| Pages: [1] 2 3 |
1. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
"Kill Rights will now be created at the same time a Criminal flag is put on a player, but only for attacking in hi sec or podding in low sec." If that is the case, a very low number of people will actually get kill rights making the kill rights m...
- by Vaal Erit - at 2012.10.11 22:16:00
|
2. Sticky:Dev blog: New Eden Open $10.000 Tournament - in EVE Information Portal [original thread]
I don't like the ban system for EVE It's in moba tournaments because those games have glaring balance holes and and people use the same characters that have OP skills that make the game boring. In EVE everything has a good counter. I'd rather see...
- by Vaal Erit - at 2012.09.29 06:10:00
|
3. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
So in order of things new players hate the most: -Incarna -Skill system -Basic flight system -MIssions -Basic Commands The problem is that fitting and shooting comes way too late in the tutorial. Skills/Incarna/Certifications/Missions are all b...
- by Vaal Erit - at 2012.07.30 18:43:00
|
4. Sticky:New dev blog: The FW Exploit 2012 (or: How I learned about FOREX) - in EVE Information Portal [original thread]
So would manipulating the price of a ship to receive large insurance payouts also be considered an exploit? Ex/ Atrons for 200m.
- by Vaal Erit - at 2012.06.28 18:09:00
|
5. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
gwabakk wrote: No-one is using research agents because they "give a free income stream". The threshold to gain access to those agents is too high, the "free" profit too little. Not sure what game you are playing but in EVE-Online that is ex...
- by Vaal Erit - at 2012.05.09 21:55:00
|
6. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
Great changes. Passive income R&D tears should be plentiful (I have 5 R&D agents and this change is long overdue) 10k per core, nice. My favorite is the people complaining that you are turning FW into null-sec lite. Yes they are. The wh...
- by Vaal Erit - at 2012.05.09 21:46:00
|
7. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Antoine Jordan wrote: CCP Ytterbium wrote: Ok this thread needs some love now. SKILLS: [list] Destroyer and Battlecruiser reimbursement: it has been said before, but allow us to repeat again, that we do not want to cut ships you can ...
- by Vaal Erit - at 2012.03.07 00:21:00
|
8. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
Cheers to the 72sp/hr loss whiners. I mean you are really stretching for something to whine about here. 72sp/hr loss for you and ~5m free skillpoints sounds like a terrible idea to me too. I mean without that extra 72sp/hr your character is basica...
- by Vaal Erit - at 2010.11.26 09:12:00
|
9. New Dev Blog: Incursion release date - in EVE Information Portal [original thread]
If you put yourself 2 months behind schedule how will you catch up so the next expansion is out on time? Is this the end of 2 expansions a year? Also, are you sure you don't have to submit a press release or whatever it is you do over in Iceland?...
- by Vaal Erit - at 2010.11.12 08:53:00
|
10. New CSM Blog: CSM reports: Sense and Sensibilityà and Spaceships - in EVE Information Portal [original thread]
Everytime I read the CSM summit meeting I can't believe the CSM members are so clueless, they amaze me every time. Let's whine about Incarna and freak out over a test case of one micro-transaction that will have no impact on the game. Good job, wa...
- by Vaal Erit - at 2010.10.29 04:26:00
|
11. New Dev Blog: ing Lag: Module Lag - Why Not All Bugfixes Are A Good - in EVE Information Portal [original thread]
It looks like the lag hunting team and the thin client are making good progress. From the sound of this dev blog we might be getting a decent improvement in lag situations with the next expansion. Go go CCP! - It's not "Play through a pre-set stor...
- by Vaal Erit - at 2010.08.24 03:34:00
|
12. New Dev Blog: The End to Science from Beyond the Grave (and more)! - in EVE Information Portal [original thread]
At first I thought you were doing this because it would make datacore harvesters pay for more account time = more money for CCP. But I don't think datacores can pay for a PLEX/month so I think people will reactivate one last time and then close th...
- by Vaal Erit - at 2010.08.20 20:41:00
|
13. New Dev Blog: The Long Lag - in EVE Information Portal [original thread]
I was kinda hoping for a dev blog like: Okay we found the cause of lag.......it's the users. @^ off. - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Unless you're too ...
- by Vaal Erit - at 2010.08.18 07:13:00
|
14. New Dev Blog: Tyrannis release delayed - in EVE Information Portal [original thread]
I'm officially changing my position from "Everything is Fine" to EVE IS DYING! -Patch notes leaked early -Cannot keep schedule -Small amount of changes/fixes/features - It's not "Play through a pre-set story, become stronger, do endgame". Gamep...
- by Vaal Erit - at 2010.05.14 20:44:00
|
15. New Dev Blog: All These Worlds - The Return of Live Events - in EVE Information Portal [original thread]
Here's to hoping the next dev blog is "The Return of the old cyno effect" - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Unless you're too afraid of 'pvp grief' to do an...
- by Vaal Erit - at 2010.05.11 22:56:00
|
16. New Dev Blog: The Circle of Life - in EVE Information Portal [original thread]
Originally by: CCP Chronotis On this topic: what are people's thoughts on removing insurance premiums altogether. We looked at and will continue to look at this in the future speculatively as its not a huge step to account for premium remo...
- by Vaal Erit - at 2010.03.31 08:44:00
|
17. New Dev Blog: The Circle of Life - in EVE Information Portal [original thread]
The billion isk question seems to be: Will mineral prices go up or down because of these changes? My money is on the higher valued minerals going up while the lower valued minerals going down, but I'd have to see the new alloy refine values to ma...
- by Vaal Erit - at 2010.03.30 21:14:00
|
18. New Dev Blog: Puttin' on the foil coach - in EVE Information Portal [original thread]
Man, this guy certainly has a way with words. All I got from the blog is that "something" is coming out with no features and they want people to test it. Logo also needs work. Try exploding spaceships or hot space chicks in the background or som...
- by Vaal Erit - at 2010.03.20 10:10:00
|
19. DEV BLOG SNIPAH: Alliance Tournament 8! - in EVE Information Portal [original thread]
Excellent rules. Not sure why T2 Battleships cannot be a flagship but whatever. Loving the 60 day rule in which you have to actually be in the alliance. Auction slots are okay, but would like to see them reduced to 8 slots instead of 16. Buying y...
- by Vaal Erit - at 2010.03.07 02:28:00
|
20. New Dev Blog: print 'Hello, world' - in EVE Information Portal [original thread]
Originally by: Henri LeChasseur See, you're smart. You're smart because you say "blobbers" and that has this negative ring to it. And then everyone goes, "Yeah, i hate those blobbers too!" But lets dispense with that term, just for a sec...
- by Vaal Erit - at 2009.09.17 06:35:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |