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1. Jump Bridge Idea - in Player Features and Ideas Discussion [original thread]
This was indeed a brilliant idea! Or to make it even easier, making the jumpbridge first use Ozone in ship-x's cargohold, and then in the jumpbridges own cargo. That would make it possible to jump by just having some spare ozone!
- by WAAAAAAGH - at 2010.05.09 10:29:00
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2. Repair drones.. - in Player Features and Ideas Discussion [original thread]
Edited by: WAAAAAAGH on 29/04/2010 20:41:58 Originally by: De'Veldrin Originally by: Astreaul why is it that you cant repair yourself? it makes no sense Because in order to repair yourself you have to first be able to tar...
- by WAAAAAAGH - at 2010.04.29 20:40:00
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3. Make Vargurs not suck for PvP - in Player Features and Ideas Discussion [original thread]
Thy name is Auto-cannons
- by WAAAAAAGH - at 2010.04.27 16:37:00
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4. Active Skill Training? - in Player Features and Ideas Discussion [original thread]
All I can think of is the amusing though of training skills like "jump drive callibration", seriously; it won't work in eve, to much random factors. Plus that I like to have skills I never used cuz I changed training paths !
- by WAAAAAAGH - at 2010.04.26 21:10:00
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5. [ISSUE] Orbit broke - in Assembly Hall [original thread]
Well, yu could use nanoes as suggested. Or just pic a closer orbit, since the ships in eve follow the rule of inertia it can't be exakt 8500m. Due to speed and centrifugal(did I spell that right) forces the ship will be puched beyond set range. Hi...
- by WAAAAAAGH - at 2010.04.26 20:57:00
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6. EVE + iPad = EVE with touch screen - in Player Features and Ideas Discussion [original thread]
What have you been smoking? Windows 7 already support multitasking! Get a multi-touch HD screen (and windows 7. (It's not that hard)) and multitouch on baby. Right-klick will be an issue though.
- by WAAAAAAGH - at 2010.04.20 19:50:00
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7. The ECM problem - in Player Features and Ideas Discussion [original thread]
I'm guessing you haven't been around so long. With the "nerfs" to ECM and falcon ECM stopped being the E-war. Have you ever heard the expression "Becouse of Falcon"? I for one wouldn't want to bring that back. And on an other note, webs, scram...
- by WAAAAAAGH - at 2010.04.16 22:11:00
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8. Myrmidon - Petition - in Player Features and Ideas Discussion [original thread]
Edited by: WAAAAAAGH on 11/04/2010 11:02:46 Originally by: Harotak I want my 1100dps neutron shield myrmi plz. No, it won't be overpowered at all. Honest. On the other hand, no pilots in their right minds lets a Gallente ship up cl...
- by WAAAAAAGH - at 2010.04.11 10:57:00
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9. [Proposal] Posting with your main. - in Assembly Hall [original thread]
Obvious posting with an alt! I can't support this. This is Eve-online after all. The game with one server. The one server with RP-players and not RP-players. When posting on the forums I may want to stay anonymous from an in game player point o...
- by WAAAAAAGH - at 2010.04.11 10:28:00
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10. Anchoring cans in warp bubbles - in Warfare & Tactics [original thread]
Actually I believe this can be posted as a exploit due to the fact that this can incapacitate a whole fleet warping into the vicinity of the POS. And I think it's questionable that one should be able to place cans inside of bubbles.
- by WAAAAAAGH - at 2010.04.05 19:40:00
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11. Refitting a T3 cruiser in space - in Ships and Modules [original thread]
It feels a bit like a stupid game mechanic to me. Having a captial ship, or a ship maintanace array should mean that you're able to refit subsystems. Why, Well, a capitalship can scoop the ships, hence pull them out of space. The ship maintanace ...
- by WAAAAAAGH - at 2009.06.22 07:03:00
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12. Refitting a T3 cruiser in space - in Ships and Modules [original thread]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1103281 I have personally never flown a T3, but the above topic made me think if it's possible to change the subsystems in-flight, like normal mods. Reading the linked post, it seems rathe...
- by WAAAAAAGH - at 2009.06.21 22:56:00
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13. So, I heard there's some rules to site spawning. - in Missions & Complexes [original thread]
In a thread earlier I read that a site spawning in Constellaton x, will on completion and despawning reapear somewhere in constellation X, not Y nor Z. Sine some constellations are rather small <6 systems, Is this correct? Or does site in const...
- by WAAAAAAGH - at 2009.06.18 15:52:00
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14. Make WH more realistic? - in Missions & Complexes [original thread]
Originally by: Shazard I have proposal for CCP Make exit to "normal space" very rare in WH! And do not allow user to "kill himself" and appear in normal space. Make the cloning link unstable in WH, so if one kills himself he have to recre...
- by WAAAAAAGH - at 2009.06.18 15:46:00
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15. POL what do you think will be the next T3 ship class - in Ships and Modules [original thread]
I'd like to see some T3 Frigs. It would have made sence if they started with T3 frigs insted of cruser imo. A t3 frig would be a pretty good compliment to all the frigs out there. Having a ship that coster you 20-30 m isk that can take on alot of...
- by WAAAAAAGH - at 2009.06.06 14:12:00
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16. proof that T3 cruisers are not uber pwnage - in Ships and Modules [original thread]
Originally by: Sepelio Fas Roger... I guess?
- by WAAAAAAGH - at 2009.06.03 09:52:00
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17. Fast way to get a Strategic Cruiser? - in Ships and Modules [original thread]
Originally by: Akita T Methods for getting a strategic cruiser : * buy one (fastest) * build one (slowest and most annoying of them all) * capture one in PVP by forcing convincing the pilot to eject (hardest, but most fun) This soun...
- by WAAAAAAGH - at 2009.06.02 10:26:00
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18. Salvage tackle question - in Ships and Modules [original thread]
Originally by: Gold Rogers Success rate. Each salvager have a % of success. You can train this up to a point. And after that point (and before) you can put salvage tackle's on to improve your chanche of succsess. So in a way i decrease...
- by WAAAAAAGH - at 2009.06.02 09:26:00
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19. Salvage tackle question - in Ships and Modules [original thread]
Originally by: Gold Rogers Success rate. Each salvager have a % of success. You can train this up to a point. And after that point (and before) you can put salvage tackle's on to improve your chanche of succsess. So in a way i decrease...
- by WAAAAAAGH - at 2009.06.02 09:26:00
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20. EFT - in Ships and Modules [original thread]
Yes you can. Below the list where you choose what Meta level (T1 - Namned - T2) there's four buttons. Market - Faction - Complex - Commander Some mods do not have these options. Some do howewer, so when you want to try say Phiti X-type Shield b...
- by WAAAAAAGH - at 2009.05.31 07:35:00
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