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121. How much isk does an average EVE player have on their account? - in EVE General Discussion [original thread]
Lots of billions. Too bad its all in ships these days. Money leads to more money.
- by Vitrael - at 2008.10.19 05:30:00
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122. 2 Quickies on ECCM - in Ships and Modules [original thread]
Jammers are specialized for the ships they are jamming, not the ships fitting the jammers. And NPC ECCM is chance based, not based on sensor strength like player ECM, making ECCM useless.
- by Vitrael - at 2008.10.17 05:56:00
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123. Speed Adjustments Take 2 - First Impressions - in Test Server Feedback [original thread]
Originally by: Kuolematon Ah, your nanotears are sweeeeeeeeeeeeeeeeeeeeeeeeet Appropriate corporation name but this is neither constructive nor funny so why don't you take it to another thread, buddy? I'm currently looking into the M...
- by Vitrael - at 2008.10.14 07:03:00
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124. Speed Adjustments Take 2 - First Impressions - in Test Server Feedback [original thread]
Some issues I would like to address- Speed mods : They're completely out of balance. Below are the stats for the mods. You'll see that one Nanofiber II has about as much benefit on max speed as .75 overdrives and as much effect on inertia (and t...
- by Vitrael - at 2008.10.14 06:36:00
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125. Test server results: BLASTERS ARE NOW AWESOME! - in Ships and Modules [original thread]
Joke is that the turret tracking and missile formulas are completely broken so turrets always hit and missiles always do 0 damage on Sisi at the moment. Move along now.
- by Vitrael - at 2008.10.14 05:48:00
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126. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
Originally by: "Player Guide" Skills continue training even if you are logged off or if your account is inactive (in the second scenario you can't change skill training, though) Pretty fantastic lols there.
- by Vitrael - at 2008.10.14 00:35:00
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127. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
You said you didn't want to add a skill queue because of Ghost Training. With Ghost Training gone, any reason we can't have a skill queue?
- by Vitrael - at 2008.10.14 00:32:00
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128. New Dev Blog by Greyscale: Certificates: Planning the Future - in EVE Information Portal [original thread]
Cool new feature, sounds like a step in the right direction towards a more friendly NPE!
- by Vitrael - at 2008.10.13 22:41:00
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129. Ghost Training to be Removed - in EVE Information Portal [original thread]
The long-standing argument against having a skill queue is that it could be used to ghost train for too long. If ghost training is going away, please at least give us a skill queue. It would be a particularly great help to the new player experienc...
- by Vitrael - at 2008.10.13 18:10:00
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130. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Let's cut through the spin and rage. These are the questions the devs need to answer before the players can give effective feedback: 1. What is wrong with the current balance of speed on tranquility (if anything)? 2. What are the most effective m...
- by Vitrael - at 2008.10.11 17:53:00
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131. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
How to kill a nanoship: 1. Bring Rapier 2. Bring Huginn 3. Bring Curse 4. Bring Armageddon 5. Bring Abaddon 6. Bring Apoc /w locus coordinators (instant win) 7. Bring missile spammers 8. Bring neuting battleships 9. Bring better nanoships. 10. Br...
- by Vitrael - at 2008.10.10 23:41:00
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132. Vindicator getting boosted next patch? - in Ships and Modules [original thread]
Vindicators are badass. Nobody gets the BPCs in the LP store due to the fantastic return on snake sets. Most Vindi BPCs come from complexes.
- by Vitrael - at 2008.10.10 19:53:00
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133. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
Edited by: Vitrael on 06/10/2008 22:43:20 With future HACs being much slower than the ones we have now, what will be done to preserve their usefulness and utility over T1 battlecruisers, which typically offer greater firepower and tank at less...
- by Vitrael - at 2008.10.06 22:43:00
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134. Eternal Rapture offering opportunities to excellent pilots - in Alliance and Corporation Recruitment Center [original thread]
Come burn down the universe with us.
- by Vitrael - at 2008.10.03 22:01:00
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135. The Black Plan - in Intergalactic Summit [original thread]
This ship is christened in the sweat of the makers' brows and the blood of the free frontier's enemies. May it long fly as a fearful monument to the power of the human mind and will.
- by Vitrael - at 2008.09.06 03:12:00
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136. Thanks CCP for ruining yet another part of the player experience! - in EVE General Discussion [original thread]
CCP -> You are really not the same.
- by Vitrael - at 2008.08.27 16:16:00
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137. Corps side steping FW in attemps to effect it's outcome. - in EVE General Discussion [original thread]
Originally by: Primal Scream WHAT IF: One militia wanted to mount a concerted effort to win against another, by any means possible. WHAT IF: Said militia was prepared to do whatever it took, and key members of which were well connected. WH...
- by Vitrael - at 2008.08.17 19:00:00
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138. Corps side steping FW in attemps to effect it's outcome. - in EVE General Discussion [original thread]
Originally by: Victoria Ehr help i joined faction warfare and now i am being shot nerf jade constantine eft
- by Vitrael - at 2008.08.17 04:41:00
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139. Corps side steping FW in attemps to effect it's outcome. - in EVE General Discussion [original thread]
omg i joined faction warfare and now i am getting shot nerf jade constantine
- by Vitrael - at 2008.08.16 21:14:00
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140. Eve Parodies: Volume 1 - in My EVE [original thread]
Bye Curzon. I wish I could say WAR didn't suck, but it does (been in closed beta for a year now, and it is going to S-U-C-K). Conan's okay though. I'm on the boat with you, hope that Eve becomes interesting again sometime soon. I am so tired of ...
- by Vitrael - at 2008.08.10 16:54:00
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