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1. Warp Speed - Does it count? - in Ships and Modules [original thread]
try flying a freighter 40 jumps.... Seriously a freighter takes about half an hour to go 100au, you can make lunch, put your laundry in, poke the mrs and read the newspaper in the time it takes.
- by Xianthar - at 2010.08.22 05:52:00
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2. Ishtar Vs myrm for 0.0 ratting - in Ships and Modules [original thread]
passive shield tanked ishtar >> armor tanked ishtar for anomaly's
- by Xianthar - at 2010.06.30 06:30:00
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3. Sniper Eagle - in Ships and Modules [original thread]
Edited by: Xianthar on 16/08/2009 01:21:23 zealot is just complete win at ~100km sniping, pulls 300dps+ 2nd place is either munin or eagle, both with faction ammo do 190-200dps, the trade off is in t2 ammo, muninn gets a dps bump to ~220dps i...
- by Xianthar - at 2009.08.16 01:19:00
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4. pyfa - Python fitting assistant - in Ships and Modules [original thread]
Originally by: Sakari Orisi Fixed shield boost amps and the missile projection skills (I don't have any missile skills so those were kinda poorly tested heh) cheers, allowing me to play more now :) I also openned a couple of new ticke...
- by Xianthar - at 2009.08.11 19:30:00
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5. pyfa - Python fitting assistant - in Ships and Modules [original thread]
Originally by: Kurt Meyer #!/usr/bin/env python Isn't this the standard? it certainly does take care of the issue of locating the python executable as this will search $PATH for 'python'. The problem I was alluding to is that 'python...
- by Xianthar - at 2009.08.10 22:05:00
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6. pyfa - Python fitting assistant - in Ships and Modules [original thread]
using a snapshot of master git tree: files.ini, character.ini, fits.ini properly appear in ~./pyfa as does the eve.db and icons/ directory. the bash execution command at the top of downloadData.py is #!/usr/bin/python26 on ubuntu at least this n...
- by Xianthar - at 2009.08.10 21:23:00
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7. pyfa - Python fitting assistant - in Ships and Modules [original thread]
Originally by: Sakari Orisi Edit: isn't cross-posting prohibited on the forums ? technically yes, but the linux board seems to get more leeway in that regard due to specific nature of its content. Worst case a mod locks it, the addit...
- by Xianthar - at 2009.08.10 20:45:00
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8. pyfa - Python fitting assistant - in Ships and Modules [original thread]
Originally by: Sakari Orisi Edited by: Sakari Orisi on 10/08/2009 17:35:48 EDIT: it also fixes a bug where fits & characters were saved in ~/.pyfafits and ~/.pyfacharacters instead of ~/.pyfa/fits and ~/.pyfa/characters respectivly, yo...
- by Xianthar - at 2009.08.10 17:59:00
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9. pyfa - Python fitting assistant - in Ships and Modules [original thread]
Originally by: Sakari Orisi Edited by: Sakari Orisi on 10/08/2009 17:35:48 I've fixed the pathing issues and updated the 0.1b stages. It should be updated on all sourceforge mirrors within a few hours. (in the meantime you can force it...
- by Xianthar - at 2009.08.10 17:51:00
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10. pyfa - Python fitting assistant - in Ships and Modules [original thread]
Edited by: Xianthar on 10/08/2009 16:47:42 looks good, been waiting for a python version of EFT and got part way through one myself before getting too buisy, good work m8 however, there are a couple problems on the linux side: 1) any python ...
- by Xianthar - at 2009.08.10 16:41:00
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11. Who cares about good ships ? List ships that JUST SUCK :) - in Ships and Modules [original thread]
Originally by: Solid Prefekt Edited by: Solid Prefekt on 08/08/2009 17:36:06 Originally by: AstroPhobic Eagle is superior to the muninn in just about every way Every way except where Sniper HACs shoot the most from, which i...
- by Xianthar - at 2009.08.08 22:23:00
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12. Who cares about good ships ? List ships that JUST SUCK :) - in Ships and Modules [original thread]
in reference to 0.0 pvp. Hawk (as much the fault of rockets being fail as the ship, but its does need more grid so standards are an option) Enyo - not so much fail but the only reason to use it over an ishkur is cost Nighthawk - just buy a drake ...
- by Xianthar - at 2009.08.08 01:18:00
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13. Vindicator build - in Ships and Modules [original thread]
Edited by: Xianthar on 30/07/2009 03:44:09 Edited by: Xianthar on 30/07/2009 03:43:08 fit like this, is made of pure win http://triumvirate-alliance.com/?a=kill_detail&kll_id=3134228 EDIT: CCP your off site link crap is truncating my ...
- by Xianthar - at 2009.07.30 03:42:00
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14. Thanatos setups? - in Ships and Modules [original thread]
Originally by: Shi Lang in a non risky enviroment you lost me, where is such a place?
- by Xianthar - at 2009.07.30 00:37:00
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15. Onyx (and HICs in general): Buffer Vs Passive Regen? - in Ships and Modules [original thread]
Originally by: Mystafyre Well PDU doesn't help against heavy neuts...cap is gone anyways... not really, cycle time on a heavy neut is really long, with added cap regen and proper cycle timing on your injector you can keep a focus point...
- by Xianthar - at 2009.07.03 16:49:00
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16. Awesome failfits. - in Ships and Modules [original thread]
fail chimara: http://killboard.the-initiative.com/?a=kill_detail&kll_id=21615 he was tanking for a mining op
- by Xianthar - at 2009.07.03 16:38:00
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17. Awesome failfits. - in Ships and Modules [original thread]
Edited by: Xianthar on 02/07/2009 20:13:45 My all time favorite: Fail Vindicator http://triumvirate-alliance.com/?a=kill_detail&kll_id=3134228 although his other loses are, arguably, equally funny. for example: Fail Mach: http://triumvi...
- by Xianthar - at 2009.07.02 20:13:00
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18. Recon Ships - in Ships and Modules [original thread]
Arazu can be used as a damp ship, in which case stay cloaked, stay at range and provide damp support to your gang. It can also be fit as a solo boat, shield buffer and get ~350dps out of it with blasters, you have to pick your fights of course, bu...
- by Xianthar - at 2009.07.01 21:11:00
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19. Rohk vs Megathron - in Ships and Modules [original thread]
they may be different tiers but honestly that doesn't matter, they are targeted at the same role. Rokh: (both blaster and Rail setups) Has better range and against stationary targets and similar dmg due to using better ammo at a particular range ...
- by Xianthar - at 2009.07.01 21:01:00
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20. Achieving the highest possible radial velocity? - in Ships and Modules [original thread]
your not going to be able to apply real physics to eve since eve does not use real physics, objects in micro gravity + vacuum don't turn or move anything like a ship in eve does. The ships in eve appear to use something closer to atmospheric flig...
- by Xianthar - at 2009.07.01 20:42:00
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