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381. t3.... modular? really? - in Player Features and Ideas Discussion [original thread]
Originally by: De'Veldrin I've never understood this myself. The rigs should be attached to a modular subsystem that can be replaced. So you can have sets of rigs preset to be swapped in. I'm probably not explaining this very well, but I...
- by Venkul Mul - at 2010.12.26 10:59:00
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382. What i HATE about Black Ops - in Player Features and Ideas Discussion [original thread]
Originally by: Saerinea Kael Originally by: Toric Gaul If you open a cyno, it should take at least 30 seconds before anyone can jump in. Call it "calibration time" required to lock onto the cyno. Originally by: Venkul M...
- by Venkul Mul - at 2010.12.26 10:34:00
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383. [Proposal] T2 BPO's - in Assembly Hall [original thread]
Originally by: Sed Man They are not sold for 2-4 years of prospective profit. The presumption is that the T2 BPO will be able to be sold at at least the same price as purchased for. Noone will sell their T2 BPO for less than they purchase...
- by Venkul Mul - at 2010.12.26 10:28:00
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384. Manufacturing Tech II BPO's - in Player Features and Ideas Discussion [original thread]
Originally by: Toric Gaul Well something needs to change. Invention sucks ass vs BPOs. The price of t2 BPOs is a pretty good indicator of this. Fix it CCP. 5 years to get back the isk. Invention don't sucks. Inventors competing wit...
- by Venkul Mul - at 2010.12.25 23:10:00
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385. What i HATE about Black Ops - in Player Features and Ideas Discussion [original thread]
Originally by: Toric Gaul If you open a cyno, it should take at least 30 seconds before anyone can jump in. Call it "calibration time" required to lock onto the cyno. If you open a cyno in a mission the rats should drop everything the...
- by Venkul Mul - at 2010.12.25 23:07:00
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386. Balancing The Books 10 of 10, Gallente - in Missions & Complexes [original thread]
Edited by: Venkul Mul on 25/12/2010 22:26:21 That image miss a row: Produces Antimatter Charge S [100] If, as I think, you have only starter skills you will suffer from wastage (10% inherent to a non researched BPO, 4% for each level of Pro...
- by Venkul Mul - at 2010.12.25 22:25:00
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387. Why Mining May Never Get Fixed - in Science and Industry [original thread]
Originally by: Mon Tani Originally by: Dorian Wylde Edited by: Dorian Wylde on 24/12/2010 11:41:44 Mining isn't broken. Missions are. Remove all meta 0-2 items from level 3 and 4 missions, don't replace them with anything, and ...
- by Venkul Mul - at 2010.12.25 22:12:00
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388. CCP, question about new character creator... - in Test Server Feedback [original thread]
Originally by: CCP Hammer There is a grace period planned for the actual making of your first version of your portrait. I will discuss with the rest of the dev team how we might go about fixing bugged portraits should that issue arise. Sin...
- by Venkul Mul - at 2010.12.25 12:27:00
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389. [Request] Devblog about botting - in Assembly Hall [original thread]
Originally by: Sokratesz So I finally got some free time before dinner now and the feeling that I have had enough time to think everything over so I can tell you the best parts without all the bull****. It won't be as elaborate as last tim...
- by Venkul Mul - at 2010.12.25 12:23:00
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390. Security Status not increasing - in Missions & Complexes [original thread]
Most sec gains in mission have been nerfed at least a couple of year ago. You will find nothing in the patch notes, but if you have some character wit low standing running missions you will see that the gans are low and rare even if you kill a lot...
- by Venkul Mul - at 2010.12.25 11:35:00
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391. CCP, question about new character creator... - in Test Server Feedback [original thread]
+1 So far what I have got is acceptable but too far removed from my face. It is something that can really reduce my pleasure in playing EVE.
- by Venkul Mul - at 2010.12.24 20:36:00
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392. Delete long-time inactive characters - in Player Features and Ideas Discussion [original thread]
Originally by: Ydyp Ieva Use a surname and first name, the change the exact combination is used is very rare. You know there aren't so many way to decline Anakin Skaywalker (fortunately or we would have 3.000-4.000 characters with...
- by Venkul Mul - at 2010.12.24 13:02:00
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393. [Proposal] Evaluate T2 BPO effect on markets. - in Assembly Hall [original thread]
Edited by: Venkul Mul on 24/12/2010 09:53:14 Originally by: Akita T Demand for datacores will slightly increase, raising prices a bit, but not noticeably above normal seasonal fluctuations. Demand for moon minerals will probably incre...
- by Venkul Mul - at 2010.12.24 09:50:00
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394. [Expansion] Eve Online: Equilibrium - in Assembly Hall [original thread]
Originally by: EdFromHumanResources Originally by: Anubis Xian That's why you don't USE the stargates. You see his change is designed to discourage any and all use of stargates because he has determined them to be worthless and...
- by Venkul Mul - at 2010.12.24 08:30:00
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395. [Proposal] T2 BPO's - in Assembly Hall [original thread]
Originally by: Xordel Originally by: Akita T Completely and totally NOT supported. Arguments and better suggestions. If you care. TL;DR : THE ACTUAL PROBLEM is a combination between invention waste and a severely limited supply...
- by Venkul Mul - at 2010.12.24 07:36:00
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396. Unlimited Run Bpcs - in Science and Industry [original thread]
Originally by: Mr Dilkington yep i thihnk they did, i still have a few 1000 run bpcs left though and some 500 ship ones. If you really still has some 500 run ship BPC every successful invention will net you a 50 run BPC. If he is u...
- by Venkul Mul - at 2010.12.23 19:30:00
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397. Unlimited Run Bpcs - in Science and Industry [original thread]
Originally by: Red Knight I remember, years and years ago that CCP grandfathered in all the unlimited run bpcs made in the early days of EVE, but for the life of me I can't find any in all of my oldest stashes of goods from the old days. ...
- by Venkul Mul - at 2010.12.23 18:43:00
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398. Remove sec gain from 0.0 ratting. - in Player Features and Ideas Discussion [original thread]
Originally by: Hakaru Ishiwara Originally by: Lady Spank Edited by: Lady Spank on 22/12/2010 12:21:20 ... There is no point in awarding 0.0 ratting with sec gains since it's suposedly lawless and unmonitored space uncontrolled...
- by Venkul Mul - at 2010.12.23 12:34:00
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399. Remove sec gain from 0.0 ratting. - in Player Features and Ideas Discussion [original thread]
Originally by: Xiaodown Whether or not it "works" in terms of how the backstory and all that fits together, it's already hard enough to regain sec status after you go -5 and lower. Seriously, like 3 podkills in low sec take 10 hours of "ra...
- by Venkul Mul - at 2010.12.23 12:23:00
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400. AFK cloaked ALTS in cosmic anamoiles preventing them from respawnin - in Player Features and Ideas Discussion [original thread]
Originally by: Ephemeron The proper solution is to fix anomaly respawning, not nerf cloaks +1 for that. Maybe the OP should start a thread in the Assembly hall forum with a suggestion for some despawning mechanic that is not stopped...
- by Venkul Mul - at 2010.12.23 10:35:00
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