|1. ISD Dorrim Barstorlode is Asleep Discuss Bounty Hunting - in EVE General Discussion [original thread]
Bounty hunting is currently pointless. Attack someone... collect money... It will only be viable if we change the philosophy behind it and give it some teeth. Can a system exist? I think so. I myself have been thinking about it for awhile and my q...
- by Victor BlueStone - at 2014.07.31 02:49:00
|2. Bounty hunting - let's get this sorted - in Assembly Hall [original thread]
I haven't read the whole thread. Responding to OP. I read your proposal and I find that you underestimate the ability of pilots to be stubborn. If I go by your system I will buy the contract and contact perp. We will split the profits as I pop him...
- by Victor BlueStone - at 2012.04.15 04:46:00
|3. CCP killed my favorite game... with a million of paper cuts - in EVE General Discussion [original thread]
To the OP I understand even though I only go back to mid 06. I myself plan to stay on even with all these changes cause I see potential new avenues for the game to change into. The problem is that for CCP to get back on track they will have to get...
- by Victor BlueStone - at 2011.09.06 01:14:00
|4. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
I'm going to get my tinfoil hat on and put on my x-ray glasses while I gaze into my crystal ball. AHH.... An image forms before me! 1000 new combat missions, all for the taking! What's this? Crap PAY! More Grinding! A 0.0002735% chance to g...
- by Victor BlueStone - at 2011.05.17 02:01:00
|5. A new deterrent against suicide ganking... - in Assembly Hall [original thread]
This discussion has veered from an idea to provide a deterrent to getting ganked to the pros and cons of ganking. I myself am in favor of ganking even though I have never been a recipient of one. What the OP wants is a situation where she is flyin...
- by Victor BlueStone - at 2011.05.11 23:06:00
|6. A new deterrent against suicide ganking... - in Assembly Hall [original thread]
Coraline... you wouldn't mind if I fleshed out your idea into a new item for purchase via shady industrialists. It would use existing game mechanics, designed for a variety of ships and provide a similar situation to your following post about expl...
- by Victor BlueStone - at 2011.05.10 21:31:00
|7. The Bounty Hunter - in Crime and Punishment [original thread]
Wow! A smorgasbord of ideas! Although I've seen most of what is here there are still good nuggets. Anselm, my system has some similarities to yours and I'm gonna use a couple of bits of your info to integrate into my system. To answer Danika, th...
- by Victor BlueStone - at 2011.05.10 03:13:00
|8. Is the bounty system worth it? - in Crime and Punishment [original thread]
Creating a functioning BH system is not so easy to implement in eve. It has to be a system that is simple yet able to work within the framework of how eve is structured. The rules of engagement for any game is very tough to write because it's most...
- by Victor BlueStone - at 2011.05.09 21:58:00
|9. [Proposal] Inactivity Timer - in Assembly Hall [original thread]
So if I sit in a system for 2+ hours in a cloaked ship waiting for someone to pass by and no one does then I get logged off cause there was nothing for me to do? Idea not supported, too vague. What constitutes inactivity? The very nature of having...
- by Victor BlueStone - at 2011.05.09 05:14:00
|10. Did the NPC corp tax accomplish its goal? - in Assembly Hall [original thread]
The 11% tax on NPC corps was a poorly thought idea and cheap way for CCP to nerf mission runner income. That's all it really was, an irritating tax to force pilots to leave over chump change. It didn't make me or many others leave because we have ...
- by Victor BlueStone - at 2011.05.09 04:37:00
|11. Dynamic Agent Quality - coming to TQ - in Missions & Complexes [original thread]
I think this dynamic agent quality proposal from CCP is a very bad idea. I hope CCP thinks VERY hard about it because it has consequences and unintended side effects but that's a debate for another day. As for the removal of agent quality, for me...
- by Victor BlueStone - at 2011.04.12 02:30:00
|12. Bounty Hunting Revamp - in Player Features and Ideas Discussion [original thread]
I've been reading about BH systems for about the past two years on these groups and been formulating a system to work within eve. I was worn out on seeing the same stuff until your post got my creative juices flowing again and now you've got me a...
- by Victor BlueStone - at 2011.04.04 21:40:00
|13. Bounty Hunting Revamp - in Player Features and Ideas Discussion [original thread]
A bounty hunting system should not include anything about what a target is flying. I like the idea about a black mark on a BH that fails a contract so I'm gonna steal that idea for my own BH system. E.g., when I hire a BH I will only see a perce...
- by Victor BlueStone - at 2011.04.04 05:16:00
|14. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
Just wanted to say I support what CCP is doing by getting rid of the learning skills. I have both a char getting buffed and another getting nerfed. I can live with losing those 72 sp's per hr. CCP chose to keep the change simple and apply it evenl...
- by Victor BlueStone - at 2010.11.26 17:03:00
|15. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
- by Victor BlueStone - at 2010.11.25 01:42:00
|16. 'POSSIBLE' fix for those suffering patch errors - in Issues, Workarounds & Localization [original thread]
Thanks for the info, still no eve for me... tried everything so far and nothing has worked.
- by Victor BlueStone - at 2009.03.22 00:01:00
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