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1. Sticky:[Phoebe] Higgs Anchor Rigs - in Player Features and Ideas Discussion [original thread]
Primary This Rifter wrote: Why are there so many people thinking that the agility increase is the point of this rig? you're expecting plebes to actually consider strategies beyond what's spoonfed to them?
- by Wingmate - at 2014.11.17 22:24:07
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2. Jump Fatigue - in Player Features and Ideas Discussion [original thread]
please note this is a goon renter, of all people. don't expect enough neurons to rub together to realize this is working as intended.
- by Wingmate - at 2014.11.04 14:37:56
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3. A small boost to the Syndicate LP store - in Player Features and Ideas Discussion [original thread]
Lady Rift wrote: Wingmate wrote: i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close. then you are bad at eve....
- by Wingmate - at 2014.09.22 18:44:00
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4. A small boost to the Syndicate LP store - in Player Features and Ideas Discussion [original thread]
i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close.
- by Wingmate - at 2014.09.17 16:50:00
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5. need confirmation on fuel costs for jumping post-patch - in Player Features and Ideas Discussion [original thread]
oh, that's something i didn't know. i thought they were all the same. jfs are one of the only types of ships that i haven't really ever flown, so stuff like this escapes me until someone points it out =) thanks!
- by Wingmate - at 2014.07.23 13:05:00
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6. need confirmation on fuel costs for jumping post-patch - in Player Features and Ideas Discussion [original thread]
i confirmed this in-game (forgot that you can see this in the info tab). i'm all set.
- by Wingmate - at 2014.07.22 23:38:00
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7. need confirmation on fuel costs for jumping post-patch - in Player Features and Ideas Discussion [original thread]
i'm calculating a big move and am trying to nail down fuel usage for carriers and JFs. prior to the change, the base fuel cost for jumping one light year was 1000 isos for a carrier and 3100 for a JF, with skills bringing that to 500/ly for the c...
- by Wingmate - at 2014.07.22 16:36:00
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8. Change your nickname right now !! - in Player Features and Ideas Discussion [original thread]
your name, and your corp history, are very, very delicate things. if you choose to ruin it, ok, but there's no reason you should be able to just change the name of a character when that's the only thing distinguishing it from the next botminer on ...
- by Wingmate - at 2014.02.18 20:39:00
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9. Restriction on Corp Creation - in Player Features and Ideas Discussion [original thread]
sandbox
- by Wingmate - at 2014.01.24 23:08:00
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10. LET THE PLAYERS EVOLVE THE GAME - in Player Features and Ideas Discussion [original thread]
op, how did you ever get 88 likes
- by Wingmate - at 2014.01.03 23:06:00
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11. mobile tractor beam structure - in Player Features and Ideas Discussion [original thread]
DemonsDawn Elder wrote: 1. none at all. 2. if you scoop it with items inside its jettisons all its content into space. 3. i believe it was 50m3 or 100m3 4. they only loot, there is no salvaging. 5. yes, and they are extremely easy to probe down...
- by Wingmate - at 2013.11.17 19:41:00
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12. mobile tractor beam structure - in Player Features and Ideas Discussion [original thread]
1. will it take aggro from mission rats, sleepers, or anomaly rats? 2. it's got a 27km3 cargohold - when you scoop it, does it just pack that look up, or do you have to empty it first? 3. what's the size of the unit? 4. what's the salvage strength...
- by Wingmate - at 2013.11.17 05:05:00
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13. Nanofactory module for Marauders - in Player Features and Ideas Discussion [original thread]
fly amarr
- by Wingmate - at 2013.08.30 21:12:00
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14. Jita Local Chat Spammers - in Player Features and Ideas Discussion [original thread]
Electrique Wizard wrote: I love topics like this or initiatives taken like "Save Jita". As long as dumb people will fall for scams in Jita local scammers will spam in Jita local. It's as simple as that. That said, I propose the following solu...
- by Wingmate - at 2013.08.30 15:00:00
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15. Jita Local Chat Spammers - in Player Features and Ideas Discussion [original thread]
the issue i have isn't with the people who are actually at their keyboard, wasting time spamming. i have an issue with the people who use bots to post garbage 23/7. i block like fifty people every time i go to jita. it's getting ridiculous.
- by Wingmate - at 2013.08.29 15:22:00
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16. Individual Ship Service History - in Player Features and Ideas Discussion [original thread]
General Guardian wrote: Most of the data is already there. I don't believe it would be all that much work to stamp the stats on a ship permanently so that no data is lost when repackaging. Some people would be inclined to buy more ships as not ...
- by Wingmate - at 2013.05.02 19:29:00
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17. More customization - in Player Features and Ideas Discussion [original thread]
BUT I NEED MY DANCING HULA GIRL D=
- by Wingmate - at 2013.03.01 19:29:00
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18. Corpse Trophy Window (CTW) - in Player Features and Ideas Discussion [original thread]
as an active biomass collector i'd love to have this.
- by Wingmate - at 2013.02.15 22:50:00
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