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161. Let carebears be carebears (PVP Opt Out) - in Warfare & Tactics [original thread]
Glad to see many posters have already explained to the OPer that his assumptions on what a Sandbox MMO implied was light years from reality, get so bored of explaining that one. What's more very few of these people listen, it's complete denial, th...
- by Xorv - at 2012.05.14 00:06:00
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162. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Davon Mandra'thin wrote: I've avoided suicide gank in highsec a few times with local info. Its already difficult enough to avoid suicide ganking, I would rather it didn't get more difficult. So no. I expected objections, but I really didn't...
- by Xorv - at 2012.05.13 06:58:00
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163. Incursion changes - in Missions & Complexes [original thread]
Just Alter wrote: Quote: completely isolated from PvP Never said that. So you would get behind the idea of expanding High Sec Incursions by giving players a way to side with the Sansha and play against those players trying to stop (or...
- by Xorv - at 2012.05.13 01:21:00
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164. Fixing Suicide Ganking - in Player Features and Ideas Discussion [original thread]
ClimClomClue wrote: I also disagree with the excess of wealth generation in Hisec theory. Null and lowsec are way more profitable.There are more people who chose to stay in Hisec not because the wealth generation but because of the safety. ...
- by Xorv - at 2012.05.12 23:53:00
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165. Incursion changes - in Missions & Complexes [original thread]
Just Alter wrote: However the best mmos have pvp AND pve. Atm eve only really has pvp, pve is what you do to afford pvp, just a few loonies actually have fun doing pve (even high end fleet pve). Incursions could be the start for ccp to add a...
- by Xorv - at 2012.05.12 23:38:00
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166. Fixing Suicide Ganking - in Player Features and Ideas Discussion [original thread]
Prolific Suicide Ganking is the symptom of excessive artificial restraints on PvP and Piracy in an area of high wealth generation. Either move the farms and fields from High Sec or nerf crimewatch and CONCORD and watch suicide ganking disappear in...
- by Xorv - at 2012.05.12 21:39:00
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167. How to fix AFK Cloaking without nerfing anything - in Player Features and Ideas Discussion [original thread]
A better solution that addresses the real issues: https://forums.eveonline.com/default.aspx?g=posts&t=105499&find=unread
- by Xorv - at 2012.05.12 21:31:00
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168. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
I think CCP got some good feedback from multiple points of view initially out of this thread, but I don't know why people are surprised how it eventually ends up as a **** flinging match. Fact of the matter is that High Sec Incursions is a very co...
- by Xorv - at 2012.05.12 07:17:00
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169. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Captain Thunk wrote: Dream Five wrote: Some people just don't want to be in 0.0 alliances (gosh, 72% of them). It's a big time commitment, some people want more casual gameplay. Do you misquote people intentionally or do you just have d...
- by Xorv - at 2012.05.11 03:04:00
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170. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Azura Solus wrote: [...]can we please get beyond commenting on each others post about how wrong they are and just post your opinions. That way we can get a positive short term fix and then we can debate the long term of it. Opinions are wort...
- by Xorv - at 2012.05.11 01:43:00
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171. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Tyberius Franklin wrote: I'm not arguing that highsec needs to make the same as null/low/WH for similar activities. I do however feel that having highsec incursions on a per person basis compare or exceed the reward of running nullsec anoms so...
- by Xorv - at 2012.05.11 01:09:00
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172. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Tyberius Franklin wrote: The profitability of highsec incursions was and is now more so a combination of the efforts and teamwork of those who run them. If that isn't worth rewarding just because the content is in a "safe" area then I'd prefer...
- by Xorv - at 2012.05.11 00:30:00
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173. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Arduemont wrote: Also, my concerns in my original post were never really accounted for. It is still already too easy to get people in their own space, this is just going to make it easier. I dont really understand why this has been proposed. S...
- by Xorv - at 2012.05.11 00:15:00
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174. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
CCP Affinity wrote: Xorv wrote: So how are your going to balance High Sec Incursions benefit of being largely risk free due to CONCORD protection with Income sources from other areas of the game, Low Sec, Null and WH space that have no such...
- by Xorv - at 2012.05.10 23:58:00
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175. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
CCP Affinity wrote: I'm not convinced removing concord is something I want to do ;) Definitely not for the short term june/july fix and probably not long term either. However, keep your suggestions and feedback coming, want to get as much as p...
- by Xorv - at 2012.05.10 23:42:00
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176. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Asmodes Reynolds wrote: The best, and only solution that I can see to this problem is to compromise: I proposed two options: #1. For high-sec incursions Suspend Concorde/faction police response in incursion systems, while leaving all the r...
- by Xorv - at 2012.05.10 23:34:00
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177. CCP UNDO THIS .... FOR WH SYSTEMS ONLY - in Wormholes [original thread]
Frau Leinsmarch wrote: Xorv wrote: I don't think they should change it back, but I do think you should be able to ice mine in WHs and that it would be awesome if Sleepers attacked POSes. and.. /OP Topic Begin mindless disscussion of rand...
- by Xorv - at 2012.05.10 22:06:00
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178. CCP UNDO THIS .... FOR WH SYSTEMS ONLY - in Wormholes [original thread]
I don't think they should change it back, but I do think you should be able to ice mine in WHs and that it would be awesome if Sleepers attacked POSes.
- by Xorv - at 2012.05.10 07:43:00
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179. Complex Stealing - in Missions & Complexes [original thread]
It's just another negative effect of High Sec having crimewatch and CONCORD together with high payout PvE. Although you can end up shooting each other over stolen can loot. This doesn't have to a be a losing proposition for you as a new low SP pla...
- by Xorv - at 2012.05.09 23:34:00
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180. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Vaal Erit wrote: CCP Affinity wrote: The original goals for Incursions were to provide group game play, high end PvE opportunities and high risk content. I would like them to eventually be at a point where they have a high enough risk to w...
- by Xorv - at 2012.05.09 21:46:00
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