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1. EVE could use a built in translator. - in Player Features and Ideas Discussion [original thread]
CCP is actually working on an auto translator for about 5 languages if memory serves, the catch is it s being planned for WOD . Given it's going to be carbon based it could probably be shoehorned into eve and that would be awesome. Yes I actual...
- by XIRUSPHERE - at 2011.12.03 23:27:00
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2. Increase Ship Maintenance Bay - in Player Features and Ideas Discussion [original thread]
XIRUSPHERE wrote: I fully endorse this product and or service for carriers. 2 battleships at a time can be extremely tedious when you have over 100 ships. It would also be a total boon for assisting corp mates with moves, probably one of the...
- by XIRUSPHERE - at 2011.10.30 22:57:00
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3. Increase Ship Maintenance Bay - in Player Features and Ideas Discussion [original thread]
I fully endorse this product and or service for carriers. 2 battleships at a time can be extremely tedious when you have over 100 ships.
- by XIRUSPHERE - at 2011.10.30 22:45:00
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4. Gallente as knife fighters, let us lunge at our targets. - in Player Features and Ideas Discussion [original thread]
tankus2 wrote: given the concept here, should it not be fair that the other races also get some kind of bonus to their vessels? Let the Amarr, Minmatar, and Caldari also have some bonus that would be similar to the ability you are trying to giv...
- by XIRUSPHERE - at 2011.10.27 04:27:00
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5. Gallente as knife fighters, let us lunge at our targets. - in Player Features and Ideas Discussion [original thread]
The forum gods have once again smiled on my not so original idea! what do you think?
- by XIRUSPHERE - at 2011.10.27 01:19:00
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6. Gallente as knife fighters, let us lunge at our targets. - in Player Features and Ideas Discussion [original thread]
Gallente are supposed to be masters of close range knife fighting, problem is they handle more like a drunk frenchman in a dark alley. In knife fights you don't just get in close and slash away, often the initiative can be taken by a bold and calc...
- by XIRUSPHERE - at 2011.10.26 09:12:00
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7. Idea's to help with mining and suicide PVP - in Player Features and Ideas Discussion [original thread]
The more people like you espouse flippant ideas about how you should be safe at all times the more you encourage people to destroy you.
- by XIRUSPHERE - at 2011.10.23 00:12:00
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8. Missions - in Player Features and Ideas Discussion [original thread]
Originally by: HELLBOUNDMAN Originally by: XIRUSPHERE pfff you want missions and isk generation to be easier than they already are? Put EWAR of all kinds in every mission and throw sleeper AI in. Then you might actually have to thi...
- by XIRUSPHERE - at 2011.08.02 02:08:00
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9. Missions - in Player Features and Ideas Discussion [original thread]
pfff you want missions and isk generation to be easier than they already are? Put EWAR of all kinds in every mission and throw sleeper AI in. Then you might actually have to think and work together to achieve a goal.
- by XIRUSPHERE - at 2011.08.01 22:14:00
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10. Welcome to the Sacred Cow Barbecue! - in Player Features and Ideas Discussion [original thread]
Originally by: Pok Nibin Originally by: Andski Edited by: Andski on 01/08/2011 21:08:41 Originally by: Pok Nibin words oh and tackle (warp disruption/webbing) is necessary in fleet combat - holy ****, do you think fl...
- by XIRUSPHERE - at 2011.08.01 21:55:00
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11. Welcome to the Sacred Cow Barbecue! - in Player Features and Ideas Discussion [original thread]
Originally by: Pok Nibin Originally by: Lady Spank It's a videogame son. Glad you got your two cents worth in. Way to address the issue! Originally by: XIRUSPHERE If you are fitting for cap stability in PVP you are doing...
- by XIRUSPHERE - at 2011.08.01 17:20:00
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12. Welcome to the Sacred Cow Barbecue! - in Player Features and Ideas Discussion [original thread]
If you are fitting for cap stability in PVP you are doing it wrong period. at best most fights will not go beyond 1-2 minutes. If you truly need cap you fit a booster which when used properly can defeat energy drains. Without those drains and neut...
- by XIRUSPHERE - at 2011.08.01 16:55:00
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13. GIVE IDEAS for NON-vanity, NON-advantage items and services for AUR ! - in Player Features and Ideas Discussion [original thread]
Make a booster that requires an in game narcotic, perhaps a bpc as well and some resource such as gas, or other commodities much like the current booster production. You buy the bpc with aurum and need to first react then cook everything in low or...
- by XIRUSPHERE - at 2011.06.28 04:36:00
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14. Please increase subscription fees and eliminate the need for AURUM - in Player Features and Ideas Discussion [original thread]
Hey siig since your so full of goodwill these days how's about paying back the people that showed your integrity for what it is.
- by XIRUSPHERE - at 2011.06.24 02:47:00
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15. Scaling webifier strength. - in Player Features and Ideas Discussion [original thread]
You can pop small targets if you appease the transversal gods. I also always carry a standard drop booster in my mega for those situations where you need the extra tracking. A decent tactic is to do a mwd pulse away from the target and let him th...
- by XIRUSPHERE - at 2010.10.26 01:27:00
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16. Super Carrier........ Proliferation - in Player Features and Ideas Discussion [original thread]
Don't fret too much, it would seem quite a few SC are relegated to being LOL PVE fit out in the depth's of 0.0 by people who can't quite understand diminishing returns when it comes to the ISK spent towards the extra damage. If people are determi...
- by XIRUSPHERE - at 2010.08.22 05:47:00
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17. Battle Dust - Environmental Dangers of Large Fleet Combat - in Player Features and Ideas Discussion [original thread]
Step 1 : Gate camping blob with RR has some pew fun with t1 ammo orbiting gate at 12km creating a sphere of death where pilots pop in. Step 2 : Sit on the gate or get out from sphere of death range and wait for hapless victims. Step 3 : Profit.
- by XIRUSPHERE - at 2010.06.06 05:16:00
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18. Purchasable ship crews that bonus HEAT - in Player Features and Ideas Discussion [original thread]
It would be nice to see the throngs of hapless crew our ships have do a bit more and add more depth to the game. More options is always nice.
- by XIRUSPHERE - at 2009.10.29 04:48:00
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19. Can faction mods get a bonus when fitted to ships of the same faction? - in Player Features and Ideas Discussion [original thread]
I would like to see something like this implemented, It would be nice to see racial specific systems give a little more oomph when used together.
- by XIRUSPHERE - at 2009.10.12 15:39:00
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