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61. FW Corp/Home Systems - in Player Features and Ideas Discussion [original thread]
Cheers for the input Nikolai. All good views. Main point of contention I see with yours in the plex modifier suggestion as you want it to be done by players. I envisage plexes in HQ systems requiring a group of, lets say 5/6 minimum dudes, to r...
- by Varrinox - at 2015.02.10 21:21:19
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62. FW Changes noise making - in Warfare & Tactics [original thread]
They will? ah well at least people can still read it, didn't know that cheers for the heads up dude
- by Varrinox - at 2015.02.10 20:44:03
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63. FW Corp/Home Systems - in Player Features and Ideas Discussion [original thread]
Cheer Thorin :) Nice to hear a few have managed to avoid the scourge of FW mission, alas I did a few some months back to farm a bit lol. Hope to see some more skunks bros here as well GÖÑ
- by Varrinox - at 2015.02.10 20:34:42
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64. FW Changes noise making - in Warfare & Tactics [original thread]
I know a lot of FW people check these forums regular so wanted to direct your attention to a thread of mine in Ideas and Features forum. https://forums.eveonline.com/default.aspx?g=posts&m=5479554#post5479554 Pew pew pew pew pew
- by Varrinox - at 2015.02.10 20:32:20
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65. FW Corp/Home Systems - in Player Features and Ideas Discussion [original thread]
HTC, thank you for the feedback, that feels like something of a kop out. Rather than require FW groups to start worrying about sov blockade units and structure grinding I would rather the occupancy of a system still be controlled via plexing. C...
- by Varrinox - at 2015.02.10 20:20:22
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66. FW Corp/Home Systems - in Player Features and Ideas Discussion [original thread]
Reserved
- by Varrinox - at 2015.02.10 19:58:21
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67. FW Corp/Home Systems - in Player Features and Ideas Discussion [original thread]
Ello ladies and gents. Idea - Allow corporations to "buyout" overall control of 1 ihub in their militias controlled systems of their war zone. Allow CEO/Directors etc of this corp to do things like :- > turn off gate guns/make them not shoot t...
- by Varrinox - at 2015.02.10 19:50:29
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68. get me up to date on armor modules - in Ships and Modules [original thread]
Layered plating giving percentage based returns are almost exclusively used on super capitals, not that often on those tbh. Any other use is bad. Reactive armour hardener is a good one, it shifts to incoming damage types, the specifics of it are ...
- by Varrinox - at 2015.01.22 22:38:36
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69. What do you think of the AC & arty changes? - in Warfare & Tactics [original thread]
I think the arty change was not needed, arty already has great alpha and considering all the things arty have going for them they didn't need a buff. Arty thrasher is going to become something paintful. As for the AC buff, I think the 7.5% fallof...
- by Varrinox - at 2015.01.22 11:49:37
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70. FW First Memory - in Warfare & Tactics [original thread]
My first memory. I had been in FW a matter of days/weeks. I was in Kamela on the undock in a punisher I think wandering where I should go to die to Rifters today. Then I saw 1 dread undock, then another and another until like 10+ dreads were near...
- by Varrinox - at 2015.01.14 21:36:05
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71. Amarr or Gallente for most PvP currently? - in Warfare & Tactics [original thread]
In terms of raw number of fights Gallente will probably be better from what I see on killboards their Warzone is more active. Just do what you want to do, if you don't like it, do something else.
- by Varrinox - at 2014.12.26 01:20:32
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72. Merry Christmas Caldari Militia - in Warfare & Tactics [original thread]
Reason a large amount of Amarr FW pilots seem to have "moved" to your Cal/Gal is that they are farmers who want to O plex, and seeing as there is very little of that available in Amarr/Minnie. Reason it looks like Caldari are pushing Gallente bac...
- by Varrinox - at 2014.12.26 01:19:28
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73. Faction Warfare: How does Enemy Navy Aggression work? - in Warfare & Tactics [original thread]
People saying pocket saying navy are broken because he has been camped in station by a derpy station gamer.... FW NPC navy, like many things in FW, do need a look at to make them more relevant. Don't get me wrong they do some things but to a play...
- by Varrinox - at 2014.12.26 00:08:41
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74. Amarr Victor - The golden age has begun - in Warfare & Tactics [original thread]
Now then. Amarr Victor etc for us having 100% of the area, but question is for how long can we hold it? Days? Weeks? Months? I had more fun last night with a few guys in Auner than I have had in months trying to defend minmatar target systems fr...
- by Varrinox - at 2014.12.15 12:36:11
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75. FW lp change suggestions: The Dirge of Farmers - in Warfare & Tactics [original thread]
1. a. Removing the LP printing machine of missions would remove the income of some but it will affect all factions. b. The addition of huge increases to LP payouts for hostile faction kills would reward the faction who is actually winning engagem...
- by Varrinox - at 2014.11.22 11:32:05
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76. FW lp change suggestions: The Dirge of Farmers - in Warfare & Tactics [original thread]
I couldn't be bothered to read these post but title brought me in so forgive me if I'm repeating anything anyone else already said. 1 - Remove FW mission completely. 2 - Increase LP Payout for kills on hostile militia by something like 300-500% ...
- by Varrinox - at 2014.11.21 11:20:12
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77. Biohazard Joins the CODE. Alliance in Uedama Ganking Ships - in Warfare & Tactics [original thread]
You dont care about our little FW? I dont care about your pressing F1 against AFK autopiloting ships. As for the apparent rage, nah bro this is just good internet smack talk. I have a degree in it from Infantry Online. Scrub lords of scrubsec r...
- by Varrinox - at 2014.09.04 10:59:00
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78. Biohazard Joins the CODE. Alliance in Uedama Ganking Ships - in Warfare & Tactics [original thread]
Look at the ganking scrubs, bein all scrubby in scrubsec. Right now that my post is at the level of posting of the rest of you I shall be real. Firstly, nobody really cares and this does not warrant a thread. Secondly, you talk like code ar the...
- by Varrinox - at 2014.09.01 21:32:00
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79. fw logi frigates,lp gain and joining fleets? - in Warfare & Tactics [original thread]
Logi frigates are great in FW if the fleet is doctrine is based around having them. If you want to fly them make sure everyone in your fleet has the same tank type that you rep and all have buffer fit. Also make sure all members of fleet know how ...
- by Varrinox - at 2014.04.28 17:52:00
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80. Patching Issue - in Issues, Workarounds & Localization [original thread]
I have used the exe direct since the introduction of the launcher, normally that prompts the launcher to run and update client then i run exe again. I went and ran the launcher manually and it did the job. Cheers for prompting me to run the lau...
- by Varrinox - at 2014.04.28 12:19:00
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