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1. Sticky:EVE: Valkyrie announced! - in EVE Information Portal [original thread]
So is WoD on permanent hold then? I take it the first-person flight control scheme will be incorporated into Eve at some point, as atmos flight perhaps to add proper air superiority for the dirt dwelling grunts? Chribba wrote: Need to buy go...
- by Veshta Yoshida - at 2013.08.21 10:19:00
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2. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Veshta Yoshida: 4,8,14,15,16,22,28,38,53,61,74,81,98 Next time spend a little more time than the week, lots of overlapping entries .. and use the CSM election interface for Goddess sake, this manual listing of numbers is so last decade
- by Veshta Yoshida - at 2013.08.10 23:10:00
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3. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Is it possible to scan manually or do I have to force a session change to rescan a system? If the former, how? If the latter, WTF!?! Hoping that it just an accidental button breakage and not an adolescent attempt at being 'smart' .. scan effec...
- by Veshta Yoshida - at 2013.06.08 20:46:00
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4. Sticky:Dev Blog: Alliance Tournament XI details and prizes - in EVE Information Portal [original thread]
All four races have had their time in the prize sun I believe so anything goes. Will you keep pummeling your feet with the shotgun and create nauseatingly OP prize hulls that never see the light of day or will you do the 'fun' thing and create a ...
- by Veshta Yoshida - at 2013.06.08 20:04:00
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5. Sticky:Dev Blog: The Circle is Complete - Voting Finished for True Stories - in EVE Information Portal [original thread]
Even without the obvious block voting that happened in order to get free stuff from CCP, why on Earth was the 'winning' story even allowed entry .. the alliance disband thing was a blatant CCP oversight (ie. broken mechanic) that was patched out s...
- by Veshta Yoshida - at 2013.06.06 19:09:00
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6. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Quote: ...In fact the radial menu UI pattern is going through a bit of a renaissance these days due to touch screen interfaces and it is becoming the weapon of choice for many UI developers both for touch and mouse input interfaces. This fitted...
- by Veshta Yoshida - at 2013.05.21 23:25:00
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7. Sticky:Dev Blog: Celebrating Ten Years of EVE Online - in EVE Information Portal [original thread]
FaecesBook *spit* Why not use some of the web talent in house and create an anniversary page and then link to that on that stalker page? Discriminating against we few who take out privacy seriously is unconstitutional!
- by Veshta Yoshida - at 2013.05.06 07:06:00
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8. Sticky:Dev Blog: WantToTrade: Tags for Security Status - in EVE Information Portal [original thread]
Why nerf sec. ratting in the Deep Blue Sea when you could just remove sec. gain in law-less space wntirely and double tag drops? You obviously read the thread made by the Veto bloke I can never remember the name of which called for sec.gain in ...
- by Veshta Yoshida - at 2013.05.03 08:30:00
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9. Sticky:Dev Blog: CSM8 Election Results - in EVE Information Portal [original thread]
Looks like a decent enough spread for the coming term which is hopefully going to be focused on LowSec/Piracy and Null Sovereignty. Edit: I'll second the claim that the "Get out and Vote" efforts were insufficient. Links should be plastered all o...
- by Veshta Yoshida - at 2013.04.28 11:57:00
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10. Sticky:Dev Blog: CSM 8 Elections--CCP on the impact of the Council - in EVE Information Portal [original thread]
Blog wrote: CCP Affinity GÇô Content Designer During 2012 I worked on Factional Warfare and the constant feedback and interaction we had with CSM7 helped make that feature what it is today. CSM7 have been a stellar CSM; they are determined, pa...
- by Veshta Yoshida - at 2013.04.21 20:12:00
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11. Sticky:Dev Blog: The Uprising - Shaping New Eden's Future - in EVE Information Portal [original thread]
Dumping info in an 'event channel' .. how very :insert generic MMO developer: of you You have a well functioning mail system and Goddess knows how many ISD alts .. - Set up pure (read: strict) RP channels in the various regions where some high ...
- by Veshta Yoshida - at 2013.03.02 21:39:00
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12. Sticky:Dev Blog: The Battle of Asakai and Poinen Must Burn by the numbers. - in EVE Information Portal [original thread]
Was there lag in Poinen? Something tells me that the null fat-cats had about as much fun playing with 10 minute weapon cycles as they did 'back in the day' with drops/black screens/etc. while the RvB blokes got to have what they are in the world ...
- by Veshta Yoshida - at 2013.02.03 22:19:00
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13. Sticky:Dev blog: CSM meeting minutes are out - in EVE Information Portal [original thread]
Rek Seven wrote: ...How does the bounty system affect your gaming experience? Well, I lost two ships after coming back thanks to it .. that single tickbox's added in OV settings had everyone around me only appear visually in space, do you rea...
- by Veshta Yoshida - at 2013.01.18 15:34:00
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14. Sticky:Dev Blog: The Fiction Portal Is Exploding - in EVE Information Portal [original thread]
You FOOLS, traitorous SWINE .. oh how I loathe you! Having whined and moaned about CCP's choice to remove the RPG suffix to the game genre heading, this reinvigoration of the lore is FORCING me to spend Christmas reading all that new stuff .. BAS...
- by Veshta Yoshida - at 2012.12.18 13:05:00
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15. Sticky:Dev blog: War. War never changes..until it does - in EVE Information Portal [original thread]
Blog wrote: After Retribution, upon entering a FW complex, one NPCs will spawn and if you manage to kill the NPC within 5 minutes for Novice and Small complexes and within 10 minutes for Medium and Large, no further NPCs will spawn during the c...
- by Veshta Yoshida - at 2012.12.01 19:06:00
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16. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Blog wrote: The aggressor now has the option to retract a war that has been made mutual by the defender. This ends the war in 24 hours. The other option here was to give the aggressor a chance to accept or refuse making the war mutual, but we f...
- by Veshta Yoshida - at 2012.11.21 22:47:00
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17. Sticky:Dev Blog: Fifty-Nine Down - in EVE Information Portal [original thread]
CCP Fozzie wrote: ...The Coercer is a supremely effective laser platform with both tracking and optimal range bonuses, but it was afflicted with only one mid. WeGÇÖre moving a low to a mid, so you can choose to fit a point or keep the dedicated...
- by Veshta Yoshida - at 2012.11.15 11:57:00
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18. Dev Blog: Fast Forward - in EVE Information Portal [original thread]
Not sure if CCP are exercising favouritism, to me it looks a lot more like ignorance and ineptitude. I mean what possible purpose (favouritism wise) would crashing all navy markets, allowing stockpiles worth trillions of ISK in LP and merchandis...
- by Veshta Yoshida - at 2012.10.25 17:38:00
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19. Dev Blog: Fast Forward - in EVE Information Portal [original thread]
Tarunik Raqalth'Qui wrote: Disallow Titan bridging in Empire: YES. Titans can't doomsday in Empire, so why can they bridge? Disallow Black Ops bridging in Empire: I'm not so sure on this one, don't see a good argument against it. Defang supers...
- by Veshta Yoshida - at 2012.10.25 12:48:00
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20. Dev Blog: Fast Forward - in EVE Information Portal [original thread]
Yuri Intaki wrote: Ranger 1 wrote: FW IHubs are much easier to take than those in null, it's not really that difficult or time consuming. Taking them out hasn't gotten any more difficult either post patch. I realize the Gallante/Caldari side...
- by Veshta Yoshida - at 2012.10.25 12:02:00
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