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1. Check your skillque's on all accounts - in EVE General Discussion [original thread]
All 4 of my paid accounts - with double training on 2 of those - had stopped. Oddly none of my Alpha accounts had paused at all, so if it is an attempt to nerf ghost training it's spectacularly failed.
- by Zetakya - at 2017.06.09 07:50:18
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Rapid Light Missile Launchers are not an undersized weapon system. They are a fully standard cruiser-scale weapon system. Either make them work properly or remove them from the game. ARES DES1DERATA wrote: SO WAIT, YOU'RE TELLING ME THIS WASN'...
- by Zetakya - at 2017.06.04 10:54:34
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3. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Tipa Riot wrote: Zetakya wrote: The guys it screws over are the new bees. Then your leaders should take actions against you for screwing up the new "bees". It's :CCP: that's screwing over the new bees, not our members. When the game me...
- by Zetakya - at 2017.06.04 10:30:19
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4. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Philip Shazih wrote: Good job on killing mining for new players. Large rorq mining fleets will just jump from system to system. The newbies in procs on the other hand will have a much harder time finding ore. Great job killing mining for newbe...
- by Zetakya - at 2017.06.04 07:52:09
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
CCP Fozzie wrote: Hey folks, have another update for you all with a few more changes to the plan. As I mentioned in an earlier post, we have been giving some thought to the feedback we've received in this thread about the Evasive Maneuvers bur...
- by Zetakya - at 2016.10.26 14:51:51
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6. Boosting for Miners in High Sec Income - in Science and Industry [original thread]
Drago Shouna wrote: Nobody pays for boosts..and nobody ever should. But then again, there's always a sucker about. Rorqual Boosts are not free. After the November Patch, none of the Boosts will be free. Heavy Water and Boosting Charges c...
- by Zetakya - at 2016.10.22 11:12:17
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7. Selling bulk ships from manufacturing? - in Science and Industry [original thread]
You need to sell things at places where there's a market for them, but outside the hubs. Try selling Catalysts in Uedama or Niarja. Just don't take them there by Freighter.
- by Zetakya - at 2016.10.21 15:51:34
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8. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: except people do start these jobs. yes there is risk but there is also reward. just because you don't have the cajones doesn't mean others dont You don't understand. I can't get people to start these jobs. I want to be ...
- by Zetakya - at 2016.05.28 15:57:39
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9. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Zetakya wrote: Lugh Crow-Slave wrote: how is a market order not a guarantied sale? even if the one you were looking at is gone when the job is done good chance it wont be the last one bought in that range Let me tr...
- by Zetakya - at 2016.05.28 15:56:08
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10. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: how is a market order not a guarantied sale? even if the one you were looking at is gone when the job is done good chance it wont be the last one bought in that range Let me try and put this simply for you: People simp...
- by Zetakya - at 2016.05.28 14:25:58
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11. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: BUT WHY why would anyone use this If its just some random person then you have to put up a high collateral so i need more isk to start with. so i could have just bought the mats and BPC on my own. then you have the fa...
- by Zetakya - at 2016.05.28 14:10:17
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12. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Zetakya wrote: To me, it's a fact that *not* having this option limits player interaction, because there's no guaranteed way of setting up industrial arrangements with people you don't know. The idea here is to expand indus...
- by Zetakya - at 2016.05.28 09:57:58
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13. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: sounds like your idea just limits player interaction. these kinds of build contracts already happen with people across corps and alliances but currently require people to talk to each other put in a bit of trust and get s...
- by Zetakya - at 2016.05.27 00:03:44
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14. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
Elenahina wrote: Lugh Crow-Slave wrote: sure you can you contract mats then contract back finished product Used to do this when I ran industry. We would contract the BPC (never give out originals, unless you're willing to lose them), and ...
- by Zetakya - at 2016.05.26 22:00:25
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15. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
You can't do what I'm asking for in the current contract system.
- by Zetakya - at 2016.05.25 15:25:28
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16. Industrial Contract Option - in Player Features and Ideas Discussion [original thread]
I would like to suggest CCP implement an industrial contract option, in which the Contract Creator can provide materials, BP and set a collateral, with an expected due date for delivery of the industrial output along with the BP (if original or ha...
- by Zetakya - at 2016.05.25 09:15:43
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17. Where's the option to turn off adverts in station? - in Issues, Workarounds & Localization [original thread]
Tedric wrote: +1 The BINK BLINK BLINK nature is driving me mad I'm forever pointing the camera down so all the ADVERTS are OFF the screen so they don't FLASH at me CONSTANTLY giving me a HEADACHE so i have to STOP playing EVE and go to BED....
- by Zetakya - at 2016.04.29 01:02:58
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18. Right-Click contextual menu breaks on Clone Jumping - in Issues, Workarounds & Localization [original thread]
When you Clone jump, the right click menu stops working. So you can't right click on ships to activate them. Tested on 2 characters, using Clones in 2 of the stations in 4C-B7X.
- by Zetakya - at 2016.04.28 10:39:35
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19. Where's the option to turn off adverts in station? - in Issues, Workarounds & Localization [original thread]
Where's the option to turn off adverts in station?
- by Zetakya - at 2016.04.27 23:38:07
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20. Announcement:UNSCHEDULED DOWNTIME - 20:15 - 2016/02/26 - in EVE General Discussion [original thread]
Yuriken Annages wrote: You do realise that "Drop Database Tranquility" is not a fitting response to SMA getting womped and making Mittens look like a bellend with his choice of Ally..... Sorry, Minion....... Sorry, Meat shield ........ Wait, so...
- by Zetakya - at 2016.02.26 22:07:15
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