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1. Sticky:[Citadels] Changing NPC taxes - in Upcoming Feature and Change Feedback Center [original thread]
Nice changes, however I'd like to point out the following issue regarding the new broker's fee: The use of the relatively new multisell feature might end up being very expensive for those not using the "instant" setting in the bottom left corner ...
- by Vegare - at 2016.03.04 17:25:29
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2. Sticky:Skill Trading on Singularity (28.1.2016) - in Test Server Feedback [original thread]
arcyaxiom wrote: the changes themselves are pretty cool, though, and I look forward to it, apart from this part ^^ This is a small number of people being affected with very particular cases, but it's not a "minor" issue it's a month and a hal...
- by Vegare - at 2016.01.29 13:08:13
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3. Duality Mass Test: Tuesday 26th January 2016 - in Test Server Feedback [original thread]
Tiger Tesla wrote: For everyone having the black box problem, go to the top right, click the dropdown, select server list, press play on duality. https://i.gyazo.com/4bb4886cecb43b3dd3d7984b785f9857.png works, thx alot!
- by Vegare - at 2016.01.26 17:17:27
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4. Duality Mass Test: Tuesday 26th January 2016 - in Test Server Feedback [original thread]
Celly S wrote: I was able to get the logins into the launcher, but now they say can't log in and when I try to login, I get a blank black square http://prntscr.com/9v4j52 same here...
- by Vegare - at 2016.01.26 17:09:26
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5. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
I really wonder, if everyone saying that this is good for new players can do so while keeping a straight face.
- by Vegare - at 2016.01.19 14:23:04
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6. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
CCP Goliath wrote: Arla Sarain wrote: New scanning mechanics don't show how many probes hit (double dot, circle, etc). This was really useful for those who could gather the right information from it. I've had double dots and circles in th...
- by Vegare - at 2015.11.07 16:18:52
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7. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Thanks for listening to all of our feedback! If not for a few remaining issues I'd say the new solar system map is now ahead of the old one regarding features and functionality. Merging probing and d-scanning in a far more obvious way was definite...
- by Vegare - at 2015.11.05 12:54:34
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8. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
Accidentaly misposted my feedback in the general thread, so here we go again. Sorry. Quote: Great to see most of the usability issues have been taken care of. The map really has a nice feel to it now, though the inertia is still too high for m...
- by Vegare - at 2015.04.28 12:57:48
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9. Announcement:MOSAIC - General Feedback - in EVE Information Portal [original thread]
Great to see most of the usability issues have been taken care of. The map really has a nice feel to it now, though the inertia is still too high for my taste. However the map does not fulfill most requirements posed by d-scanning. There is ...
- by Vegare - at 2015.04.28 12:40:40
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10. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
If we won't be able to use the old map anymore after April 28, I get flashbacks to the Unified Inventory release... Please don't remove it until the new map is 100% on par feature wise. This includes d-scanning, combat probing and intelligence gat...
- by Vegare - at 2015.04.25 10:55:44
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11. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
Thanks for your continued effort improving the new map! Here is my feedback: Issue with the map while d-scanning Try to scan something at moon level. You can't zoom in far enough. It's just a mess of stacked icons. You can't d-scan while u...
- by Vegare - at 2015.03.24 16:51:11
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12. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
So how are these new icons going to work together with colortags and bracket backgrounds? Seems to be alot of information on very few pixels.
- by Vegare - at 2015.02.27 08:58:06
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13. Sticky:Dev blog: Multisell all the things with Phoebe - in EVE Information Portal [original thread]
Reem Amatin wrote: I am loving the new sell feature, but I do have some issues/suggestions to make for CCP. There are quite a few items we want to sell instantly and others that need to go on the market for some time. Now that we are selling t...
- by Vegare - at 2014.12.18 15:40:52
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14. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
"FC, I'm sorry but you will have to leave me behind and continue this roam without me and my ship. Sadly I won't be able to take the jump bridge because I volunteered to help with corp logistics earlier." - Regulating power projection and every...
- by Vegare - at 2014.10.02 10:29:00
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15. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Have you ever thought of limiting drone assist by bandwidth instead of by a fixed number of drones? Meaning a fixed bandwidth of assigned drones per player which would let you allow to assign a good number of lights and only a few sentries? Wouldn...
- by Vegare - at 2014.02.06 14:58:00
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16. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
modular player owned starbases would be my suggestion :P
- by Vegare - at 2013.11.14 02:13:00
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17. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
yay, stumble across a site, grab a t1 frig and go play russian roulette (well actually 'russian hacking game' but whatever)
- by Vegare - at 2013.11.05 11:20:00
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18. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: [...]we are giving them 7.5% bonus to the velocity factor of stasis webifiers per level. This will not only help reducing their tanking effectiveness, be more in theme with the ship role itself and help anyone using them wi...
- by Vegare - at 2013.09.05 12:17:00
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19. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
[Vegare], 75, 13, 98, 83, 21, 64, 02, 95, 66, 28, 74, 20, 10, 39, 42, 22, 76, 80, 85, 89, 16, 91, 40
- by Vegare - at 2013.08.02 12:51:00
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20. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Vegare wrote: You redesign the scanning window and take away the option to resize the columns of the scan results... really? Also opening my d-scanner takes one click more which is extra :effort: :( New graphics are cool though... Edit: Al...
- by Vegare - at 2013.06.04 15:21:00
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