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1. [PROPOSAL] Do something about 1 man corp decs - in Assembly Hall [original thread]
Whenever I think EVE can't get any lamer, someone posts a thread like this to remind me there is bottom to the well of lameness, especially when it concerns PvE raiders like these Incursion runners in EVE.
- by Xorv - at 2012.08.17 00:46:00
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2. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Sarah Schneider wrote: Regardless, i'm not fully against the idea. The purpose of it, is nice, the solution offered however, imo might need another alternative. While it seemed balanced, people might view it as a complete nerf of local while n...
- by Xorv - at 2012.07.02 19:25:00
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3. [Proposal] Remove Local Channel - Iteration #999999 - in Assembly Hall [original thread]
What exactly are your ideas for DScan, assuming Local Chat lost it's Intel function?
- by Xorv - at 2012.07.02 18:53:00
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4. [Proposal] Remove T3 Strategic Crusiers From High Sec - in Assembly Hall [original thread]
No, just remove CONCORD from most of High Sec.
- by Xorv - at 2012.06.29 00:11:00
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5. So, whats next? - in Assembly Hall [original thread]
Trebor Daehdoow wrote: There will be some things in the minutes that touch upon your questions. R Well tell everyone to hurry up and finish the minutes! Personally I hope those ship skins (the various faction ones) come with a standings re...
- by Xorv - at 2012.06.26 21:42:00
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6. [Proposal] - Blood Raider Incursions & Deadlier Incursions - in Assembly Hall [original thread]
Terranid Meester wrote: Why should Sansha have all the fun? Sansha have fun being farmed constantly? If CCP can transform Incursions into events with uncertain outcomes, meaningful consequences, where the Pirates can actually win, and where...
- by Xorv - at 2012.06.24 19:34:00
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7. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
Lady Flute wrote: [...]The critical issue is that with the current game mechanics, it is simply not possible to prevent someone killing a mining ship. You literally cannot stop them, as discussed above "it is too easy". Conceptually, miners sho...
- by Xorv - at 2012.06.17 06:22:00
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8. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Gizznitt Malikite wrote: I really think the best solution is for the entrance of a player into system to be announced quickly to all people in system.... This means everyone becomes alerted to a new person in local. However, NO information (...
- by Xorv - at 2012.06.16 20:33:00
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9. The Voice of highsec - in Assembly Hall [original thread]
Lady Flute wrote: The thread on Hulkageddon showed the sharp division in the community. At a blunt level, Highsec needs CSM votes. WTF do you mean "Highsec needs CSM votes"? Highsec has more representation than any other part of space si...
- by Xorv - at 2012.06.16 20:14:00
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10. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Lord Zim wrote: The main problem I have with this is that I think the risk/reward of nullsec for the individual pilot is, right now, "mostly okay". If it's made more risky, the thing that'll happen is that people'll just go back to L4s in hise...
- by Xorv - at 2012.06.15 01:37:00
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11. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Lord Zim wrote: Anyhow, I've had a think, and I can only really think of two games where losses actually matter, darkfall and mortal online. I haven't tried either of them, but I believe at least one of them is without a "show people near you"...
- by Xorv - at 2012.06.14 21:36:00
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12. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Ribikoka wrote: No, i defend game from idiotic ideas which bring more lag, and more bad game mechanics. Easy to see why is so bad your idea. Even other posters that also want Local Chat to retain it's current Intel functions think your argu...
- by Xorv - at 2012.06.14 20:14:00
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13. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Ribikoka wrote: Man, the dscan was instantly before patch which is changed to 2 sec. The CCP said same things what Travelbuoy linked: "CCP Atlas: "There is a new 2 second delay in using the directional scanner. This has been done for server ...
- by Xorv - at 2012.06.14 19:52:00
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14. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Lord Zim wrote: I made absolutely no statements in support of, or in opposition to, any statement. I made a question. Ok, but your question was in response to a particular statement made by me that you quoted. I said "there is no MMO that ...
- by Xorv - at 2012.06.14 19:45:00
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15. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Wow the pro Local Intel crowd really are grasping at straws. Now I'll certainly concede there may be particular issues with my proposal that need to be addressed, some already have been in the course of this thread, but the whole 'DScan would caus...
- by Xorv - at 2012.06.14 19:32:00
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16. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Lord Zim wrote: Xorv wrote: As for "No more cloaking boosts", there is no MMO that I have played where stealth/sneaky gameplay is weaker than it is in EVE. Are there any other MMOs where losses matter to the same degree as well? So you ...
- by Xorv - at 2012.06.13 07:52:00
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17. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
TravelBuoy wrote: Repeat. CCP dont want directional scanner spamming every two seconds. (That's why they changing the Dscanner delays to 2.5 seconds) This idea is bad and delayed local too. No more cloaking boost. Not supported. I don't ne...
- by Xorv - at 2012.06.13 02:45:00
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18. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
TravelBuoy wrote: Repeat. CCP dont want directional scanner spamming every two seconds. This idea is bad. Not supported. DScan issue was discussed already in this thread, here was one of my replies in relation to an automated DScan system. ...
- by Xorv - at 2012.06.11 19:58:00
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19. The Voice of highsec - in Assembly Hall [original thread]
Gevlon Goblin wrote: You might not satisfied with the attitude of the CSM towards the dwellers of High Security Empire space which was summarized by Alekseyev Karrde: "You have to deal with it... or stay docked... or play another game." Instea...
- by Xorv - at 2012.06.11 19:50:00
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20. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Gizznitt Malikite wrote: 1.-- By making intl shared between fleet members, it rewards those who are already in fleet. If you are in a fleet together, you moreless are working together. It also means you're more capable to form up a response ga...
- by Xorv - at 2012.06.08 01:02:00
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