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101. Combat Carriers - in Player Features and Ideas Discussion [original thread]
This is a horrible idea. Hope that helps.
- by XXSketchxx - at 2013.05.27 19:22:00
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102. Help me find the web version of Sec Wars please! - in EVE General Discussion [original thread]
A few years ago when CCP was still on the Ambulation (WiS) train, they proposed a mini game called sec wars. It seemed like a ton of fun and was either based on or resulted in the created of a similiar game that could be played against AI in a web...
- by XXSketchxx - at 2013.05.27 03:00:00
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103. DED complexes (3/10 4/10) nerfs coming - in Missions & Complexes [original thread]
I'm so damn excited right now.
- by XXSketchxx - at 2013.05.23 06:49:00
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104. DED complexes (3/10 4/10) nerfs coming - in Missions & Complexes [original thread]
HEH
- by XXSketchxx - at 2013.05.23 06:48:00
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105. DED complexes (3/10 4/10) nerfs coming - in Missions & Complexes [original thread]
LOL
- by XXSketchxx - at 2013.05.23 06:48:00
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106. DED complexes (3/10 4/10) nerfs coming - in Missions & Complexes [original thread]
CCP
- by XXSketchxx - at 2013.05.23 06:48:00
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107. DED complexes (3/10 4/10) nerfs coming - in Missions & Complexes [original thread]
This expansion is hilarious.
- by XXSketchxx - at 2013.05.23 06:48:00
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108. Please don't remove Deep Space Probes! - in Player Features and Ideas Discussion [original thread]
Quote: DEV Response requested Because you're a special snowflake right?
- by XXSketchxx - at 2013.05.10 17:20:00
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109. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
CCP Paradox wrote: Not easier , but more accessible. We are not trying to reduce the art of scanning down to a simple click, we are aiming to make scanning more accessible to those who want to use it, but still requires you to master the art...
- by XXSketchxx - at 2013.05.08 20:23:00
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110. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Yeah with the changes, its a good chance things will be even faster without the DSP. 8 probes are still pretty important for combat probing though. I don't understand the 7 probe limit other than as a direct nerf to scanning multiple targets.
- by XXSketchxx - at 2013.05.08 20:09:00
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111. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Jesus. No one is going to abandon probing because the precious DSP are gone. And we're not fully going back to "boring" probing, as these new formations will speed things up immensely. You'll have to probe just a little bit more, but its going t...
- by XXSketchxx - at 2013.05.08 19:53:00
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112. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Fonac wrote: XXSketchxx wrote: Fonac wrote: The removal of deep space probe make me extremely nervous this is in many ways a total destruction of exploration as we know it. Its not destruction of exploration at all you cry baby. Y...
- by XXSketchxx - at 2013.05.08 19:01:00
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113. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
So how bout that 8th probe?
- by XXSketchxx - at 2013.05.08 18:46:00
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114. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Fonac wrote: The removal of deep space probe make me extremely nervous this is in many ways a total destruction of exploration as we know it. Its not destruction of exploration at all you cry baby. You will just have to go back to probi...
- by XXSketchxx - at 2013.05.08 18:41:00
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115. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
CCP Paradox wrote: Honestly guys, I want feedback AFTER you have used the features. Not before! Singularity will be up shortly. I don't need to test it out. I can tell you right now that the removal of the 8th probe is stupid and screws over...
- by XXSketchxx - at 2013.05.08 18:10:00
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116. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Omnathious Deninard wrote: Deep Space Probe at the sun with the full system in its range, then 7 probes on the site or target. Lol. You've been doing it wrong buddy. You don't need to move a DSP and you certainly don't need 7 probes to scan...
- by XXSketchxx - at 2013.05.08 18:07:00
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117. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Omnathious Deninard wrote: XXSketchxx wrote: Why not 8 probes? Also, RIP Deep Space Probes. We had a good run. There is no real need to 8 probes with the removal of DSP. What does that have to do with DSP? I'm referring to the ability...
- by XXSketchxx - at 2013.05.08 18:04:00
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118. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Why not 8 probes? Also, RIP Deep Space Probes. We had a good run.
- by XXSketchxx - at 2013.05.08 18:00:00
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119. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
mynnna wrote: XXSketchxx wrote: mynnna wrote: He's pointing out, probably incorrectly, that you won't be able to fit three T2 trimarks to a carrier. Large T2 trimarks are 75 calibration, though, and a carrier has 400. They'll be fine. A...
- by XXSketchxx - at 2013.04.23 17:21:00
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120. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
mynnna wrote: He's pointing out, probably incorrectly, that you won't be able to fit three T2 trimarks to a carrier. Large T2 trimarks are 75 calibration, though, and a carrier has 400. They'll be fine. Also, seeing as best case for a Tech...
- by XXSketchxx - at 2013.04.23 17:02:00
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