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381. EveHQ - Extensible Character App - in Skill Discussions [original thread]
As Ami said, this is an API error. There is some bug in the API that occasionally reports the attributes higher than normal which throws all sorts of weird figures around in the skill queues and the training rates. It has been bug reported to CCP ...
- by Vessper - at 2009.03.15 00:11:00
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382. New SQL Export? - in EVE Technology Lab [original thread]
You mean like the price of the Amarr Strategic Cruiser skillbook? I can't recall where I've seen it but I know some Dev has already said before that they like to wait until the last patch is stable from a data point of view before releasing the...
- by Vessper - at 2009.03.14 23:14:00
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383. ETA on availability of API info - in EVE General Discussion [original thread]
Originally by: CCP Dev The EVE API will remain down until downtime 11 March. That will be the earliest the API will be available again, but it could be down for longer. - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.10 22:34:00
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384. Where did resMusic.stuff go? - in EVE General Discussion [original thread]
Try C:\Program Files\CCP\EVE\res\Audio - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.10 22:21:00
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385. Astrometric Triangulation - in Skill Discussions [original thread]
Read the patch notes on the changes to skills, it's all explained in there. - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.10 17:11:00
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386. Apocrypha API Change List? - in EVE Technology Lab [original thread]
Check the patch notes (3rd section from bottom). - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.09 15:40:00
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387. Anchoring - in Skill Discussions [original thread]
As far as I can see, there are no characters start with Anchoring. - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.08 02:00:00
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388. Clear Skies - in My EVE [original thread]
Originally by: Alusz NIVEN Really GREAT ! I am looking for the reference of the soundtrack from 8'22" to 9'50", can't find it and I like this one ! If anyone knows, thank you for sharing the information :-) It's listed in the credits as...
- by Vessper - at 2009.03.05 18:02:00
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389. EveHQ - Extensible Character App - in Skill Discussions [original thread]
It could be the .Net installation - you could try re-installing .Net or maybe even just try reinstalling the MDAC components (not sure that will help, but worth a try if it's database specific). - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.03 22:24:00
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390. Implant groups and statistics removed from the EVE API. - in EVE General Discussion [original thread]
Looks like the implant issue in the API is resolved. - - - EveHQ Character App | Item Database
- by Vessper - at 2009.03.03 19:53:00
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391. EveHQ - Extensible Character App - in Skill Discussions [original thread]
Originally by: Loraen I just downloaded and installed EVEHQ and it can't find a database to use. I do have .NET framework installed so it should at least understand the .mdb files. Any idea what's wrong? The database should be located i...
- by Vessper - at 2009.03.01 23:46:00
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392. Skill training time increase? - in Skill Discussions [original thread]
Edited by: Vessper on 01/03/2009 10:23:54 This is a bug in the character sheet API that means the XML is not returning implant information. As a result, any programs relying on the presence of the implant info (EveHQ, EveMon etc) will report i...
- by Vessper - at 2009.03.01 10:21:00
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393. EveAI Live - in EVE Technology Lab [original thread]
Originally by: John'eh As far as "proof" the fact that the files have been changed only helps my case; My countries laws make it illegal to upload of otherwise give out technical information relating to trojan horses or other viruses that ...
- by Vessper - at 2009.02.24 13:54:00
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394. Fitting export in XML - in Test Server Feedback [original thread]
I'm pretty sure that the flag is the same as the inventory flags used for the Assets API. Details can be found at http://wiki.eve-id.net/API_Inventory_Flags - - - EveHQ Character App | Item Database
- by Vessper - at 2009.02.22 22:26:00
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395. skills and resistances - in Skill Discussions [original thread]
If you use an EANM I that has base resists of 15%, your skills will increase that value by 5% per level. At level 4, the resists on an EANM I will be 15 x (5 x 4)% = 15 x 20% = 18. - - - EveHQ Character App | Item Database
- by Vessper - at 2009.02.20 09:34:00
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396. Relationship between dgmEffects and dgmAttributesTypes please! - in EVE Technology Lab [original thread]
Originally by: Eigenvector Tachyon Vessper, I saw your code, and that is how I figured some of this out. How long did it take you to put together that list? Thanks! At a guess, about 24 solid hours. I remember it taking in the region of...
- by Vessper - at 2009.02.19 20:25:00
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397. Cache times on APIs incorrect? - in EVE Technology Lab [original thread]
Originally by: Eldstrom Originally by: Vessper Ok, regardless of the fact that I can create a workaround for this annoying problem, can anyone explain to me how this is an "intended game feature"? Is it worth arguing the case furt...
- by Vessper - at 2009.02.19 12:17:00
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398. Cache times on APIs incorrect? - in EVE Technology Lab [original thread]
Originally by: Hel O'Ween It's not even 15 min for me: Transactions: <currentTime>2009-02-19 09:43:55</currentTime> <cachedUntil>2009-02-19 09:56:22</cachedUntil> Journal: <currentTime>2009-02-19 09:44:02...
- by Vessper - at 2009.02.19 12:13:00
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399. Relationship between dgmEffects and dgmAttributesTypes please! - in EVE Technology Lab [original thread]
Edited by: Vessper on 19/02/2009 08:56:48 From what I can tell, it looks like there is some kind of table/mapping missing from the DB which is either not published or it's going to exist in code somewhere. When creating my own ship fitting to...
- by Vessper - at 2009.02.19 08:56:00
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400. Cache times on APIs incorrect? - in EVE Technology Lab [original thread]
Originally by: BugHunter Team Hello vessper, Thank you for your bugreport - ID:70907 Title: APIs have incorrect cache times The problem you have described as an intended game feature, and not a bug . Your bugreport has been filtered. L...
- by Vessper - at 2009.02.19 08:49:00
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