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1601. Attacking convoys - in Crime and Punishment [original thread]
Are there ever convoys between stations in low sec / 0.0 NPC systems?
- by Vasiliyan - at 2006.04.05 01:16:00
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1602. Two thoughts about CCP and new players - in EVE General Discussion [original thread]
Something to consider: the inabillity to queue skills even to depth 1 hurts new players the most, until they get some skill (usually a learning skill or racial frigate) that takes more than 24 hours to train they are practically forced to waste sk...
- by Vasiliyan - at 2006.04.05 00:55:00
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1603. NOOO! Why does they shoot on me? - in EVE New Citizens Q&A [original thread]
That's astonishing .. you invested all your money in a blueprint and flew it into a war zone? It's not so much why they shot at you but why should they not shoot at you, really.
- by Vasiliyan - at 2006.04.05 00:21:00
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1604. Rare min prices in Empire - in Market Discussions [original thread]
The 1M megacyte sell order is probably a subtle form of market PvP. It has two effects: it makes the price trend graph useless, as its scale compresses to fit the huge outlier, and it slightly increases the average sell price displayed to everyone...
- by Vasiliyan - at 2006.04.04 00:09:00
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1605. lost my brutix in lvl3 "massive attack" - in Missions & Complexes [original thread]
Massive Attack is one of the nastier ones; Medium Armour Repairer II, 2x EM 2x Thermal hardeners makes a good tank for it. Then add some means of killing frigates effectively and some means of keeping your cap up. You need the right active hardene...
- by Vasiliyan - at 2006.04.03 00:56:00
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1606. Please let me know if I'm missing something - in EVE General Discussion [original thread]
Quote: I agree, that I've missed all this. However, its also not readily appearant how to accomplish some of the things and I didn't know some of the others even existed. Joining a corp will help you with both aspects of that: people tal...
- by Vasiliyan - at 2006.03.31 00:36:00
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1607. Short range weapons - in Ships and Modules [original thread]
Correct: it works very well against belt rats and single other players, badly against large hordes of enemies which are common on agent missions and in complexes. Blasters are best with a microwarpdrive, which you can't use in deadspace. Your setu...
- by Vasiliyan - at 2006.03.30 01:49:00
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1608. Questions from a newb :) - in Missions & Complexes [original thread]
"My Agents" view on the map - it's amazingly useful. The bigger the blob, the more high standing agents you can use in a particular system.
- by Vasiliyan - at 2006.03.30 00:30:00
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1609. Minerals Market Obversation - in Market Discussions [original thread]
Speaking as a mission runner, I wouldn't mind never seeing another 1MN Afterburner / Ship Scanner I / Mining scanner etc. ever again. Especially not dropped from battleships. On the other hand, I'm doing quite well from my buy orders and reproces...
- by Vasiliyan - at 2006.03.29 00:22:00
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1610. What affects corporate standing from NPC corps? - in Corporation, Alliance and Organization Discussions [original thread]
Is it the average of all the players in the corp at a particular time, so if a member with high standings enters it will go up; or is it something that is moved over time by missions run by members? If I start a solo corp, will it inherit my stan...
- by Vasiliyan - at 2006.03.29 00:11:00
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1611. lvl 3 missions to skip? (ie: Spy Stash)? - in Missions & Complexes [original thread]
Don't let them get close to you (there seem to be a lot of autocannon ships), and make sure you have some good anti-frigate weapons to take out the web/scramble frigates QUICKLY. And leave the sentry guns alone.
- by Vasiliyan - at 2006.03.28 23:17:00
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1612. First Level 3 Mission - in Missions & Complexes [original thread]
Lose the plates and the shield repairer; fit a cap battery instead and some hardeners. 2xEM and 2xThermal hardeners should reduce the incoming damage to the point where you can take out a sentry gun or two before running out of tank and having to ...
- by Vasiliyan - at 2006.03.28 23:14:00
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1613. Aggro Management - in EVE New Citizens Q&A [original thread]
ECM (described in detail in the Ships and Modules forum) is your other option to keep attackers away from your support ship, but some NPCs are immune to it and their sheer numbers make it difficult to use sometimes. It can be very effective on oth...
- by Vasiliyan - at 2006.03.28 22:40:00
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1614. My first ship - in EVE New Citizens Q&A [original thread]
Join a corp. Any corp worth being in will be able to give you a Kestral and some fittings for it. More importantly, they will give you on-the-spot advice and people to team up with, making the game easier and more fun!
- by Vasiliyan - at 2006.03.28 22:31:00
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1615. Where to go for Gallente Missions? - in Missions & Complexes [original thread]
Try Bereye or Ignebaener.
- by Vasiliyan - at 2006.03.28 00:18:00
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1616. Resistances Approaching 100% - in Ships and Modules [original thread]
Undock, turn on the hardeners, do "show info" on your ship - gives you the actual resistances that are in effect.
- by Vasiliyan - at 2006.03.27 17:02:00
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1617. Low skill Brutix setup... - in Ships and Modules [original thread]
I got into my brutix fairly early on, like you, and have had a lot of fun with it. My hangar is full of unused armour plates; I always fit 4x specific hardeners, or if I think I can get away with it, replace them with damage mods to make the missi...
- by Vasiliyan - at 2006.03.26 23:31:00
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1618. would this be considered griefing? - in EVE New Citizens Q&A [original thread]
No cargo? There's 10m3 of cargo, enough for lots of kinds of really valuable object (BPCs, implants, 1000 Zydrine, etc.)
- by Vasiliyan - at 2006.03.26 20:19:00
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1619. Slightly-less-noob questions: Brutix PvE setup - in Ships and Modules [original thread]
For level three missions, nothing beats 4x250mm + 3x150mm in the highslots, with a webber and obvious tanking equiment everywhere else. Lots of things like to orbit me at 15-20km, nicely near optimal for antimatter in the large rails. The small ra...
- by Vasiliyan - at 2006.03.25 05:16:00
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1620. Drone feature or bug? - in EVE General Discussion [original thread]
It seems that, once you have attacked something, drones remember this and will choose it again if they are in combat mode and their specific target is dead. I had some trouble with this: while waiting for more of our mission gang to turn up I'd b...
- by Vasiliyan - at 2006.03.25 04:27:00
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