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1. You know what would be cool...? Books - in Player Features and Ideas Discussion [original thread]
Edited by: Voltlokk on 18/01/2011 13:28:30 No, it's not raging, it's more along the lines of "OMG Y NO 1 AGREE WITH MY EYEDEER?!" EDIT: Oh, and the idea is pretty cool.
- by Voltlokk - at 2011.01.18 13:20:00
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2. T3 - Where's it Going CCP - in Player Features and Ideas Discussion [original thread]
Perhaps T3 modules should be limited to ships with a Rig modification that enables use for T3 modules (not including T3 ships, since they'd already have the tech), at maybe a huge expense of using a crap load of calibration (like 350). It makes se...
- by Voltlokk - at 2011.01.15 15:37:00
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3. Freedom for Slaves - in Player Features and Ideas Discussion [original thread]
This thread reminds me of that time where I was looting all these wrecks and such (one was a transport I think) in my Noctis. Had a buddy with me, and my alt in his Megathron. Turns out the last container had some Slaves in it ... thought I'd pic...
- by Voltlokk - at 2011.01.15 15:30:00
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4. New ship needed: T2 Drake. - in Player Features and Ideas Discussion [original thread]
Originally by: Alexander Det1989 Make it's t2 version a railgun platform, that'll make people cry. /thread
- by Voltlokk - at 2011.01.15 08:09:00
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5. Stop the music change on Acceleration Gates - in Player Features and Ideas Discussion [original thread]
There are a couple programs called Windows Media Player and Winamp. Learn to use them.
- by Voltlokk - at 2011.01.14 06:14:00
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6. Moving Jump Clones - in Player Features and Ideas Discussion [original thread]
On a lore level, I'd say the way med clones are "moved" is by destroying the old one and making a new one in the new station you want it at. So you're not really "moving" them, but rather destroying and replacing them. And, maybe for the same rea...
- by Voltlokk - at 2011.01.13 07:11:00
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7. How to move Incarna characters - Make them marionettes - in Player Features and Ideas Discussion [original thread]
+1
- by Voltlokk - at 2011.01.06 13:50:00
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8. Missle and Damage Effects - in Player Features and Ideas Discussion [original thread]
These are all good ideas to make eye candy for the people in for the looks, (that Is why they added anti-aliasing, amirite?) And much like Anti-aliasing, make these pretty new effects just as optional as they are in many other games. Some may thi...
- by Voltlokk - at 2011.01.06 12:49:00
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9. No subject - in Player Features and Ideas Discussion [original thread]
I want to be able to name my drones, that way I can tell which ones I send into space so I can repair them with repair bots.
- by Voltlokk - at 2010.12.25 11:28:00
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10. Remove lasers for now - in Player Features and Ideas Discussion [original thread]
Originally by: Equto the only thing that most people see as overpowered is missles since the only way to prevent them from hitting is to jam someone verses tracking disruptors or neuts. You forgot Defender missiles. :P
- by Voltlokk - at 2010.12.24 15:28:00
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11. Delete long-time inactive characters - in Player Features and Ideas Discussion [original thread]
Agree. It's not like their gonna miss their what?... 500k SP?
- by Voltlokk - at 2010.12.24 11:40:00
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12. Drones should return to bay when ship warps - in Player Features and Ideas Discussion [original thread]
I'm new to this.game, and I say no. I'm a drone lover. But drones are like pets - it's Your job to look after them, so do it. If we want them to be smart enough to come back to you when you're going to warp, they may as well become rogue cause you...
- by Voltlokk - at 2010.12.17 15:18:00
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13. PI commodity-specific skills - in Player Features and Ideas Discussion [original thread]
Hey. I'm a fan of the Planetary Interaction, plenty of calculation and stuff to do if you want the right plan and start sorting out some planets and what you should do with them, etc. But I've thought, there isn't all that many skills involving ...
- by Voltlokk - at 2010.12.14 06:34:00
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14. Everyone loves ships! - in Player Features and Ideas Discussion [original thread]
Save up and buy a Strategic Cruiser, pick subsystems based solely on what you think is the nicest looking to you, and problem solved.
- by Voltlokk - at 2010.12.12 11:27:00
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15. Meta Level Module Labels - in Player Features and Ideas Discussion [original thread]
I'm pretty sure this is planned, I saw it mentioned in a dev blog
- by Voltlokk - at 2010.12.09 20:33:00
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16. Idea for 2nd Christmas Present. - in Player Features and Ideas Discussion [original thread]
Wow, is this thing totally homebrew, just using the textures and models found ingame? I honestly thought that fuzzy Megathron was photoshopped!
- by Voltlokk - at 2010.12.09 13:28:00
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17. Idea for 2nd Christmas Present. - in Player Features and Ideas Discussion [original thread]
The idea of being able to customise the appearance of a ship is a freakin' awesome idea, but this example takes it a bit too far ;) I'd like to see just having the ship's (nick)name painted on the side, and even a personal logo or a corp logo - ...
- by Voltlokk - at 2010.12.09 12:24:00
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