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781. Wormhole Mechanics question - in Missions & Complexes [original thread]
Originally by: StonerPhReaK The sig in question is present in both systems (the wh and exit system) whichever one gets scanned and warped to first is the one that get the entrance tag.Just because you scan it and dont warp doesnt mean it d...
- by XXSketchxx - at 2011.08.06 16:05:00
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782. Dedicated Gas Cloud Harvester - in Player Features and Ideas Discussion [original thread]
Tertiary Skill Requirement changed to Gas Cloud Harvest V. Ore Industrial Skill Bonus changed to 5% reduction to Gas Cloud Harvester cycle time per level.
- by XXSketchxx - at 2011.08.06 15:17:00
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783. Dedicated Gas Cloud Harvester - in Player Features and Ideas Discussion [original thread]
Originally by: Savage Breed Edited by: Savage Breed on 06/08/2011 06:42:26 Originally by: XXSketchxx Read the ship bonus. 100% increase in yield and 50% reduction in cycle time at level 5. This essentially equates to almost 5 h...
- by XXSketchxx - at 2011.08.06 15:11:00
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784. Dedicated Gas Cloud Harvester - in Player Features and Ideas Discussion [original thread]
Originally by: Savage Breed The ship should have at least five high slots, 6 would be better for an added utility slot because with max skills a pilot can fit five harvesters. In principle, I like the idea of a gas mining ship, maybe even...
- by XXSketchxx - at 2011.08.06 01:40:00
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785. Dedicated Gas Cloud Harvester - in Player Features and Ideas Discussion [original thread]
Bump for more discussion.
- by XXSketchxx - at 2011.08.05 22:41:00
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786. Dedicated Gas Cloud Harvester - in Player Features and Ideas Discussion [original thread]
Originally by: Planetary Genocide No to the dedicated gas bay. What's the ****ing point? Just give it a mining-barge-sized hold and let them cargo expand it, less structure means easier ganks anyways. Other than that, I agree that the shi...
- by XXSketchxx - at 2011.08.04 13:31:00
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787. Dedicated Gas Cloud Harvester - in Player Features and Ideas Discussion [original thread]
After much discussion with Wedding Peach, I present a possible ship idea for a dedicated gas cloud harvester. Originally by: Gas Cloud Harvester (Name to be determined) Special Ability: 100% bonus to yield of Gas Cloud Harvesters. Or...
- by XXSketchxx - at 2011.08.03 13:58:00
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788. why 10 min cynos? - in Player Features and Ideas Discussion [original thread]
Originally by: Angela Lindvall ... this forces you to have an extra account or friends
- by XXSketchxx - at 2011.03.17 15:00:00
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789. Plex Drops (all sec levels) - in Missions & Complexes [original thread]
Originally by: Mr LaboratoryRat Originally by: XXSketchxx Your conclusions are misguided. I got a triple deadspace drop from a 4/10 just the other day and I have gotten triple drops from the final escalation of Gurista Watch quit...
- by XXSketchxx - at 2011.03.12 20:21:00
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790. Plex Drops (all sec levels) - in Missions & Complexes [original thread]
Originally by: Mr LaboratoryRat Edited by: Mr LaboratoryRat on 12/03/2011 15:54:50 I have done a plexy marathon in angel space 4 days ago for 11 days, out of my head: i ran: 6 angel fortresses (5 escalated, 2 to final, only 1 dropped a...
- by XXSketchxx - at 2011.03.12 16:02:00
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791. Something broken? No scan results... - in Missions & Complexes [original thread]
Edited by: XXSketchxx on 12/03/2011 14:06:30 Originally by: Burnharder 11 systems :/. I'm scanning in Tash-Murkon at the moment. I scan it every day for WH and anomalies. Today it's been a total blank. There's usually at least a Sansh...
- by XXSketchxx - at 2011.03.12 14:06:00
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792. Something broken? No scan results... - in Missions & Complexes [original thread]
Originally by: Burnharder Originally by: XXSketchxx Thousands of systems and you checked 9 and got nothing. What do you think? Ten systems now. What region?
- by XXSketchxx - at 2011.03.12 14:03:00
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793. Something broken? No scan results... - in Missions & Complexes [original thread]
Thousands of systems and you checked 9 and got nothing. What do you think?
- by XXSketchxx - at 2011.03.12 13:58:00
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794. Plex Drops (all sec levels) - in Missions & Complexes [original thread]
Originally by: Jenn aSide Edited by: Jenn aSide on 11/03/2011 15:14:51 I know its supposed to be random, but it really feels like this is something different. I do anoms religously (sometimes even dual boxing, running a sanctum on one...
- by XXSketchxx - at 2011.03.11 17:16:00
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795. Tech 3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
Front page please.
- by XXSketchxx - at 2011.03.11 15:08:00
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796. What's going on with WH spawns? - in Missions & Complexes [original thread]
Edited by: XXSketchxx on 11/03/2011 14:35:28 Originally by: Holdout I don't think there's anything wrong. I was just annoyed that I ended up on the wrong end of the RNG luck spectrum. My understanding is that when a site despawns, or ...
- by XXSketchxx - at 2011.03.11 14:32:00
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797. pls make a t3 super hulk - in Player Features and Ideas Discussion [original thread]
Originally by: Eastman Color Originally by: XXSketchxx it should be something meant for low/null sec survival and evasion to encourage mining in these high risk zones. You know if you're in a decent alliance and you have decent...
- by XXSketchxx - at 2011.03.11 13:56:00
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798. [proposal] be able to put in for claim for derlict pos salvage rights. - in Assembly Hall [original thread]
Edited by: XXSketchxx on 11/03/2011 13:52:55 Edited by: XXSketchxx on 11/03/2011 13:51:31 If you really want that location, shoot the POS. Mechanics are already in game to help you with this. There is no shortage of moons. Additionally, t...
- by XXSketchxx - at 2011.03.11 13:51:00
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799. O.R.E combat ships - in Player Features and Ideas Discussion [original thread]
Originally by: Vak Keelin Isn't that the point? To enable a bear to mine in low sec? Why else have a T3 industrial? I could see a T3 becoming very popular in protected null but not in low sec Yes, but the thread was about combat mine...
- by XXSketchxx - at 2011.03.11 13:45:00
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800. pls make a t3 super hulk - in Player Features and Ideas Discussion [original thread]
Originally by: Vak Keelin How much does your average T3 cost. I believe 700 million to a billion would be about right. What does a fitted Tengu cost? How much will insurance cover? In addition, am I going to lose skills if I am destroyed?...
- by XXSketchxx - at 2011.03.11 13:39:00
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