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1. Reward good behavior - in Player Features and Ideas Discussion [original thread]
As someone with +5.01 and dead chuffed about it (it was one of my goals to get a long time ago) I'd like a reward for all the effort. But I'm thinking more a medal or something. You know, some bit of fluff NPC medal I can show off in the characte...
- by Vaneshi SnowCrash - at 2010.09.24 22:38:00
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2. Jump Bridge Evolution - in Player Features and Ideas Discussion [original thread]
Jump Bridges, the women of negotiable affection for any alliance in 0.0. Rapid transit from point A to point B. Excellent for shifting crap around. But they're also really quite limited. You can only fit 2 per system for example, they have rathe...
- by Vaneshi SnowCrash - at 2010.09.24 22:22:00
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3. Restart alt skill queue when main's finishes - in Player Features and Ideas Discussion [original thread]
Just a simple idea really. We each have three character slots on our account. The skill queue will let itself be filled up even if it can't actually train anything (due to another character training). I'd like to propose that when one character fi...
- by Vaneshi SnowCrash - at 2010.09.19 00:48:00
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4. Mission and Cosmos agent EDITOR - in Player Features and Ideas Discussion [original thread]
Whilst I support this idea, a large influx of PvE content is a good thing in general terms. We all know each other. We all know what we're like and we all know given half a chance we'd design a mission setup for pure farming (L4, lots of BS's, di...
- by Vaneshi SnowCrash - at 2010.09.19 00:44:00
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5. iPad + EVE Online - can you imagine? - in Player Features and Ideas Discussion [original thread]
Whilst the hostility is amusing, I have to say it's unlikley we'd see EVE:Online running on the ipad. Whilst it's 3D capabilities are not to bad when you consider it's a media consumption device (it plays videos, surfs the net & stuff). That ARM p...
- by Vaneshi SnowCrash - at 2010.09.01 12:21:00
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6. Alternate ships apperances. - in Player Features and Ideas Discussion [original thread]
Ok, the idea for player made ship skins comes up every so often. The argument against being a ballooning client as it's fed all the new texture data, increased bandwidth useage as the server feeds the client all the textures and further grid loadi...
- by Vaneshi SnowCrash - at 2010.08.16 14:36:00
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7. Where's my Millenium Falcon? - in Player Features and Ideas Discussion [original thread]
Originally by: Hari Markkus Originally by: Serpents smile Corporation hangars Orca. 'Nuff said. I would rather cut off my gonads than smuggle in a boring, boring, so boring, ship meant for boring, boring, so very boring miners. ...
- by Vaneshi SnowCrash - at 2010.08.04 14:20:00
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8. Maybe its time to implement client-side scripting ? - in Player Features and Ideas Discussion [original thread]
I can already imagine the flames. However I think "something" does need to be done about mining, which is really what we're talking about here isn't it? Thought so. Whilst EVE's crafting system is fantastic the resource gathering mechanic (aka m...
- by Vaneshi SnowCrash - at 2010.07.12 19:35:00
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9. [future proposal] Invulnurable pirates and canflippers - in Player Features and Ideas Discussion [original thread]
No. Lets be honest here if someone in an NPC corp can flips you, you can shoot them. If someone in an NPC corp goes pirate... they'll be in a region of space (low sec, 0.0) where you can shoot at them. Yeah, sure... wardec (for arguments sake)...
- by Vaneshi SnowCrash - at 2010.07.12 19:14:00
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10. Grouping non weapon equipment / Missile Type Weapons - in Player Features and Ideas Discussion [original thread]
I've no idea about "damage bonuses' from grouping weapons, however the ability to group mining lasers, shield/armour hardners of the same type doesn't seem like it would take anything away from the game.
- by Vaneshi SnowCrash - at 2010.07.12 18:57:00
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11. EVE: The Way It Was - in Player Features and Ideas Discussion [original thread]
It's an interesting dilema. Whilst I like a great many people in this thread would like to spend a day "sight seeing" all on my lonesome, just flying around with nobody in local because EVE's graphics can be that good. I don't want to spend the w...
- by Vaneshi SnowCrash - at 2010.07.09 12:10:00
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12. EvE on a non-PC platform? - in Player Features and Ideas Discussion [original thread]
Linux offers a fairly standard set of libraries and such but it isn't a multiplatform panacea. Yes, yellow dog and various others will install and fire up on a PS3 (assuming your missing the update that removed Other OS and aren't using a Slim m...
- by Vaneshi SnowCrash - at 2010.07.09 11:37:00
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13. Ship Visual Costumization - in Player Features and Ideas Discussion [original thread]
Personally I can't see player made skins ever happening. The way EVE works just doesn't seem dynamic enough to support it. However and it IS a big however. I'd like to be able to customise my ships using ingame assets that already exist. If I l...
- by Vaneshi SnowCrash - at 2010.07.07 00:07:00
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14. If you could have a custom one off ship just for you, what would it be - in Player Features and Ideas Discussion [original thread]
Pretty much a Polaris here. I'd even take a shuttle that looked like one frankly. Or a 'pet' Rouge Drone Dominix... preferably looking like a red + on the overview to scare the crap out of people when it appears somewhere its not supposed to be.
- by Vaneshi SnowCrash - at 2010.07.01 17:24:00
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15. Idea: Player version of CONCORD - in Player Features and Ideas Discussion [original thread]
Originally by: Kacer Xenro isnt this basically normal player driven nullsec? Pretty much. Nothing stopping any space holding alliance declaring one or more systems NRDS, seeding the markets and such. Other than its a gigantic faff if ...
- by Vaneshi SnowCrash - at 2010.06.25 04:55:00
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16. Permament Jita-cam - in Player Features and Ideas Discussion [original thread]
Yep, that's what I'd like. A little invisible camera pointed at Jita 4-4 that feeds us constant pictures we can use for live backgrounds, every 5 seconds or so rather than a live video stream. And yes, I realise it'll have a Charon permamently ...
- by Vaneshi SnowCrash - at 2010.06.25 04:49:00
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17. PI = Pointless idea? - in Player Features and Ideas Discussion [original thread]
Originally by: Vespoi Filar OP missed the part in all the DUST514 discussion by the Devs that more or less states... ISK will not be used in the DUST514 economy. The economies will be entirely decoupled. So... there goes the 500m to 1000m ...
- by Vaneshi SnowCrash - at 2010.06.21 17:21:00
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18. Easy way to increase lowsec population - in Player Features and Ideas Discussion [original thread]
Possibly although possibly not. Although I'm all for a reduction in JC cool down. Here is a question, what exactly is low sec supposed to be? Frankly I don't know and I think most people haven't a clue either as the general wisdom is: Don't both...
- by Vaneshi SnowCrash - at 2010.06.21 17:16:00
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19. The Blatantly Obvious... - in Player Features and Ideas Discussion [original thread]
/Signed I pretty much agree that most of the OP's points are blatently obvious and should be in the game. Yeah I still click the little picture people when they appear.
- by Vaneshi SnowCrash - at 2010.06.21 16:21:00
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20. Give me Fuel... - in Player Features and Ideas Discussion [original thread]
I echo the sentiments of those above. Our ships carry enough fuel for years, possibly even decades of constant operation in deep space. I'm also pretty sure that should your ship's main reactor ever run out of fuel back up systems will seemlessly ...
- by Vaneshi SnowCrash - at 2010.06.21 16:06:00
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