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581. Is it really necessary to have good factions everywhere in Empire? - in Missions & Complexes [original thread]
Spineker wrote: Ahh are you just stupid or 10? Did you notice dummy the layoffs at CCP? The MASS exodus of players? Pubbie? You really actually think your internet meaness is important don't you? It wouldn't be so bad if you were not so dumb...
- by XXSketchxx - at 2011.10.26 21:48:00
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582. Is it really necessary to have good factions everywhere in Empire? - in Missions & Complexes [original thread]
Spineker wrote: Yeah the CN stores have been pushed to a level there is hardly any profit for most items. I am sort of kind of lazy so if I get 500isk / LP exchange I feel lucky. Incursions really screwed some of the stores which is what the de...
- by XXSketchxx - at 2011.10.26 21:13:00
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583. New Gallente BC should be a Drone Command Ship - in Ships and Modules [original thread]
They're not command ships. Good reading skills though.
- by XXSketchxx - at 2011.10.26 20:49:00
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584. Is it really necessary to have good factions everywhere in Empire? - in Missions & Complexes [original thread]
Substantia Nigra wrote: XXSketchxx wrote: ... on "the plan" right? Ego much bro? LOL. When I first read this posting I wondered whether the china-person OP was another alt of empress, and whether this posting was just another empress tro...
- by XXSketchxx - at 2011.10.26 18:39:00
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585. Is it really necessary to have good factions everywhere in Empire? - in Missions & Complexes [original thread]
DeMichael Crimson wrote: I worked really hard guys. Love me. You do realize that its not necessary for every single one of your posts to reference your "contribution" and "dedication" and "hard work" on "the plan" right? Ego much bro? Also, ...
- by XXSketchxx - at 2011.10.26 18:27:00
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586. T3 mining ships - in Science and Industry [original thread]
Jin Jurayle wrote: Just throwin the idea out there. How about as a T3 ship .... a mining & refining ship? No.
- by XXSketchxx - at 2011.10.26 18:25:00
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587. Hulk in hi sec need better protection - in Player Features and Ideas Discussion [original thread]
Jack Carrigan wrote: - Passive Shield Tank Hulk - Logistics Support (I heard the Basilisk did something with shield repairs and drones which do the same) - Orca Providing Mining Boosts (as Squad Commander) while off-grid Nighthawk provides Sh...
- by XXSketchxx - at 2011.10.26 17:42:00
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588. incursion forum? - in Player Features and Ideas Discussion [original thread]
Supporting this because I'm tired of seeing garbage about incursions in missions and complexes
- by XXSketchxx - at 2011.10.26 17:22:00
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589. T3 mining ships - in Science and Industry [original thread]
James Biggles wrote: instead of going T3 mining ships a complete rewamp of the construction of capitalships and supers could be a way to go, change what goes into a capital ship so that you can only farm the resources needed to build them in 0....
- by XXSketchxx - at 2011.10.26 17:18:00
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590. Hulk in hi sec need better protection - in Player Features and Ideas Discussion [original thread]
T3 Miner
- by XXSketchxx - at 2011.10.26 17:03:00
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591. T3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
Bump.
- by XXSketchxx - at 2011.10.26 17:02:00
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592. Hulk in hi sec need better protection - in Player Features and Ideas Discussion [original thread]
I have a better idea. Hulks are a high end mining ship, thus why should they be in high sec at all? Remove hulks from high sec. My solution actually solves your problem too. Pretty sweet idea huh?
- by XXSketchxx - at 2011.10.26 16:50:00
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593. Adding it All Up: Wormhole Statics by Class - in Missions & Complexes [original thread]
Chris JenMei wrote: Hi. For start, sorry for my total noobishnes in Wh matter. Got one question tho. Is there any way to determine that WH has a static connection apart from sitting in that WH for couple of days scanning all exits ? I mean, ...
- by XXSketchxx - at 2011.10.26 16:39:00
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594. Nullsec Radar Sites. - in Missions & Complexes [original thread]
ITT moderation discussion. Gas thread, ban everyone.
- by XXSketchxx - at 2011.10.25 20:54:00
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595. Podmails Should Show Bounties - in EVE General Discussion [original thread]
Tallianna Avenkarde wrote: Because 99% of bounties are placed upon themselves. Confirming that if you make a statement involving statistics, it is a fact.
- by XXSketchxx - at 2011.10.25 18:26:00
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596. A stab in the heart for solo players - in Science and Industry [original thread]
Ingvar Angst wrote: No it isn't. It shows a lack of understanding of how PI works. For example, how can someone in an npc corp, for example, that has PI set up in a neighboring low sec system with no POCO at the planet now lauch materials TO ...
- by XXSketchxx - at 2011.10.25 17:59:00
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597. The "THOUSAND PAPERCUTS" project *REBORN!* - in EVE General Discussion [original thread]
Joe Risalo wrote: LOL, naa, did ya miss me? I missed trolling your terrible threads.
- by XXSketchxx - at 2011.10.25 01:45:00
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598. The "THOUSAND PAPERCUTS" project *REBORN!* - in EVE General Discussion [original thread]
Joe Risalo wrote: Some of these I've mentioned before, but i'm copying from my thread so that XXSketchxx doesn't cry more. u mad bro?
- by XXSketchxx - at 2011.10.25 01:38:00
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599. Stop killmails - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: *Bump* lol you still think this has a chance after CCP adds implants to podmails? too funny
- by XXSketchxx - at 2011.10.25 00:24:00
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600. Everyone...Suggest Some Simple Changes.... - in Player Features and Ideas Discussion [original thread]
Posting your own thread does not make you unique or a special little flower. Post in the thread mxzf linked. Gas this thread.
- by XXSketchxx - at 2011.10.25 00:09:00
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