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581. A High Sec Manifesto - in Jita Park Speakers Corner [original thread]
Nullbeard Rager wrote: EDIT - Xorv is often virulently anti-carebear but he is entitled to his opinion. My comment wasn't relevant and had no place here. Xorv, I apologize. Honestly your posts just made you look stupid, there was no point...
- by Xorv - at 2012.01.10 09:10:00
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582. A High Sec Manifesto - in Jita Park Speakers Corner [original thread]
Hans Jagerblitzen wrote: I'd even go so far as to say I'd be totally fine with areas of highsec becoming as safe as PvE-servers on traditional MMO's in terms of the frequency of uninvited ganks taking place there, if it were a result of players...
- by Xorv - at 2012.01.09 21:42:00
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583. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Role Bonus of something modest like 25% AB speed boost for AFs Then give an inherent Interdiction Nullifier bonus to every Frigate size hull in the game. Boosting their role as skirmishers and fast raiders for Null Sec, while keeping the status q...
- by Xorv - at 2012.01.09 02:01:00
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584. Sweeping Changes to PvE - in Player Features and Ideas Discussion [original thread]
Ideally speaking in an RPG you wouldn't be able to easily tell a player from an NPC, unfortunately we don't have 'Holodeck' type AI available yet. I generally like the suggestion though. However, there's some things missing. NPCs AI should also ...
- by Xorv - at 2012.01.08 11:15:00
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585. [Proposal] Voting Software for CSM Elections. - in Assembly Hall [original thread]
Forced Voting is a horrible idea. Why would you want Ignorant or just plain don't give a **** players to vote? Informed players will know about the vote and be able to have a voice in who's in the next CSM if they choose.
- by Xorv - at 2012.01.07 11:17:00
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586. Why your characters name is ***insert your name here***? - in EVE General Discussion [original thread]
Was the name of my kobold character in DAoC Mordred where I played with an RP guild that required names that didn't mean anything and well... sounded koboldish. When I first came to EVE it was to play with the same player organization, and I kept ...
- by Xorv - at 2012.01.07 05:33:00
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587. A High Sec Manifesto - in Jita Park Speakers Corner [original thread]
Yuki 0nna wrote: I've been in and out of EVE since 2005, 2007 with my surviving set of characters, and I have not met a single player who fits the caricature of a "carebear" trying to turn EVE upside down into something it is not and that I wo...
- by Xorv - at 2012.01.07 05:10:00
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588. A High Sec Manifesto - in Jita Park Speakers Corner [original thread]
Malcanis wrote: Again, I am against this as stated. We have NPC FW corps for people who want to be directly involved in FW. There should be a spectrum of possible choices of NPC corps, with corresponding advantages and risk/obligations. NPC co...
- by Xorv - at 2012.01.05 23:10:00
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589. A High Sec Manifesto - in Jita Park Speakers Corner [original thread]
Nicolo da'Vicenza wrote: remove npc corps; make people decable any and everywhere Or place all NPC corps into a new faction war system. If you're in an NPC corp you're automatically part of their wars with enemy NPC corps/factions and asso...
- by Xorv - at 2012.01.05 20:46:00
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590. Three ideas to enhance player experience and increase player base - in Player Features and Ideas Discussion [original thread]
One ok idea and two horrible ideas. Who are these genuinely new players that need more protection? It's people that want EVE to be a space Themepark game with only consensual PvP that want this, not necessarily new players. They need to be told N...
- by Xorv - at 2012.01.05 20:27:00
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591. How Do I Deal With Ninja Salvagers? - in EVE New Citizens Q&A [original thread]
SnowxCrash wrote: Also, you didn't answer the only real question worth answering. Is there any reason why this shouldn't be removed from Eve? Yes. EVE is a Sandbox and EVE is a PvP game, you shouldn't be able to farm ISK immune to negative...
- by Xorv - at 2012.01.04 23:41:00
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592. How Do I Deal With Ninja Salvagers? - in EVE New Citizens Q&A [original thread]
Salvaging your wrecks isn't stealing! If they loot your wrecks it is and you're allowed to shoot at them... so there is consequences.
- by Xorv - at 2012.01.04 21:54:00
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593. [proposal] - Filter Local - in Assembly Hall [original thread]
No. This is essentially a boost to Local Chat Intel, a broken element of EVE that many including myself would rather see removed altogether. Even CCP has in the past said they want to see it go, why would they want to improve it? ...unless they c...
- by Xorv - at 2012.01.03 20:46:00
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594. [Proposal] - Allow Warfare Links To Be Used By One Account Solo Players - in Assembly Hall [original thread]
Rico Minali wrote: They give bonuses to fleets, not individual ships. One player with two accounts is paying twice as much to play as a person with a single account, this clearly has benefits. If it's widely accepted by EVE's player communit...
- by Xorv - at 2012.01.03 20:38:00
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595. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Wasn't sure if I would support this one, but the more I think about it Learning Implants are a further punishment for risk takers and a reward for risk adverse PvEers, which is bad. Alternative solutions would be something along the lines that ch...
- by Xorv - at 2012.01.02 00:00:00
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596. What kind of features would you like to help out the solo player? - in EVE General Discussion [original thread]
Velicitia wrote: Xorv wrote: * Make Warp Scrams/Disruptors jam Cynos They do. Or do you mean make them jam the beacon? Yes, Jamming the ability to lite the Cyno Beacon.
- by Xorv - at 2012.01.01 01:42:00
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597. What kind of features would you like to help out the solo player? - in EVE General Discussion [original thread]
* Change gate mechanics so that when you jump into a system you can appear within a much greater range than currently, like 10 times or more. * Remove Local Chat (would make things harder in some circumstances but overall not being instantly seen...
- by Xorv - at 2011.12.31 21:00:00
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598. Ennemy and friendly NPCs - in Player Features and Ideas Discussion [original thread]
Goose99 wrote: When you run pirate missions, you get to shoot concord rats. Again, FW. Why do you keep saying FW Goose? I assume you mean Faction War. I hope your not insinuating that the OPer will find what he's looking for in the existi...
- by Xorv - at 2011.12.31 07:24:00
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599. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Lord Zim wrote: What other hisec PVE activity requires the same level of coordination between a bunch of players in this game? So the more people we coordinate with is now going to be the measuring stick of how much ISK we should make? Seems...
- by Xorv - at 2011.12.31 02:18:00
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600. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Cearain wrote: 93% of players choose to play where there is a local. 7% choose to play where there is no local. You want the whole game to be the way the 7% prefer. Enough with the statistical shenanigans. Percentage of Characters does n...
- by Xorv - at 2011.12.31 00:26:00
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