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1. [PROPOSAL] Highlighting corp buy/sell orders in your wallet tab - in Assembly Hall [original thread]
I often set buy/sell orders for my corp but find that these are listed in my wallet orders tab as identical to my personal buy/sell orders. This makes it difficult if not impossible to know if I have enough ISK in my wallet, or indeed the corp wal...
- by Ugleb - at 2013.11.17 10:21:00
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2. [PROPOSAL] FW system capture mechanics - in Assembly Hall [original thread]
Cearain wrote: Ugleb wrote: Cearain wrote: If the vulnerability decays I think that will then allow people to keep farming systems. Plus if one side is truly outnumbered it makes it harder for them to get back to a decent tier. I think th...
- by Ugleb - at 2012.08.09 20:47:00
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3. [PROPOSAL] FW system capture mechanics - in Assembly Hall [original thread]
Cearain wrote: If the vulnerability decays I think that will then allow people to keep farming systems. Plus if one side is truly outnumbered it makes it harder for them to get back to a decent tier. I think the vulnerablility should remain and...
- by Ugleb - at 2012.08.02 20:18:00
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4. [PROPOSAL] FW system capture mechanics - in Assembly Hall [original thread]
Cearain wrote: I agree people shouldn't keep getting lp for doing plexes after a system is vulnerable. Whether they can make it more contested by doing plexes for free I think that is debatable. Beyond that this is just another minmatar threa...
- by Ugleb - at 2012.08.02 19:24:00
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5. [PROPOSAL] FW system capture mechanics - in Assembly Hall [original thread]
And my first thoughts on what to do about this, separated from the problem part. Consider the narrative of this situation. The empire factions use their Capsuleer militias as essentially mercenary forces to fight their proxy war. We are rewarded ...
- by Ugleb - at 2012.08.01 21:18:00
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6. [PROPOSAL] FW system capture mechanics - in Assembly Hall [original thread]
I recently discovered (because I'm an FW noob) that it is possible for a system in FW to be contested beyond 100%. Far, far beyond 100%, it may not be capped so 300% contested is apparently possible. This can be done so that the system can be off...
- by Ugleb - at 2012.08.01 21:14:00
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7. [PROPOSAL] Re-use Alliance Tournament Animations as CQ Content for Player Education - in Assembly Hall [original thread]
The view screen was the most functionally useful feature of the CQ. By all means add useful things like this to its limited playlist!
- by Ugleb - at 2012.08.01 19:28:00
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8. [Proposal] CSM Member Real Life Names - in Assembly Hall [original thread]
Arkon Olacar wrote: Ugleb wrote: I generally agree with the need for caution, but I do have one issue with this, and it might even be the reason why CCP chose to publish names in the first place, I dunno. If the real names off applicants ar...
- by Ugleb - at 2012.03.31 21:24:00
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9. [Proposal] CSM Member Real Life Names - in Assembly Hall [original thread]
I generally agree with the need for caution, but I do have one issue with this, and it might even be the reason why CCP chose to publish names in the first place, I dunno. If the real names off applicants are removed from the process, doesn't tha...
- by Ugleb - at 2012.03.31 14:28:00
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10. Game Graphics - in Assembly Hall [original thread]
CCP Vertex wrote: epsilonion wrote: I was thinking... Its getting hard enough to run this game on my computer and I would think that most people dont play on like state of the art computers so why upgrade the graphics with new warp trails e...
- by Ugleb - at 2011.11.19 12:34:00
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11. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Ugleb,5,6,21,28,34,41,44,145 The Journal; Walking The Road To Liberation
- by Ugleb - at 2011.07.24 09:01:00
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12. [Proposal] User-Friendly Local Interface - in Assembly Hall [original thread]
I think that local could display a summary of the total numbers of reds, blues, and neuts that are present in system. If that info was displayed at the top of the list then local could be minimised and still be useful without using up lots of scre...
- by Ugleb - at 2011.07.07 16:55:00
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13. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Ugleb,11,12,16,34,41,59,133 The Journal; Walking The Road To Liberation
- by Ugleb - at 2010.11.15 17:38:00
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14. [Proposal] Mechanic to fix "docking games" - in Assembly Hall [original thread]
Supported. If the change requires an RP excuse for the error text try; "Docking Permission denied, your ships shields are in a state of disruption due to recent combat. Station authorities would prefer it if the spatial distortion surrounding yo...
- by Ugleb - at 2009.11.20 15:40:00
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15. Click... 2.... 1... Click.... (Scantimer is horryfing now) - in Assembly Hall [original thread]
2 seconds seems too long. Supported. The Journal; Walking The Road To Liberation
- by Ugleb - at 2009.08.21 20:03:00
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16. Left by the wayside: alliances in FW? - in Assembly Hall [original thread]
Edited by: Ugleb on 28/04/2009 20:33:34 I have been disagreeing with CCP on this since the roundtables at the 2006 Fanfest where they first pitched their concepts. Since then I have put forward proposals to the CSM on Alliance inclusion opti...
- by Ugleb - at 2009.04.28 20:32:00
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17. [ISSUE] Tilting at Windmills û Bring back live events: - in Assembly Hall [original thread]
Edited by: Ugleb on 27/10/2008 22:00:04 My own thoughts are already posted here but for the sake of a concise thread I'll quote myself. Quote: And I want to see the universe reflect the players again, like it used to. Strip away a...
- by Ugleb - at 2008.10.27 21:58:00
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18. Reduce training times by 50% - in Assembly Hall [original thread]
Originally by: Dapto Rodj Blake - you're the same age as my CEO so id guess you'd have the same amount of sp's as he has, around 70mil sp's ? my suggestion would give you approximately 35mil sp's and im sure you'd find something to use th...
- by Ugleb - at 2008.10.16 11:40:00
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19. Reduce training times by 50% - in Assembly Hall [original thread]
Hell no! You gain the bulk of your characters abilities very rapidly, maxing skills out is the preserve of a veteran pilot. Think about it, at lvl 5 your character reaches the peak of his abilities in that skill. He can ever get any better at it....
- by Ugleb - at 2008.10.16 11:35:00
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20. [Issue] Why no contest support option? - in Assembly Hall [original thread]
Why is it we have a check box allowing us to support a CSM suggestion but no option to reject the proposal? Give us a thumbs down button! Contact the Sarz'na Khumatari
- by Ugleb - at 2008.10.16 11:26:00
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