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1. Sticky:Dev blog: Mining Foreman Revolution - in EVE Information Portal [original thread]
All these changes really aren't any different than what you said a few months ago. Why the long wait to get a dev blog out? Anyway, I wasn't really impressed then and not now either. The jump changes and orca buffs are nice but, maybe I'm missing...
- by Zifrian - at 2016.10.04 18:45:23
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2. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Jenn aSide wrote: Kahless Monstrosity wrote: What about FW LP farming? I see people creating tons of free characters to farm FW LP? True, I've done lvl 4 FW missions in Caracals with minimal tech2 fittings, won't be hard to use tech1.. ...
- by Zifrian - at 2016.08.31 16:16:04
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3. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Jenn aSide wrote: Alpha clones must NOT be able to light any form of cyno. If not, every single low and null system will have a cloaky alpha clone sitting in it. I am not normally against cloaky campers (i advocate just dealing with them if t...
- by Zifrian - at 2016.08.31 14:24:17
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4. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
This is fantastic, nice work! The ftp model is a thing of mmos now and I glad to see you found a great way to implement it and keep sub services. We need more blood into the game and I think this is a big chance to make that happen. Well done. Co...
- by Zifrian - at 2016.08.31 14:23:30
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Brokk Witgenstein wrote: Funny how miners think my sieged Dread can hit 24 AU from within the POS shield where I sit AFK blapping stuff. Funny how non-miners engaged in combat activities with a siege dred in a combat fleet can think there is ...
- by Zifrian - at 2016.08.31 10:56:28
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Zappity wrote: Krystyn wrote: Zappity wrote: I like that Rorquals are going on grid. I bet 90% of miners have never used the fighter mechanics and I hope they are pleasantly surprised. This could be a good first step toward making mining ...
- by Zifrian - at 2016.08.31 00:10:18
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7. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
On the mining boost changes, I think the biggest issue is that a rorqual or orca in a belt is generally a good way to lose it. I don't see how these new mods and boosts will change that. Perhaps it's a good idea to now revert to the old system wh...
- by Zifrian - at 2016.08.29 21:38:57
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Will the industrial cores work the same as they do now? What is the change from t1 to t2?
- by Zifrian - at 2016.08.29 21:33:03
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9. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
Undocking and docking animations should be optional.
- by Zifrian - at 2016.06.29 01:40:37
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10. Sticky:Dev blog: The EVE Online API Challenge - in EVE Information Portal [original thread]
Good challenge but I think the time period might be too short. If someone never thought to do a project, it might take them a bit just to get a sense of how third party development works before coding anything. I've already done my part in using...
- by Zifrian - at 2016.02.16 13:53:07
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11. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
I like a lot of the new additions but I really dislike the drift feature. Can we get an option to turn it off? I just would like to keep the actual view as the old camera. It also helps with zoom.
- by Zifrian - at 2016.02.16 03:41:24
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12. Sticky:Dev blog: Operation Frostline - Seasons Greetings From CCP! - in EVE Information Portal [original thread]
Thanks for the Rorqual skin, it'll look good when sitting in my hanger.
- by Zifrian - at 2015.12.07 22:10:09
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13. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
Besides being a little slow to load, (I think this is a server issue I'm having), it's great. I really like this version and it makes logging in with multiple accounts super easy. Also, allowing log in to the test server from the same interface is...
- by Zifrian - at 2015.11.27 18:06:08
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14. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Alavaria Fera wrote: Zifrian wrote: Yeah yeah it's a game, but come on. Transferring skills? I always thought when you trained, you were READING a skill BOOK. I thought skills were injected. Then why is it a book and why does it take sev...
- by Zifrian - at 2015.10.15 21:58:07
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15. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
How does skill lore work? I mean, how can you explain loss of a skill? Even in the Matrix Neo didn't forget karate after plugin in the program. You could argue that you could destroy the knowledge in the brain, a la Eternal sunshine of the spotles...
- by Zifrian - at 2015.10.15 21:00:14
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16. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Absolutely disagree with this idea. There is no reason to repeat what 41 pages of other people have said already on why.
- by Zifrian - at 2015.10.15 20:43:02
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17. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Like the idea of coop pve in null. I too dislike anoms for this purpose and think this is something really needed. I think the idea of the ESS has come and gone. Using an entosis is a bad idea as well. I appreciate the innovative approach but I j...
- by Zifrian - at 2015.07.08 20:39:34
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18. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I like some of the ideas (free porting is great) and others I'm not sure of. It seems a bit too complicated at times. One thing I don't like though is the 'Prime Time', because it doesn't fit into a persistent universe. I realize it's realitic (a...
- by Zifrian - at 2015.03.24 22:09:56
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19. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread]
I'll just copy what I posted in the S&I thread on this. Here's what I posted when teams were introduced: https://forums.eveonline.com/default.aspx?g=posts&m=4531250#post4531250 Quote: Seems to me like there will be a big free rider ...
- by Zifrian - at 2014.12.18 17:59:23
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20. Sticky:Dev blog: Invention updates in Phoebe - in EVE Information Portal [original thread]
Good stuff. Thank you for the update.
- by Zifrian - at 2014.10.31 00:42:25
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