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21. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: Resources has nothing to do with it. AFK is valid enough argument to reject anything else that comes after it. If your not playing then you don't have the right to influence the game. Simple Its a slippery sl...
- by Xcom - at 2017.05.11 08:16:44
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22. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: Linus Gorp wrote: Xcom wrote: Why not just turn of the game and just play something else if your not playing. And why should you be allowed to impact the ones that do when your not even playing. Its like...
- by Xcom - at 2017.05.11 08:04:22
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23. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I suspect they bot on one account and AFK cloak on the other one. When people post in this thread it rattles there favorite dopamine kick playstyle.
- by Xcom - at 2017.05.11 07:24:26
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24. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: Teckos Pech wrote: Xcom wrote: What kind of an idiot thinks that camping a PC game for months, not hours or days, MONTHS is logically sane, then defend it with tooth and nail. Its probably something some...
- by Xcom - at 2017.05.11 07:14:31
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25. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Xcom wrote: Why not just turn of the game and just play something else if your not playing. And why should you be allowed to impact the ones that do when your not even playing. Its like that fat kid who rather smash the to...
- by Xcom - at 2017.05.11 07:10:56
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26. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Xcom wrote: What kind of an idiot thinks that camping a PC game for months, not hours or days, MONTHS is logically sane, then defend it with tooth and nail. Its probably something some psychologist should write a paper on...
- by Xcom - at 2017.05.11 06:46:52
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27. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: Xcom wrote: At this day and age every individual have the privilege to a PC, internet and electricity you fool. Its what you do with it that matters. Its only when you distance yourself to eve as an actual game you realiz...
- by Xcom - at 2017.05.10 13:53:08
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28. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: Xcom wrote: Look children, this is what happens when you play to much PC games. Its an addiction that is plaguing the new century. If you ever end up playing a PC game to the point where you have to keep your PC running f...
- by Xcom - at 2017.05.09 10:25:45
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29. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Suggestions to close the thread have been made multiple times. Or at least some enforced rules to shut down the trolling or at least set up some inishiall pointers in the OP to prevent repetitive loops of identical arguments. I think this threads...
- by Xcom - at 2017.05.09 10:04:03
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30. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Merin Ryskin wrote: Xcom wrote: It takes a very special snowflake to exploit the cloaking mechanic to the point of logging in for months just to stick it to the other guy at the end of the barrel. Why would such a disgusting nolife behavior ...
- by Xcom - at 2017.05.09 00:56:47
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31. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
It takes a very special snowflake to exploit the cloaking mechanic to the point of logging in for months just to stick it to the other guy at the end of the barrel. Why would such a disgusting nolife behavior even be defended. I'm surprised how so...
- by Xcom - at 2017.05.04 05:56:02
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32. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: OK, I was told reliably that CCP are intending to set up the uncloaking wave idea within a system with a long cooldown attached to a citadel, so that active campers will have no issues but those that are AFK will be uncloaked an...
- by Xcom - at 2017.04.26 09:41:26
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33. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Citadels aren't safe. Same cant be said about cloaked ships. And yet again, there is no silver bullet of proof regarding balance passes. It's only a popularity contest.
- by Xcom - at 2017.04.25 17:58:32
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34. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
@Linus Gorp He is right. A few names in this thread all are against consensual-pvp while at the same forget that it holds true to cloaked ships as well. Its a moral ambiguity when they provide countless arguments around the idea of PVE players sho...
- by Xcom - at 2017.04.25 09:54:54
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35. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Maria Dragoon wrote: Xcom wrote: It is so stupid hearing people talk about cloaks doing what they were intended for or in other words consensual-pvp while at the same time reading the same posts from the same people about empire ganks and h...
- by Xcom - at 2017.04.24 22:11:44
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36. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Nothing in space should be immune. Making an immune thing that should not be immune actually not be immune through effort does not remove all value for that thing from the game. It just corrects an overbalance introduced a ...
- by Xcom - at 2017.04.24 14:22:44
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37. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Eve doesn't have stealth game play. Nothing about cloaking is a game then getting into cloaked state. If you don't want this type of game play to be ruined then you better come up with a damn good argument why you shouldn't be able to get killed w...
- by Xcom - at 2017.04.24 07:47:38
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38. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Marika Sunji wrote: Merin Ryskin wrote: Xcom wrote: By the analogy of cloak ships not being able to do anything, therefore they have the right to be exempt from combat is the same as stating that shuttles should be invulnerable. Shocki...
- by Xcom - at 2017.04.23 18:50:06
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39. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
By the analogy of cloak ships not being able to do anything, therefore they have the right to be exempt from combat is the same as stating that shuttles should be invulnerable.
- by Xcom - at 2017.04.23 10:03:21
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40. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Maria Dragoon wrote: Xcom wrote: Local is total absolute intel. A ship probing isn't. Cept most of the time ship probing is used in combination with local. Go back and read the original suggestion. This particular change would only be ...
- by Xcom - at 2017.04.21 17:07:45
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