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1. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Edited by: Venkul Mul on 27/11/2006 12:44:50 Originally by: Joerd Toastius Yup, that's my understanding. Hire someone with astrometrics to help you ;) It is agood suggestion, but with the track records of ganking in missions, trick...
- by Venkul Mul - at 2006.11.27 12:43:00
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2. Exploration - in Revelations Testing and Development [original thread]
Originally by: Rogue 1690 Thanks Joerd Toastius for posting the Guide to Scan Probing in Revelations. This is what I was looking for.. I know that the whole idea of exploration is to go out and explorer, but the above guide answered all my...
- by Venkul Mul - at 2006.11.27 12:37:00
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3. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
So to do a scan for a warpgate that I could find on tranquility with Astrometrics at 3 now I need Astromerics at 5? I hope the pay for the mission will increase proportionally. And if the probes requiring Astrometrics 5 are required to find warpg...
- by Venkul Mul - at 2006.11.27 12:25:00
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4. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
To add to the above post, while scanning for structures, I had some drone build structures and NPC drones at about 100 km. None of the drone build structures where displaied on the scanning results. So what are the structures we can scan for?
- by Venkul Mul - at 2006.11.27 08:20:00
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5. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Edited by: Venkul Mul on 27/11/2006 07:49:11 I have found a serious problem: On tranquility I have just done a COSMOS mission requiring to find the hidden warpgate to Jakela Plantation in the system Hjoramold. It was pretty easy to find with t...
- by Venkul Mul - at 2006.11.27 07:47:00
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6. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
I have found a lot of informations on ship scanning, almost none on cosmic signature. Someone has done extensive testing on those? In particular I need to know: 1) It is possible to get some results with the probes available at less than Astrosurv...
- by Venkul Mul - at 2006.11.24 11:32:00
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7. Wreck Testing - in Revelations Testing and Development [original thread]
Yesterday (21) the loot cans where targectable by tractor beam. So now it work both on can and wrecks. The problem is that on about 40 wrecks of high end NPC shiip in a mission I found 0 salvagable parts. Onestly I feel the skill needed for salv...
- by Venkul Mul - at 2006.11.22 17:36:00
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8. Invention discussion - in Revelations Testing and Development [original thread]
Kajit, you are right, the thru is that witj or post we are trying to get some reply from the developers, who should have most of the answers. Beyond that I am deeply concerned. I am following the scanning discussion too for the information on how...
- by Venkul Mul - at 2006.11.22 06:58:00
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9. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Zallazaer Originally by: Helison Nice one! Either you have scanned really a lot or you had a lot of luck. You have a signal strength of 0.004648, which means that only one of 215 scans with a ferret probe would be...
- by Venkul Mul - at 2006.11.21 21:55:00
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10. Wreck Testing - in Revelations Testing and Development [original thread]
Originally by: ShadeLiner anoter option for corporate so after the large mission can come the hauler and the scavangers to clear the space.. Exactly why that should be good? I dubt the average player like to be the janitor for the big...
- by Venkul Mul - at 2006.11.21 20:55:00
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11. Defenders in Kali - in Revelations Testing and Development [original thread]
Edited by: Venkul Mul on 20/11/2006 16:50:55 Edited by: Venkul Mul on 20/11/2006 16:50:22 Tried them in a mission against some Raven. They haven't done nothing noticeable and in the ammunition missile resizing the capacity of the launcher ...
- by Venkul Mul - at 2006.11.20 16:50:00
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12. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Defender missile size: the capacity of the rocket launcher has been reduced with the reduction of the size of the missiles/ammunition but the size of the defender missiles is still 0.05, so a rocket launcer with a 0.15 m3 capacity will hold only 5...
- by Venkul Mul - at 2006.11.20 16:43:00
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13. Wreck Testing - in Revelations Testing and Development [original thread]
Originally by: Ikarushka I think the missions specific items drop into cans (like if they ask you to bring reports), not sure if that's suppose to be that way I think and hope it is supposed to be that way, so you don't have to check 4...
- by Venkul Mul - at 2006.11.19 08:28:00
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14. Cap changes = misguided - in Revelations Testing and Development [original thread]
Originally by: Patch86 I'm not entirely sure I see the problem with the Cap boost. I'm not trolling or anything, I just wouldn't mind it spelling out, since I'm not sure I get it. As far as I can tell, right, CCP are increasing HP by 50%,...
- by Venkul Mul - at 2006.11.18 09:27:00
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15. Wreck Testing - in Revelations Testing and Development [original thread]
Edited by: Venkul Mul on 18/11/2006 08:54:26 You need tto buy the BPO for the rigging and build them with the salvaged items. The problem for me is the combo: 30 second for attempt in the 5 km range of the salvager, average of about 3 attempt ...
- by Venkul Mul - at 2006.11.18 08:52:00
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16. New skillplans for miners? - in Revelations Testing and Development [original thread]
Hem, I think I will be the bearer of sad news, but look the blog about fleet organization and the successive forum tread. You will need a lot of leadership skills to give the mining foreman bonus. The only good thing is that I have seen some ref...
- by Venkul Mul - at 2006.11.08 12:46:00
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17. WCS's need changed - in Revelations Testing and Development [original thread]
Originally by: scabbsssjr The only ones that need stabs (indys, barges) will be basically uneffected. WRONG, WRONG and again WRONG, barges are affected. Even 1 WCS will cut the range of the stripminers, 2 will reduce your locking ran...
- by Venkul Mul - at 2006.11.03 10:10:00
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18. Wreck Testing - in Revelations Testing and Development [original thread]
So were I find someone willing to spen an afrenoon running after my wreks? Hardly fun. And he need a god set of skill too.
- by Venkul Mul - at 2006.11.02 21:15:00
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19. Excuse me, but WTF are they doing to warp stabalizers? - in Revelations Testing and Development [original thread]
Edited by: Venkul Mul on 02/11/2006 09:12:19 Originally by: FFGR Then from the first week that I started playing I must have been a veteran ... I haven't fitted WCS yet on any of my combat ships in lowsec or 0.0 warfare, I must be GOD...
- by Venkul Mul - at 2006.11.02 09:06:00
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20. Wreck Testing - in Revelations Testing and Development [original thread]
Last time I was able to enter Sisi the salvage module wasn't jet available. To address some of the above problem, a combo tractor beam/salvage module can be a solution, or to be more clear, giving to salvage module the ability to tractor the wreck...
- by Venkul Mul - at 2006.10.31 09:50:00
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