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1. LOW SEC/ FACTION WARFARE CSM - in CSM Campaigns [original thread]
I can't think of a better FW/lowsec CSM candidate. He understands the perspective of those who make FW their daily Eve game.
- by Vulturus - at 2014.11.09 11:42:46
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2. Killers of Paranoid Souls ----PVP corp EU/US timezone looking for players - in Alliance and Corporation Recruitment Center [original thread]
Acer Correlli wrote: Ahhh Vulturous dear boy, so when u are faced with the facts of a winning argument your response is: "yawn:: blah blah blah - u mad bro?" How incredibly eloquent of u, it must of taken u hours to come up with that. Well ...
- by Vulturus - at 2012.05.14 17:00:00
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3. Killers of Paranoid Souls ----PVP corp EU/US timezone looking for players - in Alliance and Corporation Recruitment Center [original thread]
Acer Correlli wrote: Your sloppy research on Mannerheim really doesn't surprise me - i suppose you just looked at the pretty pictures on Wikipedia and that was enough for you? hmmm? My reference to Mannerheim was specific because he is a great...
- by Vulturus - at 2012.05.14 06:19:00
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4. Killers of Paranoid Souls ----PVP corp EU/US timezone looking for players - in Alliance and Corporation Recruitment Center [original thread]
Acer Correlli wrote: Thnx for illustrating my point so perfectly! lol which point? That you're naive, egotistical, like quoting from n a z i collaborators that eventually submit to Stalin in disgrace or bordering on delusion about "contro...
- by Vulturus - at 2012.05.14 00:23:00
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5. Killers of Paranoid Souls ----PVP corp EU/US timezone looking for players - in Alliance and Corporation Recruitment Center [original thread]
Acer Correlli wrote: For a strong adversary (corps) the opposition of twenty-four squadrons and twelve guns ought not to have appeared very serious, but in war the psychological factors are often decisive. An adversary who feels inferior is in ...
- by Vulturus - at 2012.05.13 17:57:00
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6. Killers of Paranoid Souls ----PVP corp EU/US timezone looking for players - in Alliance and Corporation Recruitment Center [original thread]
Nissan101 wrote: LOL control the area? You won't even fight when you have a person or 2 more than our gang Yeh, we tore down a small pos the other day and none of them even bothered to come and play. They were next door docked up for several...
- by Vulturus - at 2012.05.13 01:53:00
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7. Alow corporations to sell directly to the market. - in Player Features and Ideas Discussion [original thread]
That would make too much sense. Or corporations being able to tax all transactions of their employees or better yet, being able to buy and sell corporation shares on the market and having the ability to do hostile take overs, capitalist pig style.
- by Vulturus - at 2012.02.06 10:15:00
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8. new blaclkops bs idea - in Player Features and Ideas Discussion [original thread]
bamason wrote: lets make it the new heavy bomber.it should get same bonuses as regular bombers" warps cloaked", and a new mod, the" capital bomb launcher", it will only fit the blackops bs.it will use the existing bombs but have a per level dam...
- by Vulturus - at 2012.02.06 10:12:00
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9. Bring back space mines for low/null sec? - in Player Features and Ideas Discussion [original thread]
some basic mechanic ideas: Lowsec No mines within 20km of gates no mines within 50km radius of npc stations 2 hour limit of how long mines could be activated and armed, while a week limit to deactivated mines/ mine fields waiting to be activat...
- by Vulturus - at 2012.02.06 09:37:00
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10. Bring back space mines for low/null sec? - in Player Features and Ideas Discussion [original thread]
Chaotic Mind wrote: cowards pvp. spam a belt with mines, cloak and wait "Cowardly" perhaps but just about every military/Navy in the world has used them , and Eve having some similarity to naval combat, it would seem natural to have some ki...
- by Vulturus - at 2012.02.06 09:05:00
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11. Bring back space mines for low/null sec? - in Player Features and Ideas Discussion [original thread]
Daeva Teresa wrote: I too would love to see mines back but ... 1) They will either spam the database with thousands of new objects or have very short life. First would be huge problem for CCP, second for players that would be using them. 2) Sin...
- by Vulturus - at 2012.02.06 08:49:00
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12. Bring back space mines for low/null sec? - in Player Features and Ideas Discussion [original thread]
Just an idea But with a few minor restrictions I think space mines would be entertaining for low/null sec. Rather than some anti cloak system proposed by others. Tried and true naval styled mines ftw. Would come in handy for asymmetrical enga...
- by Vulturus - at 2012.02.06 08:06:00
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13. Not a safe place for thin skinned noobs. - in EVE New Citizens Q&A [original thread]
Originally by: Chimera Ur Originally by: Aurora Kayzie inb4 "it's just a game" and "no reflection on the person IRL" I don't agree there. If you enjoy being an ass in game, the only thing that prevents you from being an ass IR...
- by Vulturus - at 2011.08.15 18:00:00
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14. Not a safe place for thin skinned noobs. - in EVE New Citizens Q&A [original thread]
lulz. Let me chime in as to how this terror suicide gank attack actually went down. I kept running into him in the belts while looking for a bigger kill. Eventually after all the other miners had left the belts in the area, he was the last one ...
- by Vulturus - at 2011.08.13 21:18:00
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15. [Proposal] Suicide Ganks - in Assembly Hall [original thread]
As a Suicide ganker among other things, I feel Concord response is waay too fast and needs to be slowed down . That or the ganker to have the ability to escape from concord, however that will probably never happen, nor will I ever be able to brib...
- by Vulturus - at 2011.08.10 08:05:00
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