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1181. [Proposal] Tyrannis Expansion - in Assembly Hall [original thread]
Edited by: Venkul Mul on 09/03/2010 16:46:02 Still n.8 crystal ball, but: Quote: Torfi +lafsson We designed the game so that pretty much everyone who plays EVE can have a meaningful experience with the planets. We really want to get pe...
- by Venkul Mul - at 2010.03.09 16:42:00
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1182. [Proposal] Save & Reuse Probe Bubble Patterns - in Assembly Hall [original thread]
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- by Venkul Mul - at 2010.03.09 12:45:00
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1183. Mitsolen Macro Miners - in EVE General Discussion [original thread]
Originally by: Caia Originally by: Mocam A revamp of mining would probably fix it. Tie rat spawns to how much is pulled from a belt and make the rats more dangerous. A macro mining fleet, pulling a ton out of a spot, would flood-...
- by Venkul Mul - at 2010.03.09 12:37:00
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1184. New Dev Blog: Retrospective: How was the CSM Summit in Iceland? - in EVE Information Portal [original thread]
Originally by: Fade Toblack The blog/minutes say that the CSM term has been increased to 12 months to give a bit of continuity. If you want to improve continuity can I suggest an alternative way of doing it. Rather than electing an entire...
- by Venkul Mul - at 2010.03.08 10:26:00
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1185. Limited time for NPC Academy Students - in Assembly Hall [original thread]
You think that having somee thousand 2 mand corp and the active character switching between them will make some difference? Next time use the search function and read, your proposal was done hundred of times and always shot down. It will simply n...
- by Venkul Mul - at 2010.03.08 07:23:00
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1186. [Issue] Mining: Poke CCP with the "wth is going on" -stick - in Assembly Hall [original thread]
So the 2 CSM post sum up to someday SOON we will see something. Sigh, nothing a bit more substantial?
- by Venkul Mul - at 2010.03.07 16:13:00
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1187. [Proposal] Tyrannis Expansion - in Assembly Hall [original thread]
No. Stop trying to make "mob playing" mandatory.
- by Venkul Mul - at 2010.03.07 15:32:00
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1188. New Dev Blog: Retrospective: How was the CSM Summit in Iceland? - in EVE Information Portal [original thread]
I really hope a lot of stuff was removed to respect the NDA. As it stay the lack of interest for all industrial/mining things and most PvE in the different CSM meetings minutes and in the Icelandic meeting minutes is very disturbing. I am stro...
- by Venkul Mul - at 2010.03.07 10:49:00
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1189. failed invention - in Science and Industry [original thread]
Invention chance calculator Invention_Chance = Base_Chance * (1 + (0.01 * Encryption_Skill_Level)) * (1 + ((Datacore_1_Skill_Level + Datacore_2_Skill_Level) * (0.1 / (5 - Meta_Level)))) * Decryptor_Modifier * Base chance is 20% for battlecruis...
- by Venkul Mul - at 2010.03.07 08:46:00
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1190. [proposal] - Alliance Tax / Wallet - in Assembly Hall [original thread]
I see a problem with this idea: it will tax again the same people that are taxed at corporation level and not tax the same people that avoid the tax at the corporation level. If it was something like a per head tax levered on the corp wallet it...
- by Venkul Mul - at 2010.03.07 08:09:00
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1191. [Proposal] Make damage controls passive modules - in Assembly Hall [original thread]
Originally by: Red Raider Do you behave like this in real life because maybe you should keep reading this before flipping out. All of my points were absolutely valid points UNTIL it was determined that A) it is seperated from the skills a...
- by Venkul Mul - at 2010.03.06 20:36:00
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1192. Invention Question - in Science and Industry [original thread]
Originally by: Phosphorus Palladium Originally by: Ruziel The only way to get T2 BPCs with an ME greater than -1 is if they are copies of a T2 BPO, and not invented. That is what I thought, but there are no rig t2 BPOs, right? ...
- by Venkul Mul - at 2010.03.05 18:56:00
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1193. Consequences of moving datacore production to 0.0 - in Market Discussions [original thread]
Originally by: Vaerah Vahrokha Stuff Strangely (as I mostly disagree with you ) I agree on all the line. Very similar to my 0.0 experience. I am not against adding R&D agents (and even mission agents, possibly with better missions...
- by Venkul Mul - at 2010.03.05 18:43:00
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1194. Payout difference of agents in high and low sec - in Missions & Complexes [original thread]
Originally by: Vaerah Vahrokha Quote: I have done missions with a low skill character in low sec Minmatar space for several months without problems (loss of a shuttle and a clone to a smartbomb gatecamp in more than 6 months) but I ...
- by Venkul Mul - at 2010.03.05 12:43:00
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1195. Corperation Tax Rate - in Player Features and Ideas Discussion [original thread]
The problem is that for that kind of tax to work it need to be similar to a VAT tax, where you get credits for the items you buy and debits for teh items you sell, paying only the difference. But something like that can be easily circumvented usi...
- by Venkul Mul - at 2010.03.05 12:31:00
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1196. An Incentive to mine in Lowsec - in Player Features and Ideas Discussion [original thread]
Originally by: Sig Sour Originally by: Venkul Mul Let's see if you get it: - veldspar (and only veldspar) re-spawn rate was buffed - that push tritanium price down Maybe in your head. Check the market graphs before you post more...
- by Venkul Mul - at 2010.03.05 10:53:00
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1197. Payout difference of agents in high and low sec - in Missions & Complexes [original thread]
To add to what VV say: The increase in low sec rewards influence the mission payout, the time bonus and the LP, not the NPC bounties or the loot. So it is worth it only if you have trained the special connection skills for the low sec agents you...
- by Venkul Mul - at 2010.03.05 09:30:00
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1198. Consequences of moving datacore production to 0.0 - in Market Discussions [original thread]
Originally by: Vaerah Vahrokha Quote: Comments? CCP suggests anti-carebear features for EvE? They get my vote. Game needs desperately for intense trading between the most distant regions so that delta in pricing arises and a th...
- by Venkul Mul - at 2010.03.05 08:34:00
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1199. ECCM works against Guristas. - in Missions & Complexes [original thread]
Originally by: Wet Ferret I've found it to be completely random. Going for 10 missions in a row without seeing more than a jam or two per, or getting jammed by seemingly everything all day long. Same ship, always. This is why, whenever som...
- by Venkul Mul - at 2010.03.05 07:32:00
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1200. Consequences of moving datacore production to 0.0 - in Market Discussions [original thread]
I think this clarification by the CSM will be handy: Originally by: Sokratesz Edited by: Sokratesz on 02/03/2010 21:41:02 Originally by: Venkul Mul [addesd as Sokratez didnt cite it] Gems like this one: "Moving datacore prod...
- by Venkul Mul - at 2010.03.05 07:07:00
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