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21. Nerf Alliances, Super caps, Blobs and Corporations to open up 0,0 - in Player Features and Ideas Discussion [original thread]
I guess you missed that fact that its hella easy to get set up in nullsec now if you have even a minimun of diplomacy when contacting you future neighbors. Remember kids that sov 2.0 is still in napfest mode and no real fighting is going on unless...
- by Zeba - at 2010.05.29 20:34:00
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22. Dear CCP Forum Staff... - in Player Features and Ideas Discussion [original thread]
Here you go. It's even ccp approved as they allow hotlinking of smileys if you use it like you would a normal smiley. Originally by: CCP Zymurgist Get off the forums and go kill someone! Originally by: Amarr Supremacist Yeah,...
- by Zeba - at 2010.04.25 02:57:00
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23. How about a realy marketing offer ... say let me buy missed months SP? - in Player Features and Ideas Discussion [original thread]
Originally by: Droog 1 You can buy all the sp you want in the character bazaar. Originally by: CCP Zymurgist Get off the forums and go kill someone! CCP Shadow's Troll List.
- by Zeba - at 2010.03.24 18:06:00
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24. Request - remove GCC from repping outlaws - in Player Features and Ideas Discussion [original thread]
Originally by: Dr Fighter if your next door neighbour is a criminal and has a warrant for his arrest, you offer him a welcome to the neighbourhood gift the police arnt going to arrest you for aiding and abetting. which is VERY different f...
- by Zeba - at 2010.02.19 17:03:00
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25. alarming lowsec boost rumors - in Player Features and Ideas Discussion [original thread]
I herd gate gunz waz gittin titan dd's fer christmas. Originally by: CCP Casqade The forum does not represent anywhere close to 90% of the users. In fact it represents a clear minority of them.
- by Zeba - at 2009.12.07 19:04:00
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26. Hey CCP! Could you have one of your crafty coders make us.. - in Player Features and Ideas Discussion [original thread]
Originally by: Alex Raptos Unfortunately its been asked for before and if i remember right, its simply too much work. Which is completely different than can't be done. At that time there probably really wasn't enough mantime left for it ...
- by Zeba - at 2009.11.27 06:27:00
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27. Hey CCP! Could you have one of your crafty coders make us.. - in Player Features and Ideas Discussion [original thread]
Originally by: Marko Riva Yeah I'd like that, I'd record it and then quickly dig through the data to find that damn cloaker bastard that's been sitting 40km away from me. That would really be handy. As it would run off a recorded data st...
- by Zeba - at 2009.11.27 06:22:00
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28. Hey CCP! Could you have one of your crafty coders make us.. - in Player Features and Ideas Discussion [original thread]
..a realtime recorder so we can replay fights or whatever we arsed ourselves to save and look at them from all angles and points of view? The Dominion trailer really showed off whats possible with the right camera angles using the ingame graphics ...
- by Zeba - at 2009.11.27 06:05:00
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29. Make Ice dynamic: Hurt macros - in Player Features and Ideas Discussion [original thread]
Originally by: Jethro Hawkins Wait? Ice is getting nerfed in the next patch? HAHA! Supply and demand strike again! Not ice but the demand for ice. The new sov system runs off isk and not a bajillion pos that needed an astronomical amount...
- by Zeba - at 2009.11.20 05:52:00
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30. IF YOU WANT DOMINION TO WORK.... READ THIS CCP - in Player Features and Ideas Discussion [original thread]
Originally by: Dianeces Originally by: Zeba Sounds like its finally sinking in that to turn whatever random territory into an uber isk generating super system will require substantial grinding and not instant rewards when the modua...
- by Zeba - at 2009.11.08 21:55:00
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31. IF YOU WANT DOMINION TO WORK.... READ THIS CCP - in Player Features and Ideas Discussion [original thread]
Sounds like its finally sinking in that to turn whatever random territory into an uber isk generating super system will require substantial grinding and not instant rewards when the moduals anchoring timer runs out. In a lot of ways I can see Domi...
- by Zeba - at 2009.11.08 04:12:00
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32. possible solution for lvl 4 mission "problem" - in Player Features and Ideas Discussion [original thread]
Keep normal missions and the empire lp stores the same way they are now but cut the rewards and bounties by a rather large percent and boost lp gains and salvage to compensate. That way the potential to make the same insane moastly risk free lev...
- by Zeba - at 2009.11.08 03:23:00
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33. Idea for account and wallet access security. - in Player Features and Ideas Discussion [original thread]
Originally by: Arkeladin Ever try using a actual virtual keyboard? Annoying doesn't even begin to describe it... You wouldn't be composing epic emails or parsing pages of text for a mid term. Just a few characters for the username and pa...
- by Zeba - at 2009.10.30 12:01:00
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34. Idea for account and wallet access security. - in Player Features and Ideas Discussion [original thread]
Instead of useing the keyboard to enter login information can ccp code in a visual keyboard that you use your mouse to enter the info? That way a keylogger would be useless to catch it as it would not be transmitting the standard keyboard codes to...
- by Zeba - at 2009.10.30 02:14:00
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35. I noticed something huge missing from SISI - in Player Features and Ideas Discussion [original thread]
Remove two lows then add them to the medium slots and turn it into a passive shield tanker.
- by Zeba - at 2009.10.28 03:45:00
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36. Small Orca Suggestions - in Player Features and Ideas Discussion [original thread]
Originally by: Zaknussem Originally by: Zeba All I want to have added to the orca is enough maint bay space for a single bs. For the life of me I can't think up any gamebreaking or unbalancing reasons for it not to be able to do th...
- by Zeba - at 2009.09.09 17:57:00
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37. Small Orca Suggestions - in Player Features and Ideas Discussion [original thread]
All I want to have added to the orca is enough maint bay space for a single bs. For the life of me I can't think up any gamebreaking or unbalancing reasons for it not to be able to do this. Quote: [03:39:05] Emperor Salazar > HOLY **** ...
- by Zeba - at 2009.09.08 20:13:00
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38. Rebalance - Orca - in Player Features and Ideas Discussion [original thread]
Originally by: Zaknussem (and it never will). Care to link that particular dev reply or blog? Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING Zeba is the BEST! ~Mi...
- by Zeba - at 2009.09.08 19:21:00
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39. Rebalance - Orca - in Player Features and Ideas Discussion [original thread]
Originally by: Jason Edwards Well perhaps buff the ship maint a bit so i can fit a bs in there :) This is the only thing holding the orca back from being the defacto wh exploration ship tbh. And thinking about it I don't ever remember cc...
- by Zeba - at 2009.09.08 04:41:00
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40. War Dec mechanics for NPC players. - in Player Features and Ideas Discussion [original thread]
Originally by: Ralnik While that "might" work in very limited situations it's no solution, it makes you suffer the consequence of a security status hit. Not to mention your loss of isk, just to deal with some troll in a NPC corp. Why do ...
- by Zeba - at 2009.08.10 23:26:00
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