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1. Auto Targeting System module broken? - in Ships and Modules [original thread]
Originally by: Jennifer Celeste im sorry, but this doesnt work! :( Well, I'll admit I have limited experience with them in PvE (mostly belt rats), but I've used them a lot in PvP, and if the module is active, and if the target is in r...
- by Von Kroll - at 2011.08.17 16:15:00
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2. Auto Targeting System module broken? - in Ships and Modules [original thread]
Originally by: Jennifer Celeste *sigh* can no one assist me with getting this module to lock targets automatically? Make sure the module is active, and it WILL target any enemy that aggresses you, that's inside the modules range. Notic...
- by Von Kroll - at 2011.08.16 13:33:00
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3. Auto Targeting System module broken? - in Ships and Modules [original thread]
Originally by: Sjugar Don't you need to change the setting "Auto Target Back" to a bigger number before this module works? (it's under general settings->inflight) No. Its an active module, which means you have to have it turned on t...
- by Von Kroll - at 2011.08.15 21:46:00
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4. Auto Targeting System module broken? - in Ships and Modules [original thread]
The ATS module works just fine. Just remember that it will only target those ships/drones that are actively aggressing you and within the module's range. I personally use them quite a bit on PvP ships where I can't fit anything else in the spare h...
- by Von Kroll - at 2011.08.15 15:22:00
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5. would webs be overpowered if they do -90% like before the nanonerf? - in Ships and Modules [original thread]
Originally by: Tippia Originally by: Gypsio III Laserboats and AC-boats may not have the tracking of blasters (although TE-fit AC boats often will, and more!), but they can use their vastly superior range to reduce rad/s and whack ...
- by Von Kroll - at 2011.08.05 14:19:00
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6. Rook or Falcon - in Ships and Modules [original thread]
The weapons on a Falcon are pretty much unnecessary as you'll rarely want to be in a position to use them, unless you're doing some sort of solo/small gang blaster fit stuff. So don't sweat not having good gun skills. In fleets, for the most part,...
- by Von Kroll - at 2011.08.03 16:33:00
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7. Hawk for PvP - in Ships and Modules [original thread]
Edited by: Von Kroll on 30/07/2011 17:57:03 Here's what I use for an active tank--needs a CPU implant. The only ship I have had trouble with is a Retribution... [Hawk, Solo PvP] Ballistic Control System II Damage Control II 1MN Afterburner I...
- by Von Kroll - at 2011.07.30 17:51:00
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8. An idea: Level out the tiers on battlecruisers. - in Ships and Modules [original thread]
Originally by: Zhilia Mann Originally by: Von Kroll Make the Ferox/Drake a choice between missiles or guns, and not one of less capable vs. more capable. Same with the Brutix/Myrm--guns vs. drones, etc. And that's where this co...
- by Von Kroll - at 2011.07.30 17:40:00
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9. An idea: Level out the tiers on battlecruisers. - in Ships and Modules [original thread]
Well, as long as each race has two BCs that are capable, and match the primary/supporting weapon types of each race, I'd be happy. Make the Ferox/Drake a choice between missiles or guns, and not one of less capable vs. more capable. Same with the ...
- by Von Kroll - at 2011.07.28 17:52:00
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10. Cruiser Class PVP - in Ships and Modules [original thread]
An HML fit Caracal can be a solid fire-support ship for a gang, as long as they don't stray to close to the fight. HAMs pretty much gimp the Cara's fitting, so IMO, its a choice between HML for firesupport and AML for anti-frig. If you HML fit, do...
- by Von Kroll - at 2011.07.28 17:45:00
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11. BS missiles question - in Ships and Modules [original thread]
Originally by: Izida Hey i have caldari bs and i usually fly a scorpion these days i got for freezies which is v nice. I got cruise missiles 5 and cruise missile spec 1 trained atm but i seen a lot of people on the forums mostly talk about...
- by Von Kroll - at 2011.07.28 17:39:00
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12. A scientific proof that hybrids are bad. - in Ships and Modules [original thread]
Edited by: Von Kroll on 28/07/2011 17:20:45 Originally by: Reppyk I did 2 "standard" fits with railguns, and did variations of them with other weapons. If its really about only about railguns, then you need more than just a compari...
- by Von Kroll - at 2011.07.28 17:19:00
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13. A scientific proof that hybrids are bad. - in Ships and Modules [original thread]
So, what ships are you comparing this fit to? Arty Cyclone? Rail Brutix? Beam Prophecy? Rail Brutix is the only one that gets close to Ferox capability, and that's only with Spike. And yes, I'm purposefully comparing all Tier 1 BC's because the Fe...
- by Von Kroll - at 2011.07.28 14:31:00
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14. Maximum torpedo range from a stealth bomber? - in Ships and Modules [original thread]
Edited by: Von Kroll on 28/06/2011 22:45:25 Originally by: Ef Ahak You'd need max in all skills and some plants for that range, but if it's doable, it's doable! On that note - what is the maximum targeting range in the same SB? :) ...
- by Von Kroll - at 2011.06.28 22:45:00
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15. Does anyone else find spaceships arousing? - in Ships and Modules [original thread]
Stay away from the Gallente Outposts then...
- by Von Kroll - at 2011.06.28 03:51:00
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16. Best Rocket Platform? - in Ships and Modules [original thread]
Caracal Navy Issue...
- by Von Kroll - at 2011.06.22 20:30:00
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17. The Last ECM Nerf, Making the Blackbird the Sub-BS Jammer of Choice - in Ships and Modules [original thread]
I don't think the Blackbird has too much range--just think its ironic that the T1 BB is a better fleet jammer than the Recons. Before the nerf, there was a steady increase in capability from the BB -> Falcon regardless of range.
- by Von Kroll - at 2011.06.09 08:57:00
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18. The Last ECM Nerf, Making the Blackbird the Sub-BS Jammer of Choice - in Ships and Modules [original thread]
Reserved...
- by Von Kroll - at 2011.06.08 20:53:00
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19. The Last ECM Nerf, Making the Blackbird the Sub-BS Jammer of Choice - in Ships and Modules [original thread]
The last ECM nerf was mostly expected to be a simple nerf to Falcon jamming range. The argument was that combined with the cloak, it could safely jam, cloak, and move at range. Instead of merely reducing the optimal range bonus of the Falcon, CCP ...
- by Von Kroll - at 2011.06.08 20:51:00
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20. Caldari Navy Hookbill vs Interceptor - in Ships and Modules [original thread]
Originally by: Izaac Newton Could someone please help me with the differences between the two? I find I have had success in the Hookbill in fleet scenarios as a tackler, and I do love the ship but if I am correct is this not the role of an...
- by Von Kroll - at 2011.05.28 19:28:00
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