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121. If you could remove one ship or module from Eve, what would you remove and why? - in EVE General Discussion [original thread]
Cynosural field generators, thus solving all the problems regarding capital ships. ;)
- by Xearal - at 2013.12.12 22:07:00
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122. Capital/Supercapital change suggestions - in Player Features and Ideas Discussion [original thread]
Capital Ship Maintenance Arrays can already be used to store supercaps, and these can be deployed in any low/null POS. As for buffing carriers.. no.. death to all capital ships.
- by Xearal - at 2013.12.11 13:45:00
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123. Contracts and Contraband... - in Player Features and Ideas Discussion [original thread]
That's why I said put a warning on a courier if you're about to accept one that contains contraband. Let people use their brain for a bit.. I know it's hard ;) Having contraband in couriers would be very usefull for booster manufacturers as they ...
- by Xearal - at 2013.12.11 13:41:00
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124. some questions about the MTU and the yellow wrecks - in EVE General Discussion [original thread]
if you want to grab stuff like that, there is no way to avoid getting it and not suffering from the suspect bit. The best way to do this, grab a large industrial, move so whatever you want to grab is in a line with a warpable location, then grab ...
- by Xearal - at 2013.12.11 10:13:00
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125. Really good Suggestions - in EVE General Discussion [original thread]
Nicolai Serkanner wrote: Foodpimp wrote: Dont UseYourAlt OnTheForums wrote: Just want to say you guys arent seeing it in the right perspective. You arent able to picture the outcome of such changes.. the vitality it would bring and new ...
- by Xearal - at 2013.12.10 23:49:00
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126. Today's Mystery Client Patch? - in EVE General Discussion [original thread]
I was hoping for some patch notes too.
- by Xearal - at 2013.12.10 13:28:00
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127. Whats for Xmas 2013? - in EVE General Discussion [original thread]
KnowUsByTheDead wrote: All right, I'm gonna give you a choice. You can either have the money and the hammer or you can walk out of here. You can't have both. What do you want? I'll take the money and the hammer, I'll raise you Chainsaw...
- by Xearal - at 2013.12.10 11:01:00
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128. -- Wormhole Syndrome Awareness Month -- - in EVE General Discussion [original thread]
I know how you feel, and I don't even live in a wormhole, just out in a quiet corner of the universe. When I'm in my home area, there's like 10 people tops in local, 20 for 'busy' systems, half or more of them being blue... THEN I need to go to e...
- by Xearal - at 2013.12.10 10:57:00
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129. Back after 3 year break: Subbed for 3 days, wow, unsubbing again - in EVE General Discussion [original thread]
I say, Welcome (back) to Eve.. where ganking and scamming are part of the game. Oh wait, you don't like that.. well, good bye then.
- by Xearal - at 2013.12.10 08:12:00
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130. Missiles: removing target size as a factor? - in Player Features and Ideas Discussion [original thread]
You are not entirely correct.. Signature also applies to damage done when it comes from guns. A battleship shooting a stationary target that has a small sig will do less damage than a cruiser shooting at the same thing. The main problem with the ...
- by Xearal - at 2013.12.09 12:39:00
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131. Wardec question - in EVE General Discussion [original thread]
To add to destination's post.. When a corp gets a wardec, there is the option of rendering assistance as another corp to the corp that is decced, either for free or for a fee. Doing so will make you part of the war, and make you a legal war targ...
- by Xearal - at 2013.12.09 10:37:00
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132. Contracts and Contraband... - in Player Features and Ideas Discussion [original thread]
Right now, it's impossible to put contraband into any form of contract, this make dealing in such commodities an utter pain in the arse and any form of trades done with them subject to clunky methods of using market orders and manually holding col...
- by Xearal - at 2013.12.09 10:30:00
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133. ISK sinks and faucets - in EVE General Discussion [original thread]
Move to Newbie forum?
- by Xearal - at 2013.12.08 10:00:00
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134. Shooting hisec pos - in Crime and Punishment [original thread]
Personally, I prefer a combination of dickstar and resiststar combo. 9 resist modules on a caldari pos with 32 ECM batteries will make anyone cry if they have to engage that in high sec. Add a couple of large lazor batteries and you're set. Only ...
- by Xearal - at 2013.12.08 06:57:00
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135. o7 Dolan - in EVE General Discussion [original thread]
anybody got any pictures of his bruises?
- by Xearal - at 2013.12.07 23:02:00
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136. Advanced Industrial Ships, are just stupid. *o yea Gallante OP haulers* - in EVE General Discussion [original thread]
OP, Tech 2 =/= Bigger better version of same ship. For industrials, Tech 2 means specialisation. The Tech 2 industrials can do things that the ordinary ones can't. On the one hand we have the Blockade Runner, small cargo, fast align/warp, high w...
- by Xearal - at 2013.12.06 01:15:00
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137. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
IMHO, right now, this ship is trying to decide whether it's a drone boat, lasor sniper, exploration ship and/or logistics support ship. I would love to see this thing move more into a support role for the Astero and Stratios, with possibly being ...
- by Xearal - at 2013.12.04 12:48:00
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138. 40 seconds of fail... - in EVE General Discussion [original thread]
Tolum Vanmeer wrote: Yes 40sec waiting for reload sucks any fun away. I can't enjoy so I switched to LML/HML depending on the ship. CCP just did another half-thought change to the game. A ship like Caracal for example. RLML will need reload on...
- by Xearal - at 2013.12.04 11:40:00
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139. Quitting... The Gambler's Fallacy and Original Sin - in EVE General Discussion [original thread]
OP, please tell me who you gave your stuffs to, so I can go and see if I can haz some of it from him. Also, Blockade runners can be a lot of fun, some people might think all there is to PvP is pew pew, but they are wrong. Here's some lovely exam...
- by Xearal - at 2013.12.04 05:33:00
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140. 40 seconds of fail... - in EVE General Discussion [original thread]
On the other hand, RLMLs do cruiser level damage with frigate level hitting power. So BEFORE you get into the 40 seconds of reload, you have about 50 seconds of burst damage. If you can't kill a frigate in that time with them, you fail. A caracal...
- by Xearal - at 2013.12.04 05:17:00
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