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1. People & Places - Agents (Folder options please!) - in Player Features and Ideas Discussion [original thread]
I was wondering if it is possible to make the Agents contact list more user friendly. As it stands it memorizes all the Agents a player interacts with into one defaulted folder. We have the option of creating new folders which is nice to organiz...
- by Vishnudata - at 2012.06.14 16:16:00
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2. GPU being strained; EVE shuts down. - in Macintosh [original thread]
For the Devs: Since this update I had to optimise graphic settings to Performance when it could run on Max no problem. Since this Inferno update GPU fan spins like mad, even making a vibrating noise. - Going into CQ it shuts EVE down. System: Ma...
- by Vishnudata - at 2012.04.24 19:16:00
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3. Sticky:EVE Developer meet up: London, April 27 - in Events and Gatherings Archive [original thread]
Most of these threads are talking about alcohol as opposed to the purpose of the event which is about EVE... and for very good reasons! How very British of us. Will there be a dancefloor? Love to DJ with any others who volunteer, rock out the EVE...
- by Vishnudata - at 2012.04.24 10:24:00
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4. Optimal & Falloff Coloured Target Distance - in Player Features and Ideas Discussion [original thread]
I noticed something which might be useful for when we have enemies targeted. It states how far the target is in KM. What if that number where to be Green when in Optimal Range, Yellow in Falloff Range and Red when in out-of-range. For missiles Yel...
- by Vishnudata - at 2012.04.17 23:17:00
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5. MIDI Controllers & iPad UI - in Player Features and Ideas Discussion [original thread]
Aethlyn wrote: I can understand the idea but I wouldn't expect it to happen any time soon (especially not on iOS). You can't use the game/app without an active subscription and if done that way, I guess Apple would want a chunk of the payments ...
- by Vishnudata - at 2012.03.23 14:13:00
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6. MIDI Controllers & iPad UI - in Player Features and Ideas Discussion [original thread]
All very good points. Time and effort and on something so specifically designed in what would be in very little demand. What about a simple MIDI Controller assigning program in the shortcut menu of EVE? There are many generic MIDI Controllers on t...
- by Vishnudata - at 2012.03.23 14:07:00
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7. MIDI Controllers & iPad UI - in Player Features and Ideas Discussion [original thread]
Use your creativity a bit please. Not every touch-screen tablet is an iPad.
- by Vishnudata - at 2012.03.23 05:29:00
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8. MIDI Controllers & iPad UI - in Player Features and Ideas Discussion [original thread]
Yes, and pencils and felt tips, its hilarious isn't it. I feel so special.
- by Vishnudata - at 2012.03.23 03:45:00
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9. MIDI Controllers & iPad UI - in Player Features and Ideas Discussion [original thread]
Call me insane... and you will, I'm prepared for it. But was thinking about how the game feels like playing the stock market and that its mechanics is reminiscent of rock/paper/scissors. But it would be nice to expand and extend that. I know we ha...
- by Vishnudata - at 2012.03.23 03:11:00
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10. Alternative Optional 'civilised' War Declaration: "SKIRMISH" - in Player Features and Ideas Discussion [original thread]
Adriel Malakai wrote: The problem is that you're assuming that most pvp is consensual and that the aggressed party would have any actual incentive to agree to a skirmish and/or actually show up. People who are interested in consensual pvp end u...
- by Vishnudata - at 2012.01.31 02:48:00
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11. Alternative Optional 'civilised' War Declaration: "SKIRMISH" - in Player Features and Ideas Discussion [original thread]
Dark Drifter wrote: wow holy wall of text . . . starts of good then kinda tapers in to WOW style AZZHATERY (in the form of WHs for arenas) a more fitting proposal would be: a wardec that is valid in X system/constellation/region Well th...
- by Vishnudata - at 2012.01.31 02:39:00
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12. Alternative Optional 'civilised' War Declaration: "SKIRMISH" - in Player Features and Ideas Discussion [original thread]
I was recently talking to some Alliance members, we are currently in a boring typical war dec where the corp/ally that decd us are effectively station-camping, preying on lone war targets and escape when they see us in numbers. Guerilla Warfare so...
- by Vishnudata - at 2012.01.30 22:01:00
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13. Capital GunShip - in Player Features and Ideas Discussion [original thread]
I hadn't heard of that. - And of course solopwnship it wasn't meant to be, more like no low or mid slots in favour of more high slots. No problem, was only brainstorming.
- by Vishnudata - at 2012.01.25 19:29:00
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14. Capital GunShip - in Player Features and Ideas Discussion [original thread]
May have been mentioned already, but since CCP say they are committed to more spaceships, what about a capital gunship. The idea behind it is to purely have a specialised huge ship with 24 high slots, 8 small, 8 medium and 8 large guns. No drones....
- by Vishnudata - at 2012.01.25 18:30:00
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15. CQ game integrity idea. - in Player Features and Ideas Discussion [original thread]
Hi CCP, an idea someone mentioned in my alliance was to be able to view outside the station that you're residing in. CQ is just a pretty personal space for now and I'm sure you have much planned for it but to make it a functional game mechanic (so...
- by Vishnudata - at 2012.01.19 23:25:00
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16. 16 Missions per Storyline And Counting - in Player Features and Ideas Discussion [original thread]
Well, not really, since that surprise is good for the first time only, after that we know that every 16 missions we expect and aim for Faction standing increase storyline. It already is a grind-fest if you sit down and burn through them, adding a ...
- by Vishnudata - at 2011.12.06 11:35:00
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17. 16 Missions per Storyline And Counting - in Player Features and Ideas Discussion [original thread]
Can we possibly have a very simple count-down timer or an out-of counter (1/16) on every Agent mission conversation window, please? That way we can know how many missions left until a storyline mission is offered with ease without having to resor...
- by Vishnudata - at 2011.12.06 11:02:00
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18. Ship Maintenance Bay Dedicated Ferry - in Player Features and Ideas Discussion [original thread]
All very good reasons, it gives something that long term players arduously laboured to achieve only to then have this new "starship freighter" handed to new players on a silver platter. Perhaps, 1-2 million m3 max and maybe also have it limited o...
- by Vishnudata - at 2011.12.06 00:34:00
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19. Ship Maintenance Bay Dedicated Ferry - in Player Features and Ideas Discussion [original thread]
Not sure if this has been mentioned before or if there are some very good reasons why it hasn't been implemented, although I cannot see why not. I personally would adore a massive ship almost capital size which can fly in high-sec, can dock up an...
- by Vishnudata - at 2011.12.05 11:51:00
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20. CCP's True Intention of Captain's Quarters! (Warning 18+ Only)! - in My EVE [original thread]
ROSSLINDEN0 wrote: God i cant wait to get all my corp mates over open a few bottles of quafe and just polish the door knob!!! Also id like a link to the original vid plz The original video is from a website: x-art
- by Vishnudata - at 2011.10.14 13:38:00
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