Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 60 70 80 90 100 |
121. So long, and thanks for all the isk - in Crime and Punishment [original thread]
Lord Razpataz wrote: Words Literally the only good "war related structures" post ever made. I don't think your suggested changes to locator agents go far enough, though. Locator agents are so weak in terms of usefulness right now for any pur...
- by Vimsy Vortis - at 2016.10.30 10:10:20
|
122. hisec change request: one-click avoidance list for rookie systems? - in Crime and Punishment [original thread]
Paranoid Loyd wrote: How about you just use some common sense? If you can't do that how about you just avoid plying your trade in 1.0 systems? That isn't common sense, it's stupid. There's orders of magnitude more 1.0 systems than there are r...
- by Vimsy Vortis - at 2016.10.26 22:08:57
|
123. Contract: Citadel Kill Highsec Amarr - in Crime and Punishment [original thread]
"I'm completely insane get these swedes off my lawn!" is a pretty good premise for a contract.
- by Vimsy Vortis - at 2016.10.25 17:29:39
|
124. Why isn't killing an MTU considered aggro? - in Crime and Punishment [original thread]
They're designed this way on purpose because highsec doesn't have enough ways to initiate conflict between players. They're not actually as good as conflict drivers as they could be, but CCP almost certainly won't ever update them because they do...
- by Vimsy Vortis - at 2016.10.25 17:26:22
|
125. Dumb Question: What is point of ship name - in EVE General Discussion [original thread]
The Vimsicator is one of the greatest ship names of all time.
- by Vimsy Vortis - at 2016.10.24 15:52:18
|
126. [ MERC ] Kultifex Mercenaries & Intelligence Agency - in Crime and Punishment [original thread]
It's pretty easy to get a stupid client to pay you money to do nothing.
- by Vimsy Vortis - at 2016.10.23 17:10:28
|
127. [ MERC ] Kultifex Mercenaries & Intelligence Agency - in Crime and Punishment [original thread]
Natural CloneKiller wrote: How long do we give this one? About as long as it takes for literally anyone to ally in to one of his wars, or until he figures out that it's practically impossible to find individuals so it's impossible for him to ...
- by Vimsy Vortis - at 2016.10.23 00:04:55
|
128. Dear high sec *mercs* - in Crime and Punishment [original thread]
It does seem a little strange that people would continuously whine to CCP to ruin highsec PVP gameplay to the maximum extend possible because they personally dislike it and then complain to the highsec PVPers that highsec PVP gameplay is bad as if...
- by Vimsy Vortis - at 2016.10.21 01:08:21
|
129. Dear high sec *mercs* - in Crime and Punishment [original thread]
Jimes Chadwick wrote: You are the equivalent of bandits killing farmers and peasants... Yes, and? I've been telling people this for years, and I keep saying that the beauty is that it's other farmers and peasants that pay you to kill the far...
- by Vimsy Vortis - at 2016.10.19 23:01:17
|
130. Excessive Griefing - in EVE General Discussion [original thread]
I'd generally consider it a badge of honor if people considered me the EVE equivalent of a serial killer. I'd be all "Finally, the understand what I was going for all this time!"
- by Vimsy Vortis - at 2016.10.19 22:56:43
|
131. why is it so hard to find people willing to join a new corp - in EVE General Discussion [original thread]
Anne Dieu-le-veut wrote: I laugh when some noob comes in and says how the game has to change to suit them, or they'll lose players. This game has been around and doing relatively well for 13 years by catering to a niche, and it'll be here long ...
- by Vimsy Vortis - at 2016.10.18 02:20:56
|
132. why is it so hard to find people willing to join a new corp - in EVE General Discussion [original thread]
Anima Alleas wrote: so pretty much this games community are a bunch of assholes got it mostly looking at sonya No, the problem is your corp offers nothing to a potential member other than a slightly lower tax rate. It's literally random peop...
- by Vimsy Vortis - at 2016.10.18 00:36:52
|
133. The Law : no mercy for assassins. - in Crime and Punishment [original thread]
Mortlake wrote: I think it's time this thread was locked. No, this thread is a staple of C&P
- by Vimsy Vortis - at 2016.10.15 12:29:10
|
134. Wars and structures - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Your entire comments seem to be based on this premise and it is false. There is NOTHING the defenders can do to end the war. Even if you undock a fleet and curb stomp your aggressors at every meeting the war still does not en...
- by Vimsy Vortis - at 2016.10.12 14:49:11
|
135. Wars and structures - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: PopeUrban wrote: Changes to watchlists didn't create the current wardec situation. Yes they very much did. That's not really true. The current situation was a long time in the making even though we all predi...
- by Vimsy Vortis - at 2016.10.12 14:00:07
|
136. Looking for a crew - in Crime and Punishment [original thread]
Pros: - was bros with Kane - Got killed by Ju0ZaS - Flies armor like a non-****** Cons - only 89% efficiency
- by Vimsy Vortis - at 2016.10.11 20:01:06
|
137. Wars and structures - in Player Features and Ideas Discussion [original thread]
I assume that you're omitting the fact that the base cost of declaring war for a corporation against another corporation was increased by 2500% in the changes you're talking about. It's a combination of increased costs at the small scale and decr...
- by Vimsy Vortis - at 2016.10.11 19:47:08
|
138. Wars and structures - in Player Features and Ideas Discussion [original thread]
PopeUrban wrote: I don't give a **** about it being sporting, but I do rather like the idea of being required to own assets to wage war. You shouldn't. One of the basic design goals of war declarations is that they should be available to ever...
- by Vimsy Vortis - at 2016.10.11 08:26:32
|
139. Purpose of highsec wars? - in EVE General Discussion [original thread]
Mark Marconi wrote: The biggest problem with hi-sec wardecs is that they are not risk vs reward. They cost more the larger the corp you are war decing. So it is the opposite of risk vs reward. A large corp deccing a smaller corp and taking le...
- by Vimsy Vortis - at 2016.10.09 12:12:33
|
140. Random war decs on new player corps? - in EVE General Discussion [original thread]
Scipio Artelius wrote: They'll be larger and better prepared than most of the highsec Corps they declare war on, so if you take a fight to them, do so only because it will be fun to you, realising that you'll be delivering to them what they wan...
- by Vimsy Vortis - at 2016.10.09 12:03:26
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |