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61. [Issue] Has CCP overstreched itself to the detriment of EVE? - in Assembly Hall [original thread]
Originally by: Vod**** OK, your points are valid. CCP IS in fact a company first; a company that apparently wants to grow and become a European version of Blizzard and have multiple blockbuster titles with a huge fan base. *stay with me h...
- by XXSketchxx - at 2010.07.17 04:41:00
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62. [Proposal] Outpost guns! - in Assembly Hall [original thread]
Sounds like your tactics are just terrible and you want an iWin button to solve your problem for you
- by XXSketchxx - at 2010.07.14 14:26:00
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63. Hulkageddon Gone Wild - in Assembly Hall [original thread]
Originally by: Marktdirne Leave the cesspool that is the current live shard as it is. The game as a whole is due for a reset anyway. maybe you should just quit?
- by XXSketchxx - at 2010.07.13 16:19:00
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64. [issue] Imbalance between remote shield and armor remote repair module - in Assembly Hall [original thread]
Originally by: Furb Killer Also nice useful posts considering you were complaining about other posts not being useful enough. Is it really too much to ask that a CSM member displays some profesionality in assembly hall topics instead of su...
- by XXSketchxx - at 2010.07.09 19:04:00
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65. [Proposal] Disband the CSM - in Assembly Hall [original thread]
Yes I am sure the CSM will get right around proposing this to CCP Nice troll bro
- by XXSketchxx - at 2010.07.08 12:55:00
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66. [Proposal] [Fix] How to make ECM less gamebreaking for solo pilots. - in Assembly Hall [original thread]
Edited by: XXSketchxx on 08/07/2010 12:36:21 Originally by: Brother Kasimir Also, why is it you haven't modified your post to support a booster that would help EW pilots? What is good for the goose is good for the gander....as you po...
- by XXSketchxx - at 2010.07.08 12:36:00
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67. [Issue] CCP's vagueness with removing Ankh - in Assembly Hall [original thread]
Originally by: News As this is a matter regarding confidential data we do consider this to be a private issue between Eva and CCP, therefore we are unable to comment further. What part of this did you not understand? NDA being broken...
- by XXSketchxx - at 2010.07.07 19:15:00
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68. [Fix] T3 Logistics Subsystem - in Assembly Hall [original thread]
Originally by: EdFromHumanResources And get outrepped five fold by a logistics ship. Obviously. Just saying that this subsystem would make T3 pretty sweet for RR gangs, being able to provide good rep at a reasonable range (20-25km), d...
- by XXSketchxx - at 2010.07.07 01:28:00
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69. [Proposal] [Fix] How to make ECM less gamebreaking for solo pilots. - in Assembly Hall [original thread]
Being the eve drug user/lord that I am, I like this idea. A lot. To address a few concerns posted: 1. As the op said this will hardly impact large gang warfare. See below for a minor issue I have with it. 2. Unprobable ships: make it so this dr...
- by XXSketchxx - at 2010.07.07 01:21:00
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70. [Fix] T3 Logistics Subsystem - in Assembly Hall [original thread]
I don't know about the other T3, but the Tengu can easily mount a large shield transporter, full rack of launchers, resists + buffer. Just thought I'd throw that out there as I think I have now seen 2 people mention them using medium reps. Thro...
- by XXSketchxx - at 2010.07.06 22:42:00
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71. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
This would do wonders for CCP's name. Supported 100%
- by XXSketchxx - at 2010.07.06 15:49:00
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72. [Proposal] No New Features on Next Expansion - in Assembly Hall [original thread]
I want store fronts though
- by XXSketchxx - at 2010.07.06 15:47:00
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73. [ISSUE] nANORIBBON STUPIDITY - in Assembly Hall [original thread]
Originally by: Takseen I'm tired of playing the nano-ribbon lottery whenever I take out a sleeper site. I can come away with a fortune or practically empty handed purely based on the drop rate of one item. This is exactly why I am NOT ...
- by XXSketchxx - at 2010.07.06 13:26:00
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74. [Fix] T3 Logistics Subsystem - in Assembly Hall [original thread]
Edited by: XXSketchxx on 06/07/2010 13:15:43 I like the uniqueness of bonus to rep amount and I don't want to obsolete logistics cruisers. With that said, range does need to be increased a tad. 25-30km at lvl 5 Defensive sub would be okay IMO.
- by XXSketchxx - at 2010.07.06 13:15:00
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75. [Proposal] Implant based learning skills solution - in Assembly Hall [original thread]
Its not a bad idea. I don't particularly like the "give everyone 10 attributes" idea either. Prices are a little off though I think. Based on your pricing just about anyone would be able to afford a set of +10s, which is comparable to 5/5 learnin...
- by XXSketchxx - at 2010.07.01 13:14:00
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76. (Proposal) SP Return Project - in Assembly Hall [original thread]
Originally by: Poje you said what you thought about this, now go away.
- by XXSketchxx - at 2010.07.01 12:21:00
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77. (Proposal) SP Return Project - in Assembly Hall [original thread]
1. Create new account 2. Create 3 characters 3. Unsub account 4. Return 6 months later, buy sp for all 3 characters. Yeah that's not dumb. Also, doesn't have an effect on game? How about the sudden influx of characters? And your juvenile persis...
- by XXSketchxx - at 2010.07.01 12:00:00
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78. (Proposal) SP Return Project - in Assembly Hall [original thread]
Originally by: Poje Why is it terrible ? It doesnt change anything, except for the player who had to stop for X reason. If he never stoped playing, his Character would have the same age and name, but he would have the right amount of SP....
- by XXSketchxx - at 2010.06.30 18:29:00
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79. (Proposal) SP Return Project - in Assembly Hall [original thread]
Originally by: Poje Some of you dont understand i think... If someone stoped playing for 6 months, but he decide after to pay for those 6 months he didnt pay b4, he could have the equivalent of 6 month of SPs added. Since EVE if a game t...
- by XXSketchxx - at 2010.06.30 18:18:00
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80. [Proposal] The Primae how it should've been - in Assembly Hall [original thread]
T3 Industrial Ship
- by XXSketchxx - at 2010.06.30 18:04:00
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