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41. Rule of thumb for level 4 minimums? - in Ships and Modules [original thread]
Rule of thumb: do not fly what you cannot afford to lose. If you have doubts and are still thinking about L3s then do not get into a faction ship yet. First do it with a standard T1 until you are comfortable with it and have done a hundred L4 mis...
- by Whitehound - at 2013.08.16 06:23:00
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42. Most useful marauder and why? - in Ships and Modules [original thread]
Wait for the rebalance. They are currently ok, but also too close to T1 battleships to be worth flying. Until then it is like: Amarr Paladin - good DPS within 40km (Scorch), with great omni tank, strong web bonus Caldari Golem - great damage pro...
- by Whitehound - at 2013.08.16 06:17:00
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43. sentry lock delay in pve - in Ships and Modules [original thread]
Penn Koskanaiken wrote: Whitehound wrote: Do not manually control your drones every single time, but let them target for themselves. If you try to control sentries too much then, yes, the ship's locking time and the sentries' locking time ad...
- by Whitehound - at 2013.08.15 20:44:00
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44. RR Domi EXP hole - in Ships and Modules [original thread]
Use a DCU II. It gives you 15% to all resistances without a penalty, and it gives you resistances to shields and hull. A Reactive Armor Hardener gives you 15% to all, too, but costs a bit of cap and does not provide the extra eHP you get from a D...
- by Whitehound - at 2013.08.15 08:12:00
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45. Level 4 Missions - in Ships and Modules [original thread]
IIshira wrote: Exodus Machiavelli wrote: Go for 471 with 36m cap. In 36m you will have the mission finished over several times, so basically your choice is: have 400dps tank for the whole mission or have 471dps tank for the whole mission. ...
- by Whitehound - at 2013.08.15 07:26:00
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46. RR Domi EXP hole - in Ships and Modules [original thread]
Please be more specific. You will get various stacking penalties and without knowing the exact fitting is this too much effort to guess.
- by Whitehound - at 2013.08.15 07:24:00
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47. sentry lock delay in pve - in Ships and Modules [original thread]
Do not manually control your drones every single time, but let them target for themselves. If you try to control sentries too much then, yes, the ship's locking time and the sentries' locking time add up. Draw aggro before you launch the sentries...
- by Whitehound - at 2013.08.15 06:19:00
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48. Level 4 Missions - in Ships and Modules [original thread]
DethWalker Dethahal wrote: Does anyone know if a 400 DPS tank is good enuf for all level 4's or at least most of them? Just wondering because i can either go 400 DPS tank and cap stable or run out of cap in 36 minutes and have a 471 DPS tank. I...
- by Whitehound - at 2013.08.14 19:34:00
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49. Combined shield resist metric - in Ships and Modules [original thread]
You really should stop thinking in theories, but find practical examples to focus on these and then to derive your theory from there. If you are looking at many things at once then you will not be able to find a start nor will you know what you ar...
- by Whitehound - at 2013.08.14 13:20:00
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50. EFT and Pyfa vs EVE problem - in Ships and Modules [original thread]
Put the Micro Jump Drive temporarily offline and then check the numbers again.
- by Whitehound - at 2013.08.13 14:01:00
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51. Does the simulation clock frequency impact weapon ROF? - in Ships and Modules [original thread]
Jakob Anedalle wrote: Interestingly though, this is the same argument that is made in the align-time discussion. See also: http://jestertrek.blogspot.com/2013/01/january-junk-drawer.html http://forum.eveuniversity.org/viewtopic.php?f=44&...
- by Whitehound - at 2013.08.13 11:40:00
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52. Why don't people use Shield Amplifiers ? - in Ships and Modules [original thread]
Bertrand Butler wrote: The OP was obviously talking about resistance amplifiers, thats why he was discussing the damage type shield compensation skills. Thus Whitehound brainfarted and posted a tidbit about shield boost amplifiers. Which was...
- by Whitehound - at 2013.08.12 19:15:00
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53. Why don't people use Shield Amplifiers ? - in Ships and Modules [original thread]
Shield Boost Amplifiers have a unique property , which is to double the heat damage done to shield boosters when these are being overheated. Using an Adaptive Invulnerability Field II over a Shield Boost Amplifier can mean that one gets a lower t...
- by Whitehound - at 2013.08.12 06:21:00
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54. Cyclone time! - in Ships and Modules [original thread]
Garviel Tarrant wrote: And white you need the web to apply HAM damage, just look at some DPS charts.. The web is essential. No, I do not. The Cyclone is hardly a brawler. It can tank, but it is too weak on DPS compared to other BCs and a web ...
- by Whitehound - at 2013.08.10 18:03:00
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55. Cyclone time! - in Ships and Modules [original thread]
To mare wrote: Garviel Tarrant wrote: Nothing wrong with this ship, its pretty great. nanofibers on a ship with scram and web make no sense, the other 2 still waste a rig Nanos help in making a tackle and holding it and when using ...
- by Whitehound - at 2013.08.10 14:16:00
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56. What do you think of my Scimitar fit ? - in Ships and Modules [original thread]
Kery Nysell wrote: Whitehound wrote: A completely different suggestion: Get into a combat ship and help by killing NPCs faster. It will be more worth your time. If each one of you has got a high-slot left can you still fit shield transporte...
- by Whitehound - at 2013.08.09 21:55:00
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57. What do you think of my Scimitar fit ? - in Ships and Modules [original thread]
A completely different suggestion: Get into a combat ship and help by killing NPCs faster. It will be more worth your time. If each one of you has got a high-slot left can you still fit shield transporters and cover one another, but you really sh...
- by Whitehound - at 2013.08.09 20:25:00
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58. Incursus pvp meta 4 fit - in Ships and Modules [original thread]
Onictus wrote: Whitehound wrote: Onictus wrote: Whitehound wrote: The Incursus can fly with MWD cap stable. With good skills can it even shoot and point while being cap stable. When he then runs out of cap can he still try to get awa...
- by Whitehound - at 2013.08.09 19:51:00
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59. Incursus pvp meta 4 fit - in Ships and Modules [original thread]
Onictus wrote: Whitehound wrote: The Incursus can fly with MWD cap stable. With good skills can it even shoot and point while being cap stable. When he then runs out of cap can he still try to get away while when in a brawl he will only los...
- by Whitehound - at 2013.08.09 19:47:00
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60. Incursus pvp meta 4 fit - in Ships and Modules [original thread]
Liam Inkuras wrote: Have fun running out of cap. The 200mm plate + SAAR can tank the 150mm railguns at the range they shoot at outside of web range. If they want to break the tank, they need to get within OH web range. Just more nonsense. Th...
- by Whitehound - at 2013.08.09 19:30:00
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