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1. ISK loaning system - in Player Features and Ideas Discussion [original thread]
Problem is, with the constant fluctuation in prices because of market PvP, the value of assets does not stay static. Just look at the GoonSwarm fun that's been going on with POS fuel and suchlike. Eve's market is too unpredictable to use assets...
- by Verone - at 2012.02.26 13:17:00
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2. The Time Has Come..... - in Player Features and Ideas Discussion [original thread]
0/10. >>> THE LIFE OF AN OUTLAW <<<
- by Verone - at 2011.04.24 22:22:00
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3. The Death Penalty Has to Go - in Player Features and Ideas Discussion [original thread]
Originally by: Samantha Spacepilot Why do we still have the death penalty? It has long outlived its usefullness. My wealth is such that even losing a t3 cruiser hardly dents my wealth. All the death penalty does is force me to visit Jita a...
- by Verone - at 2010.02.25 20:27:00
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4. Aura's Voice - in Player Features and Ideas Discussion [original thread]
Originally by: Alfons Richthofen but can't we forget that crap? It's gotten old really fast. YES, LETS JUST BUTCHER PRIME FICTION AND EVE'S IP. THIS IS OBVIOUSLY THE WAY FORWARD SO THAT YOU CAN HAVE A MAN TALK TO YOU IN YOUR POD. ...
- by Verone - at 2009.10.14 12:52:00
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5. Can faction mods get a bonus when fitted to ships of the same faction? - in Player Features and Ideas Discussion [original thread]
You're by far the most terrible poster on Eve-O, but this is an awesome idea. Definitely support it. \o/ EON FICTION WRITER OF 2008! \o/ >>> THE LIFE OF AN OUTLAW <<<
- by Verone - at 2009.10.11 20:27:00
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6. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
You've really bloody done it now guys... honestly. All was lovely and quiet on our corporation's internal forums... now there's a damn riot. Hundreds of Minmatar pilots, all screaming "Khumaaaaaaaaaaaaaak!" and "BROADSIDDDEEEE!", and posting imag...
- by Verone - at 2009.09.24 13:21:00
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7. Combat simulator - in Player Features and Ideas Discussion [original thread]
Originally by: Kerdrak Originally by: CCP t0rfifrans You have stumbled across a feature that was planned for Apocrypha but was ultimately cut due to time and technical constraints. These in fact were "virtual" combat arenas where y...
- by Verone - at 2009.02.23 07:23:00
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8. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I just got diverted here from a thread on the assembly hall. Awesome work man, I remember reading this a while back but can't remember if I made much of a comment. There's obviously a lot of thought gone into this one. \o/ EON FICTION ...
- by Verone - at 2008.08.04 10:31:00
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9. RP alliances and FW - a possible solution - in Player Features and Ideas Discussion [original thread]
Factional warfare is made of win, and good. Requiar pirate militias. \o/ EON FICTION WRITER OF THE YEAR! \o/ >>> THE LIFE OF AN OUTLAW <<<
- by Verone - at 2008.06.14 22:25:00
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10. Pvp in stations (kinda) - in Player Features and Ideas Discussion [original thread]
I like the idea of mindclash in Stations, but I hope to god CCP don't turn walking in stations into an FPS. Oh christ please no. >>> TRIBUTE TO A FALLEN WINGMAN <<<
- by Verone - at 2007.10.17 10:22:00
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11. New Drone UI suggestion (with nber awesome pictures!) - in Player Features and Ideas Discussion [original thread]
Awesome >>> THE BEAUTY OF NEW EDEN <<<
- by Verone - at 2007.04.19 10:46:00
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12. Idea: Battle Arenas - in Player Features and Ideas Discussion [original thread]
Originally by: Vincent Almasy simple fix, use the test server. Couldn't have put it better myself. >>> THE BEAUTY OF NEW EDEN <<<
- by Verone - at 2007.04.19 10:43:00
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13. Does EVE need a second server ? - in Player Features and Ideas Discussion [original thread]
If CCP sharded Tranquility I'd cut my losses and quit. Simple as that. I can also safely say that I know of over 100 people, with multiple accounts whom I've spoken to ingame regarding TQ and sharding, that would do the same. As well as that, e...
- by Verone - at 2006.09.30 10:48:00
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14. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader Wait, so is this an idea for a high-sec ore reaper. Definatley not, an idustrial capital ship should have all the same pros and cons as a combat orientated capital ship, insluding not being able to get...
- by Verone - at 2006.09.28 14:37:00
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15. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
Originally by: Lord Artemis It is weird that it came from a normally ebil dude. I guess this is your "inner carebear" speaking? Inside every bastard, there's a carebear screaming to get out BACKSTORY AND FAN FICTION
- by Verone - at 2006.09.27 19:51:00
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16. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
Edited by: Verone on 27/09/2006 19:16:54 Originally by: Rahn Sohwant This is a little more well thought out than the propesal in the general discussion thread. My comments: Isn't there a (unseeded) Mobile Refinery Operation skill a...
- by Verone - at 2006.09.27 19:15:00
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17. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
Originally by: Valator Uel I would also think that such a ship would need a fuel or chemicals of some sort to process the ores... either that or require lots and lots of cap while processing. Yeah, I was thinking the Refining Array mo...
- by Verone - at 2006.09.27 19:11:00
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18. Kali Graphics Suggestion - in Player Features and Ideas Discussion [original thread]
I couldn't agree more, I'd love to see debris and damage to ships, even more immersion is what Eve needs. Scorch marks on hulls where missiles have hit and holes punctured in armor from artillery fire, some of the booster trails on your ship flic...
- by Verone - at 2006.09.27 18:58:00
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19. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
As a skillset I think it would require a good dedicated skill sink to use the ship, as carriers and dreads do : Ship Skill Prerequisits : Industry V Mining Barge V Exhumers V Mining V (For Ore Controller) Ice Harvesting V (For Ice Controller) ...
- by Verone - at 2006.09.27 18:49:00
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20. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
There's been a lot of talk about people wanting a capital mining ship since the launch of carriers and dreads. It seems fair to offer them since the PvP side of the game allows the use of capital ships, but they would need to be well thought out ...
- by Verone - at 2006.09.27 18:48:00
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