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1. Sticky:Community Spotlight: Red vs Blue - in EVE Information Portal [original thread]
MOM I'M ON TEH INTERWEBSSSS Leeerooyyyyyyyyyyy
- by Yankunytjatjara - at 2014.01.10 21:30:00
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2. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Yankunytjatjara: 74, 66, 75, 20, 21, 27, 13, 50, 02, 08, 19, 42
- by Yankunytjatjara - at 2013.08.01 17:38:00
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3. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Ship Velocity Vectors Keywords: PVP, small gang, tactical overlay, UI, overview Note: Add a single new vector to every ship on the tactical overlay, showing speed and direction of each ship. Additionally (optionally), add a new overvie...
- by Yankunytjatjara - at 2013.07.20 13:45:00
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4. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: more personal ship fittings Keywords: PVP, fittings, UI, ease of use, ergonomics Note: Please make the limit infinite. If it means more resources, make it by payment of a plex, I'd pay immediately!
- by Yankunytjatjara - at 2013.07.20 13:41:00
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5. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Give aggro to warfare links that are helping in a fight, exactly like repping ships (reuse the same function!) Keywords: PVP, links, warfare, empire, highsec, lowsec Note: this is NOT about balancing links, or about on grid vs off grid...
- by Yankunytjatjara - at 2013.07.20 13:37:00
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6. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
CCP karkur wrote: It's not going to be "optional", but will be able to map it to a different mouse button, and change the delay so you can kind of disable it yourself... but I hope you do give it a chance for at least 1 day Please do make i...
- by Yankunytjatjara - at 2013.05.21 16:56:00
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7. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Is there an option to deactivate the radial menu completely? If not, could you add it? It gets in the way of my user experience for example, when trying to double click in space close to something big, to go the direction I want that happens to be...
- by Yankunytjatjara - at 2013.05.21 16:55:00
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8. Dev Blog: No Brakes - Ship Balancing in Retribution 1.1 - in EVE Information Portal [original thread]
Callduron wrote: Yankunytjatjara wrote: Concerning iteration, I was wondering if the rifter is considered balanced now. I have a sensation that the minmatar workhorse became quite outdated after the introduction of the slasher. Obviously, I...
- by Yankunytjatjara - at 2013.02.24 12:01:00
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9. Dev Blog: No Brakes - Ship Balancing in Retribution 1.1 - in EVE Information Portal [original thread]
Concerning iteration, I was wondering if the rifter is considered balanced now. I have a sensation that the minmatar workhorse became quite outdated after the introduction of the slasher. Obviously, I am biased, as good old CCP Diagoras made clea...
- by Yankunytjatjara - at 2013.02.17 10:51:00
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10. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Since retribution, PODs inherit the ship's weapon timer when a ship is destroyed. A pod has no weapons, it shouldn't inherit the ship's weapon timer. This only makes podding easier. This was not the case before... Why were pods nerfed
- by Yankunytjatjara - at 2012.12.12 18:55:00
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11. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
devs, as you are doing this work on in-fight intel. Would you mind telling me what you think of doing the same kind of upgrade to pre-fight (in-flight) intel? A navigational aid would do wonders for small/medium gangs I'm speaking of ship vel...
- by Yankunytjatjara - at 2012.10.19 18:54:00
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12. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
devs, This is in-fight intel. It's good but don't forget... When you're taking damage 99% of the eve fights are already decided! What we really need is pre-fight intel, like for example ship velocity vectors
- by Yankunytjatjara - at 2012.10.13 06:43:00
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13. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Punkturis wrote: That said, it would be really cool to add more stuff to the kill reports some time in the future (logi pilots, I'm looking at you)! Hell yeah!! It MUST be easy to do: the aggro mechanics show that the system already know...
- by Yankunytjatjara - at 2012.04.26 13:31:00
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14. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Masterplan wrote: Replying to confirm I saw your reply to the reply to the reply :) I, too, miss a reply :D Yankunytjatjara wrote: Add reppers, tracking boosters, cap transferrers and so on to killmails. This must be possible becaus...
- by Yankunytjatjara - at 2012.04.26 10:30:00
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15. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Explorer wrote: Awesome stuff My idea from some time ago: add reppers, tracking boosters, cap transferrers and so on to killmails. This must be possible because these low lives already get aggression against anybody who has aggression t...
- by Yankunytjatjara - at 2012.04.26 09:34:00
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16. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
GREAT! Now add a hole on the ship whenever the shields are passed and we are complete :D
- by Yankunytjatjara - at 2011.11.18 15:00:00
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17. Sticky:New dev blog: Ship-troduction: The Caldari Naga - in EVE Information Portal [original thread]
Keep 8 launcher slots, give it fitting bonuses only to torps and rails, and dps/range bonuses only to rails. In this way, - it doesn't step on the talos toes with blasters - it is still viable as a very short range bs ganker - it becomes not via...
- by Yankunytjatjara - at 2011.11.18 11:02:00
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18. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Originally by: CCP Optimal I'm very glad to hear that people in general seem to be excited about the changes. Keep the feedback coming, especially when it comes to actions that are currently not possible to bind shortcuts to. Some impor...
- by Yankunytjatjara - at 2010.10.16 00:25:00
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19. New Dev Blog: I accidentally the entire market - in EVE Information Portal [original thread]
I'm very happy to see data from CCP clearly showing that amarr is not, as a headstrong minority keep whining about, a FOTM. There's been a somewhat raising trend for maybe one year that has reverted back to the starting point in one month. Thanks ...
- by Yankunytjatjara - at 2009.06.26 08:02:00
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20. New Dev Blog: I didn't want that ship anyway - in EVE Information Portal [original thread]
REQUEST: graph of killer battleships, rather than victims. Don't worry and put in everyone related to a kill.
- by Yankunytjatjara - at 2009.05.30 10:18:00
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