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1. Incursion changes - in Missions & Complexes [original thread]
Cambarus wrote: The guy who multiboxes wormholes claims that the rewards of incursions is too high compared to wormholes, and also claims that CCP shouldn't listen to the people actually running incursions because they're obviously biased. ...
- by Xorv - at 2012.05.20 08:50:00
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2. Incursion changes - in Missions & Complexes [original thread]
Just Alter wrote: Xorv wrote: You still haven't told us what MMOs you're referring when you said "the best MMOs have PvP AND PvE" Name them! Might help us understand where you're coming from and where you're trying to take us. [...] Con...
- by Xorv - at 2012.05.16 21:39:00
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3. Incursion changes - in Missions & Complexes [original thread]
Just Alter wrote: Quote: completely isolated from PvP Never said that. So you would get behind the idea of expanding High Sec Incursions by giving players a way to side with the Sansha and play against those players trying to stop (or...
- by Xorv - at 2012.05.13 01:21:00
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4. Incursion changes - in Missions & Complexes [original thread]
Just Alter wrote: However the best mmos have pvp AND pve. Atm eve only really has pvp, pve is what you do to afford pvp, just a few loonies actually have fun doing pve (even high end fleet pve). Incursions could be the start for ccp to add a...
- by Xorv - at 2012.05.12 23:38:00
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5. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
I think CCP got some good feedback from multiple points of view initially out of this thread, but I don't know why people are surprised how it eventually ends up as a **** flinging match. Fact of the matter is that High Sec Incursions is a very co...
- by Xorv - at 2012.05.12 07:17:00
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6. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Azura Solus wrote: [...]can we please get beyond commenting on each others post about how wrong they are and just post your opinions. That way we can get a positive short term fix and then we can debate the long term of it. Opinions are wort...
- by Xorv - at 2012.05.11 01:43:00
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7. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Tyberius Franklin wrote: I'm not arguing that highsec needs to make the same as null/low/WH for similar activities. I do however feel that having highsec incursions on a per person basis compare or exceed the reward of running nullsec anoms so...
- by Xorv - at 2012.05.11 01:09:00
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8. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Tyberius Franklin wrote: The profitability of highsec incursions was and is now more so a combination of the efforts and teamwork of those who run them. If that isn't worth rewarding just because the content is in a "safe" area then I'd prefer...
- by Xorv - at 2012.05.11 00:30:00
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9. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
CCP Affinity wrote: Xorv wrote: So how are your going to balance High Sec Incursions benefit of being largely risk free due to CONCORD protection with Income sources from other areas of the game, Low Sec, Null and WH space that have no such...
- by Xorv - at 2012.05.10 23:58:00
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10. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
CCP Affinity wrote: I'm not convinced removing concord is something I want to do ;) Definitely not for the short term june/july fix and probably not long term either. However, keep your suggestions and feedback coming, want to get as much as p...
- by Xorv - at 2012.05.10 23:42:00
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11. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Asmodes Reynolds wrote: The best, and only solution that I can see to this problem is to compromise: I proposed two options: #1. For high-sec incursions Suspend Concorde/faction police response in incursion systems, while leaving all the r...
- by Xorv - at 2012.05.10 23:34:00
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12. Complex Stealing - in Missions & Complexes [original thread]
It's just another negative effect of High Sec having crimewatch and CONCORD together with high payout PvE. Although you can end up shooting each other over stolen can loot. This doesn't have to a be a losing proposition for you as a new low SP pla...
- by Xorv - at 2012.05.09 23:34:00
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13. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Vaal Erit wrote: CCP Affinity wrote: The original goals for Incursions were to provide group game play, high end PvE opportunities and high risk content. I would like them to eventually be at a point where they have a high enough risk to w...
- by Xorv - at 2012.05.09 21:46:00
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14. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
CCP Affinity wrote: The original goals for Incursions were to provide group game play, high end PvE opportunities and high risk content. I would like them to eventually be at a point where they have a high enough risk to warrant a high end rew...
- by Xorv - at 2012.05.09 19:56:00
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15. Bringing mulitplayer to missions - in Missions & Complexes [original thread]
FloppieTheBanjoClown wrote: FW doesn't encompass all missions though. I'm talking about bringing more multiplayer aspects to ALL missions. But it should, Faction War should encompass all NPC space and all those that live there, and by virtu...
- by Xorv - at 2012.05.08 05:10:00
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16. Incursion changes - in Missions & Complexes [original thread]
Andochas wrote: Back on #148, Simi Kusoni wrote: Yes but the game shouldn't be balanced around the newbies, it needs to be balanced around the rich players abusing the system and refusing to leave the protected confines of high sec. High s...
- by Xorv - at 2012.05.08 04:17:00
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17. Incursion changes - in Missions & Complexes [original thread]
CCP this is a message directly to you. Read what these High Sec Incursion players are saying, the gameplay they demand is completely incompatible with a Sandbox MMO built around player conflict, most don't even understand the game they're playing,...
- by Xorv - at 2012.05.07 19:45:00
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18. Incursion changes - in Missions & Complexes [original thread]
Andochas wrote: Incursions are more than "Themepark PvE" , they are the path to get solo players invested in the EVE community. What a load of rubbish. High Sec Incursions community, if it can be called that at all isn't the "EVE communi...
- by Xorv - at 2012.05.07 00:59:00
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19. Incursion changes - in Missions & Complexes [original thread]
Lets lay out some actual facts: Fact One: All these pro Incursions posts asking for a reverse of the very modest nerf are about ISK. They are not about community or access to PvE content, as those elements of Incursions are still there if players...
- by Xorv - at 2012.05.06 22:57:00
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20. Incursion changes - in Missions & Complexes [original thread]
ValentinaDLM wrote: Why not get with the people who pledged loyalty to Sansha in the Live Events (such as myself) and let us participate and get blown up by some incursion people. I am sure that some adding some humans would make things much mo...
- by Xorv - at 2012.05.06 22:36:00
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