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1. Sticky:Tranquility emergency reboot on Tuesday, March 20 - in EVE General Discussion [original thread]
You sure it's not 16:20 UTC?
- by Yar'vak - at 2012.03.20 16:20:00
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2. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Would be great to see an update of this for phpBB3.0.10!
- by Yar'vak - at 2012.01.19 20:48:00
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3. ALE API being updated for new API Keys? - in EVE Technology Lab [original thread]
ALE is no longer maintained, so i wouldn't expect any updates at all.
- by Yar'vak - at 2011.09.29 22:10:00
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4. EveAI Live - in EVE Technology Lab [original thread]
I'll try to make this lib ready for the new api system on thursday, and i'll also try to add the Contracts api, but that got a lower priority.
- by Yar'vak - at 2011.08.30 11:34:00
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5. EveAI Live - in EVE Technology Lab [original thread]
uhm, never seen them before. And i thought i'd know all parts of the lib.
- by Yar'vak - at 2011.08.18 17:45:00
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6. EveAI Live - in EVE Technology Lab [original thread]
There is no Eve Central Api included in EveAI.
- by Yar'vak - at 2011.08.17 07:12:00
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7. API to gather all market data from a particular station? - in EVE Technology Lab [original thread]
Jita IV-4: http://www.jitonomic.com/Api/ProductsAtLocation/xml?stationId=60003760
- by Yar'vak - at 2011.07.31 20:17:00
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8. New dev blog: Telemetry on Tranquility - in EVE Information Portal [original thread]
There is only one problem. To keep the current behaviour, you have to check if the person with the lowest speed is on grid, and if not search for the person on grid with the lowest warp-speed.
- by Yar'vak - at 2011.07.27 15:29:00
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9. New Personal KB - Whats best way to get ALL old kills? - in EVE Technology Lab [original thread]
Set up a griefwatch board for your character, enable battleclinic import, wait a week, and then feed your KB from it.
- by Yar'vak - at 2011.07.26 12:13:00
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10. EveAI Live - in EVE Technology Lab [original thread]
Edited by: Yar''vak on 09/07/2011 13:53:04 Strange, the whole backend already uses long, i just had to change the parameter from int to long. Fixed version here: http://eve-files.com/dl/245597
- by Yar'vak - at 2011.07.09 13:53:00
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11. EveAI Live - in EVE Technology Lab [original thread]
I never used this function, and in a quick test I could not find any problems. What's wrong with it?
- by Yar'vak - at 2011.07.08 10:51:00
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12. EveAI Live - in EVE Technology Lab [original thread]
Alright, i think i found the problem. I uploaded a modified version here: http://eve-files.com/dl/245266 This is built against .NET Framework 4 Client Profile, as I made some personal changes that require it. For me this version works just like ...
- by Yar'vak - at 2011.07.06 18:01:00
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13. EveAI Live - in EVE Technology Lab [original thread]
I decompiled this library a while ago and keep it up-to-date for my needs. So I looked into the issue with transactionID being int64 now, and can't confirm it. WalletTransactionApi reads transactionID into a long(which is int64) using this line of...
- by Yar'vak - at 2011.06.30 21:30:00
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14. EveAI Live - in EVE Technology Lab [original thread]
Is it possible that there are some items like the Noctis missing in the date of EveAI.Core.dll? And, is there a way to update the data it uses? I also found a problem with the EveAI.Core.dll. It has a reference against EveAI.DataDecoder, which is...
- by Yar'vak - at 2011.03.17 18:05:00
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15. Jump Freighter Services by DK-CI - in Sell Orders [original thread]
My contract got just completed. A little late, but that doesn't matter :) Good and reliable service.
- by Yar'vak - at 2010.05.19 13:28:00
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16. [Service] - New Eden Research - in Sell Orders [original thread]
I'd like to join NER with my Corp, but seems like Prof Shiara is away for some days. I hope he's back soon :) -> To the top
- by Yar'vak - at 2010.04.23 11:40:00
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17. [Service] - New Eden Research - in Sell Orders [original thread]
Will bring my Research POS online in 7 days from now, and i'll try to add it to NER. It's 2 jumps from Amarr, in Kor-Azor Region. + a Free Bump :)
- by Yar'vak - at 2010.04.20 19:47:00
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18. level 6 - in Skill Discussions [original thread]
I think it would be Missile Projection. Faster Missiles are always good.
- by Yar'vak - at 2009.03.02 12:35:00
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