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1. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Simple list here: - Closer limit on zooming in. I can barely see any details on my ship the few times I want to zoom in on it. - Retain FOV after session change. I play across 3 screens and the zoomed out FOV works great for that surround effec...
- by Xercodo - at 2016.02.20 10:12:25
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2. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
HeXxploiT wrote: CCP FoxFour wrote: Destoya wrote: No mention of the ridiculous price structure? We are still evaluating that. We are trying different things as well. See the Marauders and the first bundle. You can get all 4 at a disc...
- by Xercodo - at 2015.07.04 22:07:43
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3. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Evelgrivion wrote: I really like the current design of the Thrasher, but the redesign is generally good too. One pet peeve though, there's nothing less high-tech looking than sci-fi ships with bell nozzles styled like the Space Shuttle's Main E...
- by Xercodo - at 2015.06.19 17:25:15
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4. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
If you're gonna redo the thrasher use one of these concepts http://cdn1.eveonline.com/www/newssystem/media/67315/1/75_THRASHER_VARIANTS.jpg The rest barely even look Minmatar.
- by Xercodo - at 2015.06.19 17:21:20
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5. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
CCP FoxFour wrote: On the cross racial stuff: It is something that could happen. Lore is not stopping us. Right now the reason it doesn't happen is performance and technical. To get faction SKINs to work properly cross race however would requi...
- by Xercodo - at 2015.06.04 23:53:08
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6. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Yeah I actually love them. Just tried a mission and it was SOOO refreshing being able to tell a frigate from a destroyer. The single line underneath seems a little too minimal tho when it comes to cruiser vs BC, maybe make those thicker? Wrecks ...
- by Xercodo - at 2015.06.02 18:55:02
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7. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
Linkoman wrote: Saw the word textures in the title and got excited that we finally got a date for High-Resolution textures. =\ Yeah but since DoD is here the potential is finally here. Just need to wait for the art guys to finish those and t...
- by Xercodo - at 2015.05.21 18:10:40
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8. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
CCP Darwin wrote: Trii Seo wrote: Edit: on a scale of 1 to 10, how much of a ***** are T3s to do? About a 7 for technical complexity, a 3 on the art side. That was actually incredibly helpful for putting that into perspective for us. C...
- by Xercodo - at 2015.05.21 18:07:01
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9. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Drabbin Mishi wrote: Xercodo wrote: Drabbin Mishi wrote: Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here: 1) Can "SKIN" please get added as an "Item Category" in the Contracts se...
- by Xercodo - at 2015.05.01 16:57:16
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10. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Drabbin Mishi wrote: Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here: 1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to ...
- by Xercodo - at 2015.04.30 23:36:15
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11. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
These prices have me terrified of how much a permanent faction-wide SKIN would cost. Or is that just never gonna happen? Cause at this rate faction-wide would be well over $100. So here's how you need to do this CCP: - Sell a nexus chip from th...
- by Xercodo - at 2015.04.22 18:40:55
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12. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
I think that it wouldn't be very hard to add it a stat to the assembled ship that says which skin it has on it. Maybe my neurt Abby is a blood raider one, my art Abby is tashmurkon and my pulse laser brawler Abby is kador. It can even be applied t...
- by Xercodo - at 2015.01.20 19:03:33
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13. Sticky:Dev blog: Starmap Improvements - A Map To Treasure - in EVE Information Portal [original thread]
Aside from the other stuff listed here by the others I'm also seeing that when things are grouped and you get a "super star" you can't see the bracket style cursor on some of them cause itss so bright.
- by Xercodo - at 2014.12.05 06:00:39
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14. Announcement:New Trailer & A Second Call To Arms GÇô This is EVE! - in EVE Information Portal [original thread]
woooo \o/
- by Xercodo - at 2014.11.22 01:22:40
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15. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Confirming the above, you can make the whole UI upside down if you want with the target list going from bottom to top in the bottom left corner going vertically. The first target will always start relative to that little crosshair thing.
- by Xercodo - at 2014.11.17 03:33:25
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16. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Saisin wrote: Will the new UI separate the selected item box from the row of targeted ships? I.e. Can we place the row(s) of targeted ships wherever we want on the screen, and not only next to teHe select items box? Can we also have a way to c...
- by Xercodo - at 2014.11.16 23:33:14
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17. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Robert Phod wrote: Hey. Forgive me if this is a bit rambly but I should have gone to bed by now... I was just about to, when I had an idea that seemed very relevant to this thread. Firstly, make an option to save the current window state, by...
- by Xercodo - at 2014.11.16 12:40:15
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18. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Saisin wrote: sorry of this has been said before but i am catching up on this thread, and i'd just like to ask that on the new UI, size of characters can be set independently from the screen resolution, and without the strict limits currently s...
- by Xercodo - at 2014.11.16 12:25:54
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19. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Sadew42 wrote: CCP Nullarbor wrote: You can turn post-processing down which makes it closer to the current UI but otherwise, no. But what if I like post-processing for other effects? Anyway, I'm less concerned about the transparency (tho...
- by Xercodo - at 2014.11.15 00:18:40
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20. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
- There REALLY needs to be color on those neocom icons, not only for ease of recognition but because the grey is dull as ****. Like that whole bar looks literally dead now. Can we PLEASE have some solid colors on them? Blue on the email, white on ...
- by Xercodo - at 2014.11.14 23:17:53
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