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1. CCP Please Answer - in Macintosh [original thread]
Blitz Fire123 wrote: Interesting turn of events. Any one else experiencing these problems? yes happend to me yesterday after a really bad client crash that forced me to restart the mac using the powerbutton (many other report crashes wit...
- by Vanturien - at 2012.01.26 11:03:00
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2. Sticky:Balancing Feedback: New Tech2 modules - in Test Server Feedback [original thread]
Sigras wrote: it gets a +5% strength bonus . . . oops, missed that one. thx.
- by Vanturien - at 2011.12.04 10:25:00
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3. Research Field Bonus - in Science and Industry [original thread]
Hi, how does this bonus work? I have three research agents (all level 4) and two give me 86 RP/day, but one gives me 328 RP/day. His agent info shows me a 3x Research Field Bonus... It is on Starship Engineering and I outskill (I have it on 5) ...
- by Vanturien - at 2011.12.03 16:18:00
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4. Sticky:Balancing Feedback: New Tech2 modules - in Test Server Feedback [original thread]
It seems the T2 Expanded Probe Launcher has the same attributes as the T1. Shouldn't it have a shorter cycle time?
- by Vanturien - at 2011.12.03 12:59:00
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5. Planets/moons not distorted during warp - in Issues, Workarounds & Localization [original thread]
Ah yes! The Shader setting... unfortunately I don't have 'high' on my macbook pro with the Radeon graphic card. The test server client on which I have seen the distortions is installed on a mac mini with a GeForce 9400 and shader setting 'high'...
- by Vanturien - at 2011.12.01 19:15:00
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6. Planets/moons not distorted during warp - in Issues, Workarounds & Localization [original thread]
Hi, I have seen the distortion on the testserver but not on TQ. Anyone else? I play on mac os, graphic card is Radeon HD 6490M
- by Vanturien - at 2011.11.30 22:04:00
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7. Macintosh EVE Online: Incursion 1.5 Issues and Feedback thread - in Macintosh [original thread]
an do you notice some odd behavior of the corp chat? It 'rebuilds' often, which makes it flicker and stealing focus from other text input fields like notes or mail.
- by Vanturien - at 2011.05.21 14:48:00
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8. Macintosh EVE Online: Incursion 1.5 Issues and Feedback thread - in Macintosh [original thread]
the black screen is back. When I quit eve and restart it later (with or without hybernate) a black screen appears. Only a restart of the mac helps.
- by Vanturien - at 2011.05.21 11:15:00
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9. New Dev Blog: Contracts Improvements - in EVE Information Portal [original thread]
I don't know if it has been said already: I'd like the UI to save different locations for buy&sell and courier contracts. Because I (others too I guess) search for items in all regions (at least the current region) and courier contracts for the cu...
- by Vanturien - at 2011.02.02 16:00:00
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10. invention changes? - in Science and Industry [original thread]
even with 99% chance it is possible that 10 inventions in a row fail.
- by Vanturien - at 2011.01.20 09:12:00
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11. ECU: Not able to route all materials - in Science and Industry [original thread]
again with numbers: i have a program running for 2 days 8 hrs with cycle time = 1 hr. The graph sais 4800/hr and 274k total. During the first 5 hours I should have gained around 50k (10k/hr). The route from the extractor to the storage reads 4k. S...
- by Vanturien - at 2011.01.19 20:25:00
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12. ECU: Not able to route all materials - in Science and Industry [original thread]
Yes, same here and this must be a bug. You set the duration to meet a certain per hour output (for instance 12k/hr to feed two processors). 12k/hr is the average of a higher output at the beginning and a lower output at the ending of the program. ...
- by Vanturien - at 2011.01.19 19:57:00
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13. Issues and feedback for EVE Online Incursion 1.1.0 - in Macintosh [original thread]
Originally by: Gareth Ultari Edited by: Gareth Ultari on 19/01/2011 04:18:11 lots of new random crashing occuring. no error message given. usually went jumping into new systems never happened before - was completely stable. same ...
- by Vanturien - at 2011.01.19 16:43:00
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14. Decryptor 'installation guide' - in Science and Industry [original thread]
i see, thank you.
- by Vanturien - at 2010.05.27 22:04:00
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15. Decryptor 'installation guide' - in Science and Industry [original thread]
Hi, I've invented a tech2 ship blueprint using the 'installation guide' decrypter, Its max run modifier ist +4 so I've expected a 5 run BPC but i got one with 4 runs. Since 1 is normal it should be 1+4 = 5, right? Otherwise the decryptor 'prototy...
- by Vanturien - at 2010.05.27 21:46:00
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16. Planetary launch, what now? - in Test Server Feedback [original thread]
Edited by: Vanturien on 10/05/2010 14:03:30 Originally by: Lord FunkyMunky rockets get stuff off planet, but are safer and i think more expensive (safer cause not everone is going to the cargolink to get it off... do you mean that...
- by Vanturien - at 2010.05.10 14:03:00
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17. Planetary launch, what now? - in Test Server Feedback [original thread]
Edited by: Vanturien on 10/05/2010 07:22:00 Oh! I see, that's why it sais 'reentry'. Haha, didn't know that I can warp to that location (the container in space). The spaceport and cargolink seem to be the only way to import stuff to the plane...
- by Vanturien - at 2010.05.10 07:21:00
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18. Planetary launch, what now? - in Test Server Feedback [original thread]
Hi, i've launched some goods from the surface on planets with and without a cargo link. I can see the planetary launches in the log and it takes 5 days. But what will happen in 5 days? What would be different with a space port?
- by Vanturien - at 2010.05.09 18:32:00
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19. Routes - in Test Server Feedback [original thread]
Edited by: Vanturien on 07/05/2010 17:03:16 Re 3.: I'm not sure about it, but I think the processor is gathering material while it's running a cycle. So the delivery of 6320 units of raw material will start the production cycle and put 320 uni...
- by Vanturien - at 2010.05.07 17:00:00
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