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41. Sticky:Dev blog: EVE Online Roadmap Update (Winter 2015-Spring 2016) - in EVE Information Portal [original thread]
I already have to make a request... ...when you add falloffs to remote assistance modules , and I am assuming you will be keeping the current balance for these modules after the change, could you please also consider giving us additional faction...
- by Whitehound - at 2015.10.16 13:04:30
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42. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
The zoom in and out keys, when defined, are not working/supported. These work in space and also in the old map and it would also be nice to have these for the new map, too. Thank you.
- by Whitehound - at 2015.09.09 10:56:16
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43. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Jill Xelitras wrote: Whitehound wrote: Tippia wrote: Whitehound wrote: We certainly do allow events to be described as random, because of our lack of knowledge over what exactly caused them. No, we don't ... Of course we do. We eve...
- by Whitehound - at 2015.09.02 14:16:13
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44. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: Whitehound wrote: Of course we do. No, we don't, because that would be intellectually dishonest and factually incorrect. You might do so, but againGǪ see the previous sentence. This is just you not understanding the meaning...
- by Whitehound - at 2015.09.02 14:13:59
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45. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: Whitehound wrote: We certainly do allow events to be described as random, because of our lack of knowledge over what exactly caused them. No, we don't ... Of course we do. We even have different names for it: arbitrary, noi...
- by Whitehound - at 2015.09.02 12:18:40
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46. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Avvy wrote: Something may appear random to someone but that doesn't mean it is. Of course not. If we assume the entire universe was predictable then nothing within would ever be random. Neither human behaviour nor the lottery. But this was no...
- by Whitehound - at 2015.09.02 10:01:24
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47. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Cancel Align NOW wrote: ... We can not know the instances when things occur ... Which is why to an observer it is random.
- by Whitehound - at 2015.09.02 09:14:23
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48. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Jill Xelitras wrote: ... Without light, there are no colors.) One can usually not know when others buy items or when orders change. Can we please agree that it is random?
- by Whitehound - at 2015.09.01 22:35:00
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49. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Salvos Rhoska wrote: I do not imply things. Sure you did. You did imply a split. There is then still no PvP in your lottery, because you do not give control to the players. The only control they have is if they want to take part or not. Once...
- by Whitehound - at 2015.09.01 22:27:25
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50. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Jill Xelitras wrote: You may not be able to predict what others do, but it's not random what they do. Sure, but to an observer who does not know when it happens is it random.
- by Whitehound - at 2015.09.01 22:05:27
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51. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Cancel Align NOW wrote: Whitehound wrote: Tippia wrote: Whitehound wrote: What do you think we are talking about, Tippia? We were talking about how your supposed competitive PvE had no PvE in it. And what did I tell you? About 8 ...
- by Whitehound - at 2015.09.01 21:57:36
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52. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Actually, that too is PvP, as long as there are other human participants. If we are referring to choosing X numbers out of Y, which are then rolled out of a random spinning wheel, its technically PvP. All players are subj...
- by Whitehound - at 2015.09.01 21:54:48
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53. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: Whitehound wrote: What do you think we are talking about, Tippia? We were talking about how your supposed competitive PvE had no PvE in it. And what did I tell you?
- by Whitehound - at 2015.09.01 21:37:43
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54. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Jill Xelitras wrote: Lottery = 100% chance based . It's neither PvP nor PvE. Even if I knew all contestants, it wouldn't change a thing. What next on your list ? Beauty pageants ? We have explained how one trader can manipulate the market or d...
- by Whitehound - at 2015.09.01 21:08:25
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55. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: Whitehound wrote: Where is the proof that you have lost or won? Over whom did you win or who made you lose? At what? What do you think we are talking about, Tippia? You have been replying to me all day. Did you already forget?
- by Whitehound - at 2015.09.01 20:51:43
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56. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: [quote=Whitehound]The point is to make a distinction between competitive PvE and PvP. ... Where is the proof that you have lost or won? Over whom did you win or who made you lose? I want names, dates and numbers or it did not h...
- by Whitehound - at 2015.09.01 20:44:55
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57. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Jill Xelitras wrote: ... How does a limited anonymity factor in the whole thing not being PvP. I could play a shooter or a racing game, where everyone is anonymous. As long as we're competing against each other and not against AI it is PvP. A...
- by Whitehound - at 2015.09.01 20:34:16
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58. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Jill Xelitras wrote: You are persisting on "having to lose a ship in combat" to define PvP as PvP. There are various levels of risk in ship combat. I'd say WH and 0.0 are riskier to fight in than Highsec. But that is just my opinion. What i...
- by Whitehound - at 2015.09.01 19:18:24
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59. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Tippia wrote: Whitehound wrote: No, I specifically meant your use of the word "agents", which is why I quoted it. Then you should probably have made it clear that you don't own a thesaurus and asked about the word in question. agent |-êe...
- by Whitehound - at 2015.09.01 18:16:11
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60. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Throth wrote: Cheers. Bye. That was a really sad conversation. The least people should do is sell their stuff, buy PLEX and fill up their skill queue to the max. At least when they return, or if they return, will the...
- by Whitehound - at 2015.09.01 15:59:30
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