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1781. Sabotage! - in Missions & Complexes [original thread]
Where in the rule book does it say no BS hunting allowed in empire space missions or not. The game is a constant work in progress and is constantly changing and they have been telling us about BS missions since I started this game over a year ago...
- by X'Alor - at 2004.08.06 14:28:00
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1782. Agent Nerf - in Test Server Feedback [original thread]
Edited by: X'Alor on 06/08/2004 13:52:33 Quit nerfing the agents period. this is the second time you've given the agent system something good and showed us .....hey guys look what we can do for ya, oooops never mind whining so we'll pull it ...
- by X'Alor - at 2004.08.06 13:49:00
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1783. Agent Nerf - in Test Server Feedback [original thread]
Edited by: X'Alor on 06/08/2004 13:52:33 Quit nerfing the agents period. this is the second time you've given the agent system something good and showed us .....hey guys look what we can do for ya, oooops never mind whining so we'll pull it ...
- by X'Alor - at 2004.08.06 13:49:00
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1784. Impossible Ships? - in Missions & Complexes [original thread]
And you will EVE'ntually be able to buy those ships via the black market. NPC ships are built for their specialty. Safe to assume if you buy that ship(when they are available) it will have a hard point for missle launcher mostlikely. Prabably hav...
- by X'Alor - at 2004.08.05 17:29:00
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1785. Impossible Ships? - in Missions & Complexes [original thread]
And you will EVE'ntually be able to buy those ships via the black market. NPC ships are built for their specialty. Safe to assume if you buy that ship(when they are available) it will have a hard point for missle launcher mostlikely. Prabably hav...
- by X'Alor - at 2004.08.05 17:29:00
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1786. Missions Standing Rewards - in Missions & Complexes [original thread]
Originally by: Liona D'aramange umm... when do i get those increases? im used to 0.03 or less :P and sorry for beeing such a noob here :) that is the standing increase itself. Bring up your character sheet/standings tab. right clic...
- by X'Alor - at 2004.08.05 17:24:00
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1787. Missions Standing Rewards - in Missions & Complexes [original thread]
Originally by: Liona D'aramange umm... when do i get those increases? im used to 0.03 or less :P and sorry for beeing such a noob here :) that is the standing increase itself. Bring up your character sheet/standings tab. right clic...
- by X'Alor - at 2004.08.05 17:24:00
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1788. Sabotage! - in Missions & Complexes [original thread]
those drops came from various mission runners in our corp. That was a collective list from all of us that have all pooled our best drops. I personally only got the XL clarity and the large sulfate battery. That was out 4 of those missions and 1...
- by X'Alor - at 2004.08.04 17:00:00
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1789. Sabotage! - in Missions & Complexes [original thread]
those drops came from various mission runners in our corp. That was a collective list from all of us that have all pooled our best drops. I personally only got the XL clarity and the large sulfate battery. That was out 4 of those missions and 1...
- by X'Alor - at 2004.08.04 17:00:00
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1790. Crap missions - in Missions & Complexes [original thread]
strange how he posted all the best kill missions basically. must be an alt that is tired of hearing all the good loot and money we making now.
- by X'Alor - at 2004.08.04 16:28:00
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1791. Crap missions - in Missions & Complexes [original thread]
strange how he posted all the best kill missions basically. must be an alt that is tired of hearing all the good loot and money we making now.
- by X'Alor - at 2004.08.04 16:28:00
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1792. Reformat of the way AB's work, in light of the coming changes - in Player Features and Ideas Discussion [original thread]
seems like changing the power riquirements is an awefull drastic way to make them fit certain ships. wouldn't it be easier make ships fit into size classes as well. 1, 2, 3 1mn, 10mn, 100mn 1mn modules only fit in class 1 ships. 10mn only fit...
- by X'Alor - at 2004.08.03 20:24:00
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1793. Reformat of the way AB's work, in light of the coming changes - in Player Features and Ideas Discussion [original thread]
seems like changing the power riquirements is an awefull drastic way to make them fit certain ships. wouldn't it be easier make ships fit into size classes as well. 1, 2, 3 1mn, 10mn, 100mn 1mn modules only fit in class 1 ships. 10mn only fit...
- by X'Alor - at 2004.08.03 20:24:00
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1794. Sabotage! - in Missions & Complexes [original thread]
I've personally seen.......since released. XL clarity ward 2 L clarity ward Large named armor repairer 1600 reinforced titanium Multiple L Ld- Sulfate .....whatever batteries....the good ld sulfate L peroxide Named 800mm and 1200mm autocano...
- by X'Alor - at 2004.08.03 19:45:00
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1795. Sabotage! - in Missions & Complexes [original thread]
I've personally seen.......since released. XL clarity ward 2 L clarity ward Large named armor repairer 1600 reinforced titanium Multiple L Ld- Sulfate .....whatever batteries....the good ld sulfate L peroxide Named 800mm and 1200mm autocano...
- by X'Alor - at 2004.08.03 19:45:00
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1796. Cruiser Level 5 - Pointless? - in Ships and Modules [original thread]
from my understanding destroyers = frigate class hunters/escort ships. supposedly going to be small weapon equipped to combat but be able to equip more small guns than a frigate and be a bit better HP and powered. battle cruisers = pocket battle...
- by X'Alor - at 2004.08.03 19:24:00
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1797. Cruiser Level 5 - Pointless? - in Ships and Modules [original thread]
from my understanding destroyers = frigate class hunters/escort ships. supposedly going to be small weapon equipped to combat but be able to equip more small guns than a frigate and be a bit better HP and powered. battle cruisers = pocket battle...
- by X'Alor - at 2004.08.03 19:24:00
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1798. Caracal Mission Setup - in Ships and Modules [original thread]
Originally by: DaniB With decent skills: 5x Heavy Arbalest's 1x 100MN AB II 1x Kin Hardner or 1x Emp Hardner 1x Thermal Hardner 1x Medium Shield Booster II 2x PDU II's Does this one come with the spill proof beer coozie in pilot'...
- by X'Alor - at 2004.08.03 18:59:00
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1799. Caracal Mission Setup - in Ships and Modules [original thread]
Originally by: DaniB With decent skills: 5x Heavy Arbalest's 1x 100MN AB II 1x Kin Hardner or 1x Emp Hardner 1x Thermal Hardner 1x Medium Shield Booster II 2x PDU II's Does this one come with the spill proof beer coozie in pilot'...
- by X'Alor - at 2004.08.03 18:59:00
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1800. Apoc DCM set up - in Ships and Modules [original thread]
Edited by: X'Alor on 03/08/2004 18:47:03 one problem i see is your trying to use shields as defence but your using 4 CR's. that takes away 40% of your shield boost rate so that large booster really not going to help a whole lot comparitively....
- by X'Alor - at 2004.08.03 18:37:00
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