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1. Sticky:Tiamat General Feedback Thread - in Test Server Feedback [original thread]
The overshield on the Drifer Battleships cannot be seen if the user is color-blind. That shade of blue is too close to the normal grey used in the other health bars.
- by Valeo Galaem - at 2015.01.30 00:36:54
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2. Work in progress: Ships being changed to PBR - wait with bug reports... - in Test Server Feedback [original thread]
Devs, With this new rendering, do you also plan on introducing Dynamic Tone Mapping and inverse-square dynamic ambient lighting? Seeing the exposure change when flying across a system and crossing into planetary shadows would look incredible.
- by Valeo Galaem - at 2014.11.16 23:15:30
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3. Manual Flying. - in Test Server Feedback [original thread]
The camera should automatically lock behind the ship once you touch the manual controls and release when you try to move the camera.
- by Valeo Galaem - at 2014.11.14 16:17:34
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4. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Marcel Devereux wrote: CCP Fozzie wrote: Gilbaron wrote: Does the overlay change once I scanned stuff to 100 percent? Not in the version on SISI now. It's possible that feature may make it into Odyssey but we cannot promise that at th...
- by Valeo Galaem - at 2013.05.09 13:59:00
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5. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Make camera tracking only active during Autopilot, and having the camera track to the next stargate upon entering warp. Otherwise just keep it off. The best thing would be seeing the stars transition during the jump animation but I would see this...
- by Valeo Galaem - at 2013.05.09 13:45:00
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6. Buckingam Question - in Test Server Feedback [original thread]
I used to make argument for this but I think giving away SP rewards for mass-testing is a good compromise and nice incentive to actually get involved with the testing effort. Doesn't need to change.
- by Valeo Galaem - at 2012.09.27 18:51:00
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7. Self-destruct changes on Singularity - in Test Server Feedback [original thread]
So after this change an SD will Drop loot
Generate a KM
Pay out insurance
How is this in anyway different from a normal ship kill? What is the point?
- by Valeo Galaem - at 2012.07.27 20:50:00
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8. check those Launcher models - in Test Server Feedback [original thread]
Aww.. I was hoping more for missile tubes perpendicular to the hull (a la submarines) and seeing launched missiles turn and robotech towards the target. Guess that wouldn't work with all of the ship geometries, though. Siege Launcher looks close ...
- by Valeo Galaem - at 2012.03.07 17:10:00
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9. Please put option back in.... - in Test Server Feedback [original thread]
Arkady Sadik wrote: There were people who didn't lock their windows when pinned? O_O This. Wasn't this even the default functionality when pinning was added 6 years ago? I always wondered why it changed. Only in EVE does "pinning" no longer...
- by Valeo Galaem - at 2011.11.22 16:54:00
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10. Unable to spin ship - in Test Server Feedback [original thread]
The LOAD STATION ENVIRONMENT setting does the same thing it used to do before Incarna. I am baffled why people are getting their knickers in a twist. It's only been a few months.
- by Valeo Galaem - at 2011.11.17 17:34:00
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11. New Engine Trails - in Test Server Feedback [original thread]
If they were intending to emulate the Homeworld style engine trail, there's an issue. HW was made to have cell shaded style graphics which don't fit with Eve's graphics at all. Something needs to be added to make it slightly less uniform / add a ...
- by Valeo Galaem - at 2011.11.14 19:51:00
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12. Drones Automaticaly Return to Drone Bay on Disconnect! - in Test Server Feedback [original thread]
Hungry Eyes wrote: CCP Soulblighter wrote: Hungry Eyes wrote: wait, so... let me get this straight. lets say im 20km away from my sentries, and i decide to warp off from where i am. will they just appear in my drone bay? if so, you just ...
- by Valeo Galaem - at 2011.11.10 17:05:00
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13. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
Camios wrote: bornaa wrote: I can see all stars through nebulae... i don't think that's intended result... How can you say that those stars are beyond the nebula and not between the nebula and you? There is a problem right now where "d...
- by Valeo Galaem - at 2011.11.06 20:24:00
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14. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
Heimdallofasgard wrote: how do you know which way's west? Press F11 to open the minimap. It seems like a skybox will only ever have 2 to 3 celestial features in it. I think a lot more should be visible, but perhaps dimmed with range to prov...
- by Valeo Galaem - at 2011.11.06 04:09:00
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15. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
Raven Ether wrote: In several nebulae, a lot of dark bare space is left, this may be intentional, but it detracts from the feel of immersion when one side is gorgeously enriched and the other is bare. I'd like to see the nebulae cover more of t...
- by Valeo Galaem - at 2011.11.05 19:39:00
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16. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
[double post stupid forums]
- by Valeo Galaem - at 2011.11.05 19:39:00
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17. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
Any parallaxing effect while traveling across a single solar system would be barely perceivable realistically and wouldn't be worth the developer time. What is needed is parallaxing effects when moving between systems and is what increasing the gr...
- by Valeo Galaem - at 2011.11.05 19:17:00
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18. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
MeBiatch wrote: MotherMoon wrote: I was about to post the same thing. In some of them the clouds closest to you seem to be see through, while the parts behind it, the blue/reds part are not. Shouldn't there be some less stars within the area...
- by Valeo Galaem - at 2011.11.05 17:16:00
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19. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
The new cubemaps look amazing. The image quality is really good for the resolution they are at. One thing though, distant cosmic features are removed from the cubemap render too soon. When you change areas into a new cubemap you should be able t...
- by Valeo Galaem - at 2011.11.04 14:59:00
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20. Duality - I can see my active ship... but... - in Test Server Feedback [original thread]
Random traffic flying in and out of the hanger. Doesn't matter if its the ships that are actually docking at the moment. While we are at it there should be little drones whizzing around that service your ship, at least when you change the fit or ...
- by Valeo Galaem - at 2011.05.31 05:33:00
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