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161. Change ganking rules - in Player Features and Ideas Discussion [original thread]
Aqriue wrote: Calling it, troll post. Follow up to OP suggestion, add back skill point loss with no med clones and no pods (ship explodes, you lose skill points forcing you to fight harder to win...will you pull the trigger while holding the g...
- by Velicitia - at 2015.01.02 10:07:33
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162. EVE Buddy System With Amazon - in EVE General Discussion [original thread]
From the look of it, it's just a PLEX. Bray to send the money direct to CCP (via acct management). You can use CC, PayPal, and some other services.
- by Velicitia - at 2015.01.01 23:35:16
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163. To many games are losing players - in Player Features and Ideas Discussion [original thread]
Yige Shen wrote: Stitch Kaneland wrote: Yige Shen wrote: My brother has played MMO to MMO and now doesn't play any anymore because you start over and start over and start over. And it's the same thing over and over and over again. Ive ...
- by Velicitia - at 2015.01.01 19:29:26
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164. kill rights - in EVE New Citizens Q&A [original thread]
Pretty much, anything that warrants a CONCORD response will give the other player a KR on you (i.e. you need "red" security to pull it off). Killing MTUs is (AFAIK) simply a "suspect" act.
- by Velicitia - at 2014.12.31 11:13:03
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165. tidying up forum message headers - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Aren't iMacs those computers from forever ago? I'm impressed any are still running. Pretty sure it's just a model name (e.g. "Ford Taurus"), and not necessarily an indicator of "when" it was made. @OP --> test wit...
- by Velicitia - at 2014.12.31 10:19:51
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166. Question: 30 Day Time Limit? - in Science and Industry [original thread]
Tau Cabalander wrote: search level / copy / invention run / production run / etc. Otin Bison wrote: SJ Astralana wrote: I find it a bit strange that occasionally a BPO will allow a 33-day research time on multi-level jobs. You may not ...
- by Velicitia - at 2014.12.31 02:15:54
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167. Returning Player - in EVE New Citizens Q&A [original thread]
Sanjaya wrote: Basically I am after all PVE options a player can have on EvE. [bittervet] Nothing. Go back to WOW [/bittervet] Everything here is PvP, or at the very least subject to PvP. Even anything that you do in hisec. With that said...
- by Velicitia - at 2014.12.31 02:04:17
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168. kill rights - in EVE New Citizens Q&A [original thread]
J'Poll wrote: Jurico Elemenohpe wrote: P.S. yellow safety is your friend in highsec. Any safety setting other then red is for pussies. Go oldschool and disable it and just learn yourself what you can and can't shoot in any situation. ...
- by Velicitia - at 2014.12.31 01:52:09
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169. If you can buy ISK via PLEX, why do you hate macro miners? - in EVE General Discussion [original thread]
wtf, it ate half my post... *sigh* The other thing is that the bots can vastly outcompete real players (due to 23/7 availability) and put serious negative pressure on the minerals / ore. Not to mention that they generally hide in NPC corps, so ...
- by Velicitia - at 2014.12.30 20:48:56
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170. If you can buy ISK via PLEX, why do you hate macro miners? - in EVE General Discussion [original thread]
because botting is crap, and you're not buying ISK for $$ with PLEX. You're trading one commodity that someone wants (gametime / PLEX) for isk that THEY earned. It's not just being spawned out of thin air.
- by Velicitia - at 2014.12.30 20:39:30
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171. kill rights - in EVE New Citizens Q&A [original thread]
Jurico Elemenohpe wrote: P.S. yellow safety is your friend in highsec. Red safety best safety ...
- by Velicitia - at 2014.12.30 14:34:10
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172. Travel in Low sec - in EVE General Discussion [original thread]
nope, the MWD "trick" is not an exploit. Using a covops is generally "better" in that you can warp cloaked, and don't have to faff with cloak / MWD / align / (wait...) / decloak / warp
- by Velicitia - at 2014.12.30 13:57:04
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173. where are my weapons? - in EVE New Citizens Q&A [original thread]
Nalelmir Ahashion wrote: Velicitia wrote: "Self Destruct"... and don't click that! lol meh, it's just a noobship ... and you can stop it (just hit the "Self Destruct" again). @Steve -- yeah, you're thinking about "in station" then
- by Velicitia - at 2014.12.30 13:54:23
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174. where are my weapons? - in EVE New Citizens Q&A [original thread]
Funny, mine says "Eject" -- it's second from the bottom, right above "Self Destruct"...
- by Velicitia - at 2014.12.30 12:43:57
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175. where are my weapons? - in EVE New Citizens Q&A [original thread]
You're still in the Aura tutorials, right? The gun(s) should've been dumped into your station inventory once you hit the "complete" button at the end of the first mission. it/they will be in whatever station you originally got the mission in ... ...
- by Velicitia - at 2014.12.30 11:07:20
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176. How do I learn? - in EVE New Citizens Q&A [original thread]
Chal0ner wrote: Don't jump into know hellish places like Ammamake without a cloaky ship. FTFY Everyone's pretty much covered everything you asked ... though on the agents -- as long as they're the same level (e.g. L1), there's nothing ...
- by Velicitia - at 2014.12.30 10:54:49
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177. Reduce War Decs Per Corp/Alliance/be declared per corp/alliance - in Player Features and Ideas Discussion [original thread]
Don't think that the problem is so much Marmites (et. al.) being able to dec as much as they can afford ... but rather that somewhere along the way, we lost sight of "nowhere in EvE is (or should be) safe". So that leads players to becoming compl...
- by Velicitia - at 2014.12.29 15:35:54
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178. Tower Modules... Gripie Gripe here (not trolling) - in EVE General Discussion [original thread]
Cervix Thumper wrote: Velicitia wrote: Display bug -- it's showing the "unanchored" stats. However, when a POS module is anchored to a tower (online or otherwise), it gets 99% structure resists. If the tower (and/or gun) is online, and you ...
- by Velicitia - at 2014.12.29 15:23:32
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179. Yet another War Dec idea - in Player Features and Ideas Discussion [original thread]
1. possibly ... but what's to stop them from just going "meh, that's the cost of 100% safety" 2. You can already "choose" to learn (or not learn) combat at your discretion. What happens if a group gets together and makes a "codebreakers" corpora...
- by Velicitia - at 2014.12.29 15:19:08
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180. Concord Safe Piloting Dash Cam - in Player Features and Ideas Discussion [original thread]
could be useful, although a better approach is to better inform them about the mechanics in the first place. There is - or used to be anyway - a load of players giving rookies bad info (e.g. "fit your mining barge for max yield"), who everyone wo...
- by Velicitia - at 2014.12.29 14:42:34
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