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1761. Nerf to PVE isk incoming - in Wormholes [original thread]
Adoris Nolen wrote: CCP is hell bent on reducing isk inflation. What? Where did you get the idea that inflation is a problem?
- by Zappity - at 2014.05.11 10:14:00
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1762. Did CCP ever state that T2 BPO's were high risk? - in Player Features and Ideas Discussion [original thread]
gravytrader wrote: ...even though we spend our isk wisely... Here's your problem. You didn't buy the T2 BPO for manufacturing profit but rather speculated on the bubble continuing to grow. It just popped. So, like most speculation, it wasn't ...
- by Zappity - at 2014.05.11 09:54:00
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1763. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
epicurus ataraxia wrote: Zappity wrote: Sgt Ocker wrote: Angelus Ryan wrote: Sgt Ocker wrote: Using short scan you have no advantage at all - 1 ship (tackle) enters plex 5 or 6 more sit at a warpin 15 Au off until the person in the...
- by Zappity - at 2014.05.11 07:57:00
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1764. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Sgt Ocker wrote: Angelus Ryan wrote: Sgt Ocker wrote: Using short scan you have no advantage at all - 1 ship (tackle) enters plex 5 or 6 more sit at a warpin 15 Au off until the person in the plex is tackled.. Are you entirely unabl...
- by Zappity - at 2014.05.11 07:33:00
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1765. RL Implants coming soon - in EVE General Discussion [original thread]
I have to chuckle when I read these sort of anti-GM rants. Genomes are naturally MUCH more plastic than people realise. Do you know how many genomes wheat has? Or canola? Just to name a couple. These are fusions of multiple species and contain mul...
- by Zappity - at 2014.05.10 23:14:00
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1766. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
I think the respawn rats should not be faction but rather aggress anyone in the plex regardless of faction. They will give me, a neutral, an unacceptable edge in 1v1. Frigate fights are often extremely close. Just don't give the rats a bounty.
- by Zappity - at 2014.05.09 20:48:00
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1767. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Kale Freeman wrote: Kaarous Aldurald wrote: Cloaks are not the problem. They can be used to evade a fight or to enable one. Warp stabs are the problem. They are good for nothing but avoiding fights. The fancy 30km invisible object that ...
- by Zappity - at 2014.05.09 11:57:00
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1768. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Kale Freeman wrote: A much better solution would have been to make cloaking up an unattractive option for the farmer. Better than simply removing the option, and also removing the cloaking option for everyone else as well. In range of button, ...
- by Zappity - at 2014.05.09 11:52:00
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1769. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
This stops one of the few somewhat reliable ways to catch farmers: cloaky Astero or covops. Can you please comment on why this isn't a problem? Would changing it such that a ship with fitted cloak did not count down the timer be a better solution?
- by Zappity - at 2014.05.09 11:40:00
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1770. Is trolling miners becoming less cool? - in EVE General Discussion [original thread]
It's just the rhetoric around it that is becoming stale.
- by Zappity - at 2014.05.09 11:13:00
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1771. Caldari fuel/ice vs other factions - in Market Discussions [original thread]
I guess it boils down to how much of the price differential is due to manipulation and how much due to actual demand.
- by Zappity - at 2014.05.09 10:01:00
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1772. Caldari fuel/ice vs other factions - in Market Discussions [original thread]
Will fuel block prices of the factions equilibrate after summer? 1. The majority of highsec POS seem to be Caldari due to CPU allowing an extra lab compared to the other factions. 2. Given that there (so far) won't be a benefit to maximizing th...
- by Zappity - at 2014.05.09 10:00:00
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1773. Just thought I'd share this(Legion) - in EVE General Discussion [original thread]
Remember that PS4 runs on x86 architecture just like PCs. So a very sensible move for both PC and consoles. Terribly communicated of course.
- by Zappity - at 2014.05.09 07:55:00
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1774. Sticky:Dev blog: Fortune Favors the Bold - in EVE Information Portal [original thread]
Aalysia Valkeiper wrote: ...since WCS aren't allowed to cross acc gates... I wish. And wrong thread.
- by Zappity - at 2014.05.09 02:49:00
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1775. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
CCP Nullarbor wrote: Steve Ronuken wrote: CCP Ytterbium wrote: Sigras wrote: I have two questions regarding how the 2% ME discount is calculated. 1. it is 2% and not 2 ME levels right? Just confirming because if not you've just conde...
- by Zappity - at 2014.05.08 21:31:00
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1776. Antoehr great video from Permaband..:) - in Crime and Punishment [original thread]
That was so bad I had to watch it twice
- by Zappity - at 2014.05.08 05:51:00
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1777. Sticky:Dev blog: Fortune Favors the Bold - in EVE Information Portal [original thread]
mkint wrote: None of the FW guys answered my question above. If the Prospector has an advantage in FW that a stabbed covops or bomber wouldn't have (not to say either of those represent a good game mechanic). I could imagine a venture being use...
- by Zappity - at 2014.05.07 21:15:00
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1778. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Batelle wrote: Looks good. Like I said at the panel, change the requirements of pos gunnery to only be anchoring 4. Quick little change. Poses are going to proliferate quite a bit, and hopefully more people will be fig...
- by Zappity - at 2014.05.07 12:22:00
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1779. Sticky:Dev blog: Fortune Favors the Bold - in EVE Information Portal [original thread]
So goodbye Astero for plex farmer hunting. Why not just disable countdown for ships with cloaks fitted? Could you make the anti-cloak range the beacon radius plus 15km? Also stop countdown if the ship has warp core stabs fitted. If anything goes ...
- by Zappity - at 2014.05.07 11:47:00
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1780. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
I don't understand why I would want to use a POS after these changes. And where is the lowsec bonus? Perhaps this needs to stay in the oven for just a little longer.
- by Zappity - at 2014.05.06 10:20:00
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