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181. My Views On Hisec - CSM Platform - in Crime and Punishment [original thread]
Bronson Hughes wrote: When I made the "safe haven" comment, I was referring to how NPC corps currently work, specifically how you can't be wardecced. I wasn't talking about somehow changing them to make them safer than they are now. I was un...
- by Zihao - at 2015.09.07 14:48:29
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182. About game performance on MacBook - in EVE General Discussion [original thread]
If I had 2k+ to spend on a laptop, I'd get an MSI Titan, but I can see where something slightly more mobile than a 12 pound 18 inch behemoth might be desirable for most laptop use cases.
- by Zihao - at 2015.09.07 03:59:42
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183. My Views On Hisec - CSM Platform - in Crime and Punishment [original thread]
I'm still curious to know why a certain safe haven for, especially non-new, players is desirable in the context of trying to fix a system that they fully bypass.
- by Zihao - at 2015.09.07 03:37:39
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184. Just killed Dagan with 2 days old pilot - in Missions & Complexes [original thread]
Chainsaw Plankton wrote: Zihao wrote: You clearly missed my point. I don't think I did. in most ways I agree with it. Many things can be learned, and I spend most of my time on the forums trying to help people out. There are still things t...
- by Zihao - at 2015.09.06 21:26:56
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185. My Views On Hisec - CSM Platform - in Crime and Punishment [original thread]
Bronson Hughes wrote: Zihao wrote: If the nexus of most, if not all, of these issues comes from NPC corps being an effective shelter from player wars in highsec... why not simply open them up to war declarations too? That seems like a much m...
- by Zihao - at 2015.09.06 21:00:40
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186. My Views On Hisec - CSM Platform - in Crime and Punishment [original thread]
If the nexus of most, if not all, of these issues comes from NPC corps being an effective shelter from player wars in highsec... why not simply open them up to war declarations too? That seems like a much more elegant solution than trying to imple...
- by Zihao - at 2015.09.06 20:09:03
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187. Stop RMT with PLEX please - in EVE General Discussion [original thread]
Why would you want to stop a mutually beneficial exchange of game-time and isk between consenting adults which also benefits the producer of this video game we enjoy?
- by Zihao - at 2015.09.06 18:34:13
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188. Just killed Dagan with 2 days old pilot - in Missions & Complexes [original thread]
The point was, "oh those poor newbies wouldn't understand this," is not helpful. Was "opine," too hard to google or something?
- by Zihao - at 2015.09.06 16:33:06
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189. Just killed Dagan with 2 days old pilot - in Missions & Complexes [original thread]
Chainsaw Plankton wrote: Zihao wrote: Amber Starview wrote: Very different thing a player with low skill points and a new eve player with low skill points ... I used a similar setup at a week old and this is my first time in EVE. Fo...
- by Zihao - at 2015.09.06 15:37:11
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190. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Clearly you should write a guide to this. You've found a way to beat the RNG and simultaneously avoid any risk in some of the most dangerous regions of the game.
- by Zihao - at 2015.09.06 07:43:25
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191. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Ah yes, Providence. A region recently known far and wide for it's lack of risk.
- by Zihao - at 2015.09.06 07:29:31
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192. Just killed Dagan with 2 days old pilot - in Missions & Complexes [original thread]
Amber Starview wrote: Very different thing a player with low skill points and a new eve player with low skill points ... I used a similar setup at a week old and this is my first time in EVE. For what it's worth: You help us newbies a lot...
- by Zihao - at 2015.09.06 07:14:45
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193. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Mir Jana wrote: Those would be some of my points, confident that they dont agree with the views of most :) That succinct description of exploration as risk-free and lucrative leads me to believe you've never taken part in it. :)
- by Zihao - at 2015.09.06 07:04:20
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194. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Luckytania wrote: Zihao wrote: I take it from that Firefly-inspire rant there were some ships that were changed in ways you believe hurt old players? Can you elaborate in a more technical way? Feel free to retain the Malcom Reynolds persona....
- by Zihao - at 2015.09.06 06:34:18
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195. Carl Sagan Talks About EVE - in EVE General Discussion [original thread]
Very impressive. Hail Sagan!
- by Zihao - at 2015.09.06 05:08:03
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196. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
I take it from that Firefly-inspire rant there were some ships that were changed in ways you believe hurt old players? Can you elaborate in a more technical way? Feel free to retain the Malcom Reynolds persona.
- by Zihao - at 2015.09.06 05:05:46
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197. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Meeka Ashwyn wrote: 5. Change skill requirements from V to IV on anything that has it (skills, T2 modules, T2 ships, NOT implants). Why? Level Vs are for perfection. If a player wants to fly a T2 frigate, let them with Race Friage IV and As...
- by Zihao - at 2015.09.06 01:19:14
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198. EVE Online: The Waiting Game - in EVE New Citizens Q&A [original thread]
Tsukino Stareine wrote: committing to training plan is effort in itself. It's all too tempting to find something you might want to train that detracts from your overall goal and this will eventually slow you down and you'll have skillpoints dot...
- by Zihao - at 2015.09.05 20:44:01
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199. Astero for Relic/Data sites? - in EVE New Citizens Q&A [original thread]
Hasikan Miallok wrote: Zihao wrote: As a young explorer, I don't really see the impetus to train for covert ops at all. It's a huge skill sink for one group of ships I won't use, at least not for a long while (stealth bomber), and another ...
- by Zihao - at 2015.09.04 03:04:16
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200. Why doesn't CCP like current Attribute system? - in Skill Discussions [original thread]
Aerasia wrote: Zihao wrote: it would be hilariously ironic to replace the "needless complexity," of the attributes/training dimension with an even more complex feature that had an impact on individual ships or modules. I don't think "Replac...
- by Zihao - at 2015.09.04 02:20:52
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