| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] 90 100 |
1581. Gas Clouds, how to find in empire - in Missions & Complexes [original thread]
Originally by: Celia Therone In an expansion (I'd guess more than a year, less that 2, but I don't really remember) CCP expanded the locations where you could find booster ladar clouds. I'm pretty sure that it was documented in the patch ...
- by XXSketchxx - at 2010.02.25 00:06:00
|
1582. WTF? Prowler is the only 2-high slot BR? - in Ships and Modules [original thread]
good troll prowler is amazing (wh hauler ftw, not everyone flies amarr ) now back under the bridge _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.23 22:05:00
|
1583. Persisting Problems with Site-Distribution in W-Space - in Player Features and Ideas Discussion [original thread]
Whats stopping you from mining in your static exit, taking care to closely monitor the status of the hole, and then hauling the ore back to your home system? Just take advantage of the sites when they do spawn in your system Basically you want a...
- by XXSketchxx - at 2010.02.23 17:37:00
|
1584. Trade and Alliance agreements? - in Science and Industry [original thread]
Would be nice but don't hold your breath. They said storefronts wouldn't make it into Apocrypha, but instead the next expansion. Still waiting _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.23 16:08:00
|
1585. Found an abandoned POS - in EVE General Discussion [original thread]
Unless there are faction POS mods, shoot the corp hangar and ship array, loot anything good and peace out. Otherwise its not worth shooting the tower down just to get some regular POS mods. I once nabbed an orca, tengu, few logistic cruisers and ...
- by XXSketchxx - at 2010.02.23 16:07:00
|
1586. Persisting Problems with Site-Distribution in W-Space - in Player Features and Ideas Discussion [original thread]
Edited by: XXSketchxx on 23/02/2010 16:02:34 Edited by: XXSketchxx on 23/02/2010 16:02:18 Quote: 1. Im talking here about the higher class systems not only c1-c3, thats where the problems start. So am I. C4s can be solo'd or effi...
- by XXSketchxx - at 2010.02.23 15:59:00
|
1587. Persisting Problems with Site-Distribution in W-Space - in Player Features and Ideas Discussion [original thread]
Originally by: Linas IV Originally by: XXSketchxx ..Thats your own inefficiency. Farm a couple sites, go home, collapse hole, use new system... So if your opinion is right, and thats the way to go, then think about it for a min...
- by XXSketchxx - at 2010.02.23 14:38:00
|
1588. Persisting Problems with Site-Distribution in W-Space - in Player Features and Ideas Discussion [original thread]
Originally by: Linas IV -It isnŠt easily possible to do a lot PVE content in neighbouring systems because of Wormhole restrictions; And even if you do it, its only possible to clear about 5-10 sites on average per system before you hav...
- by XXSketchxx - at 2010.02.23 13:59:00
|
1589. [Proposal] Replacing NPC seeded items with BPOs - in Assembly Hall [original thread]
Originally by: JitaPriceChecker2 Supported only if you compensate with another isk sink. _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.22 17:59:00
|
1590. Tyrannis planet development - in Science and Industry [original thread]
While I'm not big on speculating, I agree with Dac, new, lower skill subset with a few higher up ones. A proficient trading alt doesn't take a whole lot of training (couple weeks tops?). I personally believe they will be all new resources; the que...
- by XXSketchxx - at 2010.02.22 03:08:00
|
1591. Navy frigate warp speed - in Player Features and Ideas Discussion [original thread]
anything to fix my hookbill _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.22 00:58:00
|
1592. Tyrannis planet development - in Science and Industry [original thread]
Edited by: XXSketchxx on 22/02/2010 00:46:09 Originally by: Janiries Swordhand Originally by: XXSketchxx Planetary Interaction Fail link is fail Fixed _____________________________________________ -Sketch, Certified ...
- by XXSketchxx - at 2010.02.22 00:45:00
|
1593. Tyrannis planet development - in Science and Industry [original thread]
Planetary Interaction _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.22 00:08:00
|
1594. Try before you Buy - in Player Features and Ideas Discussion [original thread]
test server/EFT _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.21 19:47:00
|
1595. Tyrannis planet development - in Science and Industry [original thread]
at Fanfest, devs stated Planetary Interaction will have a very low barrier to entry They stated that day old noobs should be able to engage in it. I'm not a big fan of blind speculation, but based on this information, we can expect the skill set ...
- by XXSketchxx - at 2010.02.21 17:07:00
|
1596. Where, and How, Do You Find Officer Spawns? - in Missions & Complexes [original thread]
Originally by: syphurous Also, chaining is the best way to decrease the chances. fixed _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.21 16:12:00
|
1597. Tyrannis planet development - in Science and Industry [original thread]
no one knows very few details have been released patience _____________________________________________ -Sketch, Certified Pharmacist Need a Boost?
- by XXSketchxx - at 2010.02.21 16:10:00
|
1598. Tech 3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
Originally by: Veliria I don't know the value of Merc and Ark by memory, but why would one mine Mercoxit if mining Ark was 20-40% more profitable. Mercoxit ofcourse also only appears where ABC also appears, so it's always a contest betwee...
- by XXSketchxx - at 2010.02.21 15:34:00
|
1599. [ISSUE/PROPOSAL] Unscanable ships - in Assembly Hall [original thread]
Edited by: XXSketchxx on 21/02/2010 05:56:15 Originally by: Hun Jakuza You wrong. Read: *All ship unscanable if Signature radius/Sensor strength reach < 1.08. Supported. sorry what exactly did I say that was wrong? I said T3...
- by XXSketchxx - at 2010.02.21 05:56:00
|
1600. [ISSUE/PROPOSAL] Unscanable ships - in Assembly Hall [original thread]
Originally by: Drake Draconis Wait wait wait... someone wana fill me in here? WTF is an unscannable ship? All ships are scannable in some form or fashion... some are more harder than others. easy way: sensor strength > signature r...
- by XXSketchxx - at 2010.02.21 05:52:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] 90 100 |
| First page | Previous page | Next page | Last page |