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21. Lachesis Setup (Rev) - in Ships and Modules [original thread]
You know you cant always control the situation in pvp yeh? You can get scrambled by other lachs or an arazu or u can have a freeze before u see the intys, its self defence which is very effective compared to a very weak offence, when u need cap an...
- by Velsharoon - at 2006.12.28 18:38:00
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22. Lachesis Setup (Rev) - in Ships and Modules [original thread]
would drop the 2 rails for nos or small rails personally, those nos can kill a tackler and your not the damage dealer in a gang also one sb should be dropped for a damp but once again personal choice :) agreed on speed tanking> armour tho the...
- by Velsharoon - at 2006.12.27 21:49:00
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23. T2 Prices......CCP, come on. - in Ships and Modules [original thread]
if you cant have fun playing eve with t1 your a prat
- by Velsharoon - at 2006.12.21 14:52:00
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24. [Rev] Arazu - in Ships and Modules [original thread]
from memory you cant fire guns and mids so why have the 250mm :/ I was drunk when i flew my arazus tho so :D
- by Velsharoon - at 2006.12.05 20:38:00
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25. [Rev] Arazu - in Ships and Modules [original thread]
sensor booster 20k scramb, damps 1600mm plate, dmg control, exp hardner or EANM II, small rep nos to kill tacklers? big guns use to much cap would be for small gangs for solo/partnership/scout nanos in lows for speed and getting in position t...
- by Velsharoon - at 2006.12.04 20:38:00
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26. [RMR] Ares - in Ships and Modules [original thread]
Listen to Rahvin.
- by Velsharoon - at 2006.12.03 14:27:00
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27. Myrmidon PVP setup - in Ships and Modules [original thread]
Yeh nos isnt cool but it works :/ If i wanted to be different i would buy one and pvp with mining lasers on!
- by Velsharoon - at 2006.11.30 22:02:00
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28. Sentry tanking Megathron - in Ships and Modules [original thread]
Electrons with 2 nos mwd scramb web cap injector 2 large reps mag stab smg control 3 hardeners a hold full of light drones If your fighting cruisers only maybe switch to med guns or something but tbh thats a big ghey
- by Velsharoon - at 2006.11.17 23:38:00
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29. Whats the most successful pvp ship you have used? - in Ships and Modules [original thread]
Whatever the situation demands as dalman says Most of my kills were in a megathron but the situation was gate camping Change the situation and now im loving my celestis in 0.0
- by Velsharoon - at 2006.11.01 01:20:00
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30. Hyperion with t2 blaster ammo = useless now - in Ships and Modules [original thread]
Have a mega and hyperion slug it out? I dont think I will be switching to them just yet ;)
- by Velsharoon - at 2006.10.27 13:30:00
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31. Blasterthron - in Ships and Modules [original thread]
Real men use mining lasers
- by Velsharoon - at 2006.10.17 13:58:00
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32. Playing God (Capital ships) - in Ships and Modules [original thread]
If these changes were made would people actually use them in close combat? IMHO no Atm my carriers useful for logistics and defence, the extreme cost prohibits any other use.
- by Velsharoon - at 2006.10.16 13:53:00
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33. Vexor setup - in Ships and Modules [original thread]
Originally by: Jaromatario Edited by: Jaromatario on 26/08/2006 17:01:22 I run this setup when i go solo and in dronebay i have 5 hammerhead IIs and 5 warrior IIs for killing friggis Vexor Light Neutron Blaster II Light Neutron Blast...
- by Velsharoon - at 2006.08.26 17:16:00
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34. Pirates: How often is your +1 scrambler enough? - in Ships and Modules [original thread]
Originally by: LUKEC Originally by: Ginaz Originally by: Lord WarATron Edited by: Lord WarATron on 16/08/2006 08:48:22 Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough ...
- by Velsharoon - at 2006.08.16 11:23:00
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35. Progression of Ships to end game... - in Ships and Modules [original thread]
The ship you fly is determined by what situation your in and what your corp needs you in
- by Velsharoon - at 2006.07.11 21:32:00
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36. Carrier FAQ - in Ships and Modules [original thread]
Originally by: Naginataii Are cloaking devices worth fitting to a carrier? I know they bugger up your fighters of you have any out. Our carriers fit them, at gate camps (for war targets), enemy thinks they will pwn and then carrier(s)...
- by Velsharoon - at 2006.07.04 12:47:00
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37. Anybody like the Lachesis? - in Ships and Modules [original thread]
The lachesis is amazing especially for hunting in minmattar territory, or for 0.0 gate camps 3 sensor booster, 3 disruptor and your basically catching even silly covert ops for proper pvp in small gangs its ab, sensor booster, 4 damps. disruptor...
- by Velsharoon - at 2006.07.01 12:52:00
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38. Projectiles are overpowered. - in Ships and Modules [original thread]
You suck
- by Velsharoon - at 2006.06.04 22:42:00
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39. [Blasterchanges] Did they make you happy ?. - in Ships and Modules [original thread]
Originally by: Rod Blaine Edited by: Rod Blaine on 29/05/2006 16:37:56 Deimos and Mega either need additional range, or better speed and agility. The cpu reduciton is handy but not much more, the cap saving solves one of the big brea...
- by Velsharoon - at 2006.05.29 17:39:00
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40. Navy Megathron setups - in Ships and Modules [original thread]
if you have a navy mega you should be spending a lot of isk on faction repsm even 900hp reps go for like 100m or so i thought Need a new sig :/
- by Velsharoon - at 2006.05.24 13:22:00
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