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1. How to fix the PVE experience for Mission Runners and retain your unhappy players - in Missions & Complexes [original thread]
I dunno I think he is onto something here. Random ships would be very easy to code and implement and give a lot more fun to missions. Missions having only one type of NPC is super boring. How about a mission where you get pounded by explosive dama...
- by Vaal Erit - at 2013.01.27 23:06:00
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2. This tracking is just bullshite plz tell me someone is onit ! - in Missions & Complexes [original thread]
vice vortex wrote: even when only being disrupted by 1 npc the effects of the previous spawn disruption still in place I have seen this as well. Recon 1 of 3 it mainly happens in. What will happen is that rat TDs will cycle off me but the T...
- by Vaal Erit - at 2013.01.24 10:05:00
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3. AI adjustment-Reimbursement - in Missions & Complexes [original thread]
No one should get reimbursed due to AI drone changes. However the full room aggro bug was a mistake and changed fairly quickly. I don't see why they wouldn't reimburse ships lost due to that bug. However by the time you explain the situation in a...
- by Vaal Erit - at 2012.12.17 21:41:00
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4. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
CCP Affinity wrote: The original goals for Incursions were to provide group game play, high end PvE opportunities and high risk content. I would like them to eventually be at a point where they have a high enough risk to warrant a high end re...
- by Vaal Erit - at 2012.05.09 20:52:00
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5. Incursion changes - in Missions & Complexes [original thread]
Nerf 'em. Nerf 'em all to hell! 10% income nerf is just fine. Give more LP if anything. Target missions next Soundwave!
- by Vaal Erit - at 2012.05.04 11:19:00
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6. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
plexlon wrote: I'm not sure risk/reward is a good sole metric. Effort / reward, cooperatiopn/ reward, etc are pretty well demonstrated economic and social principles Uhhhh, wrong. Have you ever been in real life investing or new project deve...
- by Vaal Erit - at 2012.04.29 21:48:00
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7. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
Aratani wrote: Several high-end legion fleets, and fleets with purely shiny faction battleships have been talking about their current vanguard income being only slightly better than soloing l4's. A few public fleets from BTL pub (public shield ...
- by Vaal Erit - at 2012.04.24 23:35:00
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8. Level 4s, raven or maelstrom? - in Missions & Complexes [original thread]
Gorki Andropov wrote: My Raven was equipped with the following: HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER LOW 01 x EMERGENCY...
- by Vaal Erit - at 2012.04.13 09:39:00
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9. Done for today :( - in Missions & Complexes [original thread]
Vito Antonio wrote: It is limitations like this that prevent EVE from attracting new players/keeping existing ones. Whiners gonna whine. Anyways, has the OP even tried to run one of these "decliner" missions or take the 4hr standings hit fr...
- by Vaal Erit - at 2012.04.08 19:27:00
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10. How to make money - in Missions & Complexes [original thread]
@
- by Vaal Erit - at 2012.04.03 07:05:00
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11. Revamp Missions? - in Missions & Complexes [original thread]
Level 5 missions DED complexes 6/10 and higher Wormholes Epic arcs These are also located in low/null space so they perfectly fit in with your "I want to risk my ship" philosophy. Running level 4 missions in an inferior ship is also an option li...
- by Vaal Erit - at 2012.03.17 19:50:00
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12. Message to CCP - in Missions & Complexes [original thread]
Edited by: Vaal Erit on 15/12/2010 00:21:41 There are unkillable ships because "genuises" like the OP just shoot everything on their overview while in COSMOS missions there are agents and objects you need to interact with. Destroying these age...
- by Vaal Erit - at 2010.12.15 00:21:00
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13. so ****ing sick of trying to run missions - in Missions & Complexes [original thread]
2/10. Your name is derp flerp? Come on, I can't believe anyone would fall for this... - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Unless you're too afraid of 'pvp gri...
- by Vaal Erit - at 2010.11.24 09:28:00
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14. Incursions will make mission-running impossible? - in Missions & Complexes [original thread]
Can someone explain to Tippia how this works? You sit back and lol while the carebears whine. They rage and threaten to quit in vast droves and state that they run the EVE economy and good lord how will you evil pirates do anything now that no one...
- by Vaal Erit - at 2010.11.16 05:52:00
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15. Do I really have to do this over again??? - in Missions & Complexes [original thread]
Not sure how this thread is still alive. Oh yeah I will hunt you down if you even consider pressing the report button - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Un...
- by Vaal Erit - at 2010.08.23 03:58:00
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16. Exploration - Apocryphia: why oh why? - in Missions & Complexes [original thread]
You have to click on the result in order to show the red dot/circle/sphere. Also according to that picture you are doing it wrong, no wonder you think scanning sucks. No one is saying that the UI in the new scanning system is perfect and there ar...
- by Vaal Erit - at 2010.08.22 21:20:00
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17. Exploration - Apocryphia: why oh why? - in Missions & Complexes [original thread]
The old system was better? Are you insane? Maybe you just do not remember the old system since you don't play anymore. Here's a refresher in the old system. All sigs were within 4 AU from a planet. So you think you drop a probe on each planet but...
- by Vaal Erit - at 2010.08.19 20:29:00
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18. UNACCEPTABLE L5 MISSION PLACEMENTS - in Missions & Complexes [original thread]
Originally by: Bob McVities Some say that high sec lvl 5s was an exploit, well, so is some of the gang/fleet options to gank mission runners (shooting a npc corp player stealing loot and then the whole fleet warps in to kill the mission ru...
- by Vaal Erit - at 2010.05.31 09:13:00
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19. Suicide Ganking in the Citadel - in Missions & Complexes [original thread]
Originally by: Ranka Mei And what is the purpose of high-sec vs. low-sec when you're essentially nowhere safe? The idea was that you wouldn't shoot at folks in high-sec because Concord comes to kill you. Group suicide ganking is just a way...
- by Vaal Erit - at 2010.04.23 23:50:00
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20. Why do freelancer missions FEEL way better than Eve missions :( - in Missions & Complexes [original thread]
Have you tried the epic pirate arc missions? They are pretty fun and you have a chance of dying that ups the fun meter a few levels. Better missions would be nice but are near the bottom of the priority list for a competitive PvP MMORPG game. Hec...
- by Vaal Erit - at 2010.04.22 08:52:00
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